Player Matchup

Eset
Eset
DoubleDropChop
Eset
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 132L
1,414 Elo+
Solo
Sylvanus
Sylvanus
GodwinDarcy
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,359 Elo+
Solo
Maui
Maui
Neko567
Maui
Level 74
God Stats
1W - 2L
1,323 SR
Queue Stats
71W - 77L
1,391 Elo+
Solo
Persephone
Persephone
Xercesia
Persephone
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 87L
1,304 Elo+
Solo
Bakasura
Bakasura
ragnaroksheir
Bakasura
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 83L
1,300 Elo+
Solo
Team Averages
Level 36
1,465 SR
1,354 Elo+

VS

Team Averages
Level 123
1,566 SR
1,620 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Aarrogante
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,965 Elo+
Party 1
Kuzenbo
Kuzenbo
Andr3w285
Kuzenbo
Level 145
God Stats
1W - 2L
1,583 SR
Queue Stats
183W - 160L
1,618 Elo+
Party 1
Chang'e
Chang'e
Bizar32
Chang'e
Level 149
God Stats
9W - 2L
1,707 SR
Queue Stats
265W - 225L
1,621 Elo+
Party 1
Arachne
Arachne
Vols9ers24
Arachne
Level 144
God Stats
3W - 4L
1,542 SR
Queue Stats
145W - 176L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
10,086
720
14,530
14,164
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
GodwinDarcy
Sylvanus
15
2 / 10 / 7
9,349
668
10,086
30,242
30,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
Neko567
Maui
16
3 / 8 / 9
9,853
704
10,889
20,133
11,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
Xercesia
Persephone
15
2 / 8 / 6
9,215
658
9,134
19,106
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ragnaroksheir
Bakasura
17
4 / 6 / 10
10,107
722
10,429
17,341
10,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
9 / 1 / 21
12,818
916
33,600
16,722
8,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Aarrogante
Susano
19
12 / 4 / 14
12,159
869
17,023
17,794
8,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Andr3w285
Kuzenbo
17
5 / 4 / 18
11,485
820
12,627
23,727
34,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
Bizar32
Chang'e
18
6 / 3 / 21
11,049
789
12,644
15,524
6,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Vols9ers24
Arachne
19
7 / 3 / 17
11,423
816
14,991
12,529
7,897
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
130
15
Kills
39
38
Deaths
15
39
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
1
21
19.5
W
Susano
Aarrogante
Susano
12
4
14
4.75
W
Kuzenbo
Andr3w285
Kuzenbo
5
4
18
3.5
W
Chang'e
Bizar32
Chang'e
6
3
21
5.5
L
4
6
7
1.25
L
Sylvanus
GodwinDarcy
Sylvanus
2
10
7
0.55
L
Maui
Neko567
Maui
3
8
9
0.94
W
Arachne
Vols9ers24
Arachne
7
3
17
5.17
L
Persephone
Xercesia
Persephone
2
8
6
0.63
L
Bakasura
ragnaroksheir
Bakasura
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,068
Damage
90,885
100,986
Taken
86,296
66,342
Mitigated
65,125
19,630
Healing
39,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
33,600
11,224
969
2,859
16,722
8,339
454
9,857
6,671
69,152
0
W
Susano
Aarrogante
Susano
17,023
1,907
1,883
4,978
17,794
8,082
2,327
8,585
8,259
21
27,478
W
Kuzenbo
Andr3w285
Kuzenbo
12,627
3,112
2,242
5,272
23,727
34,150
814
9,062
13,999
19,723
0
W
Chang'e
Bizar32
Chang'e
12,644
1,313
11,103
6,326
15,524
6,657
862
9,656
5,402
25,354
0
L
14,530
1,173
1,262
2,418
14,164
6,714
0
8,357
5,807
37,712
0
L
Sylvanus
GodwinDarcy
Sylvanus
10,086
1,784
2,941
4,828
30,242
30,735
0
16,095
14,147
17,803
0
L
Maui
Neko567
Maui
10,889
1,460
292
1,781
20,133
11,203
0
12,544
7,589
27,696
0
W
Arachne
Vols9ers24
Arachne
14,991
10,624
1,314
2,436
12,529
7,897
1,867
6,648
5,514
36
22,241
L
Persephone
Xercesia
Persephone
9,134
651
189
2,318
19,106
7,400
0
10,210
8,888
22,706
0
L
Bakasura
ragnaroksheir
Bakasura
10,429
4,905
353
3,248
17,341
10,290
0
11,717
5,624
0
18,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,610
Gold Earned
58,934
151
Minions Killed
157
0
Camps Cleared
0
1,047,935
Distance Traveled
1,435,096
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,818
916
58
4
0
338,956
0
W
Susano
12,159
869
21
2
0
259,179
2
W
Kuzenbo
11,485
820
9
1
0
283,884
4
W
Chang'e
11,049
789
35
3
0
271,191
0
L
Eset
10,086
720
63
5
0
231,645
0
L
Sylvanus
9,349
668
6
0
0
174,672
1
L
Maui
9,853
704
35
3
0
215,801
0
W
Arachne
11,423
816
34
2
0
281,886
4
L
Persephone
9,215
658
20
1
0
214,073
0
L
Bakasura
10,107
722
27
2
0
211,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role