Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
JONESON
King Arthur
Level 146
God Stats
2W - 6L
1,455 SR
Queue Stats
77W - 86L
1,497 Elo+
Solo
Ullr
Ullr
STkenjo
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TigerToess
Tsukuyomi
Level 65
God Stats
25W - 48L
1,344 SR
Queue Stats
316W - 408L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
VinZenTz
Cthulhu
Level 63
God Stats
1W - 2L
1,480 SR
Queue Stats
76W - 61L
1,575 Elo+
Party 2
Team Averages
Level 74
1,456 SR
1,488 Elo+

VS

Team Averages
Level 101
1,499 SR
1,486 Elo+
Ravana
Ravana
 
Ravana
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Batrachen
Izanami
Level 102
God Stats
28W - 28L
1,298 SR
Queue Stats
92W - 87L
1,439 Elo+
Solo
Athena
Athena
CH1Р
Athena
Level 138
God Stats
7W - 3L
1,467 SR
Queue Stats
85W - 74L
1,506 Elo+
Solo
Fenrir
Fenrir
ClasiccBuhga
Fenrir
Level 85
God Stats
4W - 1L
1,815 SR
Queue Stats
295W - 296L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
ElBabujaL
Zhong Kui
Level 103
God Stats
5W - 5L
1,416 SR
Queue Stats
231W - 241L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 2
6,327
395
6,062
6,365
2,217
King Arthur
JONESON
King Arthur
13
0 / 0 / 0
7,261
454
8,433
19,615
15,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
STkenjo
Ullr
11
1 / 4 / 2
6,637
415
3,298
10,346
4,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tsukuyomi
TigerToess
Tsukuyomi
9
2 / 4 / 1
6,345
397
5,770
10,345
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
VinZenTz
Cthulhu
10
1 / 0 / 3
6,724
420
7,090
13,255
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
9 / 0 / 1
9,737
609
11,721
8,831
4,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Batrachen
Izanami
16
0 / 0 / 1
9,271
579
5,815
9,008
3,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
CH1Р
Athena
12
0 / 1 / 6
8,007
500
4,919
14,666
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
12
2 / 3 / 3
7,600
475
6,340
14,682
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
ElBabujaL
Zhong Kui
15
0 / 0 / 2
9,252
578
12,618
12,364
9,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
11
11
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
Ravana
 
Ravana
9
0
1
9.5
W
Izanami
Batrachen
Izanami
0
0
1
0.5
W
Athena
CH1Р
Athena
0
1
6
3
W
Fenrir
2
3
3
1.17
W
Zhong Kui
ElBabujaL
Zhong Kui
0
0
2
1
L
King Arthur
JONESON
King Arthur
0
0
0
0
L
Ullr
STkenjo
Ullr
1
4
2
0.5
L
Tsukuyomi
TigerToess
Tsukuyomi
2
4
1
0.63
L
Cthulhu
VinZenTz
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,653
Damage
41,413
59,926
Taken
59,551
37,633
Mitigated
34,377
19,214
Healing
26,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,062
1,442
0
1,180
6,365
2,217
14
1,342
5,023
34,063
0
W
Ravana
 
Ravana
11,721
3,853
0
3,239
8,831
4,178
294
2,482
6,117
0
79,248
W
Izanami
Batrachen
Izanami
5,815
4,151
0
5,279
9,008
3,798
3,482
1,649
7,241
0
98,357
W
Athena
CH1Р
Athena
4,919
1,260
56
7,334
14,666
7,515
0
2,559
11,899
49,256
505
W
Fenrir
6,340
944
0
2,322
14,682
9,304
82
4,357
10,181
0
39,154
W
Zhong Kui
ElBabujaL
Zhong Kui
12,618
2,689
0
7,959
12,364
9,582
0
1,434
10,812
72,980
0
L
King Arthur
JONESON
King Arthur
8,433
1,040
0
9,403
19,615
15,849
0
9,528
9,530
0
59,097
L
Ullr
STkenjo
Ullr
3,298
1,671
0
621
10,346
4,171
0
1,267
9,073
0
33,147
L
Tsukuyomi
TigerToess
Tsukuyomi
5,770
1,504
0
3,642
10,345
4,022
0
2,036
8,247
0
29,389
L
Cthulhu
VinZenTz
Cthulhu
7,090
1,398
981
3,387
13,255
11,374
0
2,302
10,880
31,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
43,867
331
Minions Killed
556
0
Camps Cleared
0
1,344,975
Distance Traveled
1,558,543
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,327
395
73
5
0
217,997
4
W
Ravana
9,737
609
110
7
0
351,819
2
W
Izanami
9,271
579
150
9
0
309,791
0
W
Athena
8,007
500
94
6
0
308,962
7
W
Fenrir
7,600
475
52
3
0
315,991
1
W
Zhong Kui
9,252
578
150
9
0
271,980
8
L
King Arthur
7,261
454
104
7
0
301,744
3
L
Ullr
6,637
415
60
4
0
284,746
3
L
Tsukuyomi
6,345
397
56
4
0
258,085
6
L
Cthulhu
6,724
420
38
2
0
282,403
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role