Player Matchup

Nemesis
Nemesis
DayWanOne
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,405 Elo+
Solo
Janus
Janus
Denkk_
Janus
Level 105
God Stats
9W - 7L
1,536 SR
Queue Stats
274W - 251L
1,498 Elo+
Party 1
Scylla
Scylla
LunaticMiura
Scylla
Level 114
God Stats
3W - 1L
1,752 SR
Queue Stats
172W - 129L
1,533 Elo+
Party 2
Artio
Artio
SymbioticMiura
Artio
Level 99
God Stats
3W - 5L
1,112 SR
Queue Stats
175W - 131L
1,539 Elo+
Party 2
Apollo
Apollo
kryss69
Apollo
Level 119
God Stats
3W - 3L
1,485 SR
Queue Stats
247W - 253L
1,492 Elo+
Party 1
Team Averages
Level 93
1,477 SR
1,493 Elo+

VS

Team Averages
Level 81
1,622 SR
1,493 Elo+
Discordia
Discordia
CoolBobby
Discordia
Level 100
God Stats
1W - 1L
1,706 SR
Queue Stats
193W - 202L
1,520 Elo+
Solo
Tiamat
Tiamat
Master pro xddd
Tiamat
Level 120
God Stats
2W - 2L
1,671 SR
Queue Stats
37W - 15L
1,654 Elo+
Party 3
Gilgamesh
Gilgamesh
UrMomsBULL
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Jing Wei
Jing Wei
YAKUZA Profeta
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Zymboll
Ratatoskr
Level 131
God Stats
0W - 1L
1,733 SR
Queue Stats
39W - 25L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DayWanOne
Nemesis
15
6 / 1 / 11
9,003
900
5,572
12,139
9,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Denkk_
Janus
15
4 / 1 / 13
8,942
894
12,272
6,269
2,526
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
15
7 / 1 / 9
8,529
853
11,280
5,708
2,248
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 16
8,508
851
3,524
12,149
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
kryss69
Apollo
14
2 / 0 / 12
7,859
786
8,137
9,553
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoolBobby
Discordia
13
1 / 3 / 3
6,999
700
12,911
6,530
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 1
7,292
729
7,826
6,844
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
UrMomsBULL
Gilgamesh
11
0 / 4 / 2
6,317
632
3,888
9,541
4,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
10
0 / 9 / 1
6,239
624
5,345
11,761
4,628
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Zymboll
Ratatoskr
14
1 / 2 / 2
7,205
721
9,583
11,933
8,600
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
20
Kills
4
4
Deaths
20
61
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
CoolBobby
Discordia
1
3
3
0.83
W
Nemesis
DayWanOne
Nemesis
6
1
11
11.5
W
Janus
Denkk_
Janus
4
1
13
10.5
W
Scylla
7
1
9
11.5
L
2
2
1
1.25
W
1
1
16
9
L
Gilgamesh
UrMomsBULL
Gilgamesh
0
4
2
0.25
L
Jing Wei
0
9
1
0.06
L
Ratatoskr
Zymboll
Ratatoskr
1
2
2
1
W
Apollo
kryss69
Apollo
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,785
Damage
39,553
45,818
Taken
46,609
32,506
Mitigated
23,437
28,797
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CoolBobby
Discordia
12,911
409
1,208
1,402
6,530
2,419
44
4,653
1,725
23,169
0
W
Nemesis
DayWanOne
Nemesis
5,572
2,215
3,129
4,002
12,139
9,174
615
5,636
6,503
0
9,275
W
Janus
Denkk_
Janus
12,272
409
1,816
932
6,269
2,526
411
3,808
2,461
22,906
0
W
Scylla
11,280
915
3,213
1,456
5,708
2,248
51
2,132
3,576
23,514
0
L
7,826
473
127
1,531
6,844
3,731
0
3,985
2,776
16,570
0
W
3,524
311
2,779
4,607
12,149
14,087
0
4,411
7,738
6,509
0
L
Gilgamesh
UrMomsBULL
Gilgamesh
3,888
353
0
6
9,541
4,059
0
6,388
2,953
0
7,276
L
Jing Wei
5,345
3,608
0
46
11,761
4,628
144
6,324
5,350
0
12,593
L
Ratatoskr
Zymboll
Ratatoskr
9,583
1,146
1,228
4,634
11,933
8,600
0
5,038
6,729
0
19,427
W
Apollo
kryss69
Apollo
8,137
3,044
2,827
4,036
9,553
4,471
870
4,750
4,803
0
22,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,841
Gold Earned
34,052
103
Minions Killed
86
0
Camps Cleared
0
1,038,733
Distance Traveled
971,004
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,999
700
22
2
0
203,549
1
W
Nemesis
9,003
900
7
1
0
194,603
1
W
Janus
8,942
894
33
3
0
187,675
4
W
Scylla
8,529
853
25
3
0
212,480
0
L
Tiamat
7,292
729
16
2
0
187,484
0
W
Artio
8,508
851
4
0
0
215,901
0
L
Gilgamesh
6,317
632
5
1
0
209,806
4
L
Jing Wei
6,239
624
14
1
0
156,872
1
L
Ratatoskr
7,205
721
29
3
0
213,293
2
W
Apollo
7,859
786
34
3
0
228,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role