Player Matchup

Raijin
Raijin
Dwreck772
Raijin
Level 125
God Stats
2W - 1L
1,691 SR
Queue Stats
191W - 258L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
billyblaz5555
Sun Wukong
Level 127
God Stats
2W - 1L
1,350 SR
Queue Stats
174W - 220L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
letitflyely
Hun Batz
Level 111
God Stats
1W - 0L
1,224 SR
Queue Stats
38W - 35L
1,526 Elo+
Party 1
Team Averages
Level 121
1,422 SR
1,492 Elo+

VS

Team Averages
Level 111
1,665 SR
1,429 Elo+
Artio
Artio
Superpsycho69
Artio
Level 121
God Stats
1W - 2L
1,677 SR
Queue Stats
54W - 63L
1,334 Elo+
Solo
Scylla
Scylla
WarrenGsMom47
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 2
Loki
Loki
xxfreakshow47xx
Loki
Level 128
God Stats
1W - 1L
1,818 SR
Queue Stats
31W - 18L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dwreck772
Raijin
18
8 / 2 / 5
12,751
750
16,916
11,389
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
billyblaz5555
Sun Wukong
17
5 / 1 / 9
11,947
703
18,769
18,008
14,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
letitflyely
Hun Batz
14
3 / 7 / 9
11,294
664
12,230
16,755
6,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
10,483
617
6,231
26,668
31,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 5
10,939
643
8,337
13,601
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 7 / 3
11,645
685
15,547
17,908
7,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
10
10
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
Dwreck772
Raijin
8
2
5
5.25
L
2
6
4
0.67
L
3
3
5
1.83
W
Sun Wukong
billyblaz5555
Sun Wukong
5
1
9
9.5
W
Hun Batz
letitflyely
Hun Batz
3
7
9
1.07
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,915
Damage
30,115
46,152
Taken
58,177
25,588
Mitigated
44,904
8,893
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Dwreck772
Raijin
16,916
2,182
0
1,245
11,389
4,521
1,414
4,243
7,146
54,577
0
L
6,231
1,089
767
2,527
26,668
31,504
0
7,794
18,874
26,057
0
L
8,337
1,073
0
0
13,601
5,745
0
3,993
9,608
36,518
0
W
Sun Wukong
billyblaz5555
Sun Wukong
18,769
4,176
0
6,552
18,008
14,684
499
5,573
12,435
0
51,035
W
Hun Batz
letitflyely
Hun Batz
12,230
3,188
0
1,096
16,755
6,383
523
5,219
11,536
0
31,429
L
15,547
2,082
0
0
17,908
7,655
0
5,680
12,228
0
44,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
33,067
195
Minions Killed
149
11
Camps Cleared
4
875,242
Distance Traveled
875,180
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,751
750
87
5
4
264,276
1
L
Artio
10,483
617
28
2
0
291,731
3
L
Scylla
10,939
643
62
4
2
280,206
0
W
Sun Wukong
11,947
703
75
4
3
331,082
5
W
Hun Batz
11,294
664
33
2
4
279,884
0
L
Loki
11,645
685
59
3
2
303,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role