Player Matchup

Atlas
Atlas
DevotedDmoney
Atlas
Level 146
God Stats
4W - 5L
1,534 SR
Queue Stats
92W - 114L
1,466 Elo+
Party 1
Olorun
Olorun
Gidgidonihah147
Olorun
Level 64
God Stats
5W - 4L
1,304 SR
Queue Stats
13W - 10L
1,342 Elo+
Party 1
Horus
Horus
egeter33
Horus
Level 116
God Stats
6W - 7L
1,460 SR
Queue Stats
27W - 39L
1,334 Elo+
Solo
Team Averages
Level 109
1,432 SR
1,381 Elo+

VS

Team Averages
Level 91
1,430 SR
1,337 Elo+
Hera
Hera
 
Hera
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Nyasyn RD
Kuzenbo
Level 129
God Stats
1W - 1L
1,289 SR
Queue Stats
50W - 68L
1,291 Elo+
Party 2
Arachne
Arachne
doxpara720
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
10,112
722
14,092
21,963
29,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 0 / 5
8,910
636
14,006
13,567
7,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
egeter33
Horus
13
2 / 0 / 4
8,797
628
10,500
17,134
18,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 1 / 1
8,443
603
20,979
10,375
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Nyasyn RD
Kuzenbo
13
1 / 1 / 0
9,270
662
11,343
21,840
28,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
doxpara720
Arachne
13
0 / 4 / 1
8,205
586
8,162
14,716
9,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
1
0.5
W
3
1
3
4.5
W
1
0
5
3.5
L
Kuzenbo
Nyasyn RD
Kuzenbo
1
1
0
1
L
Arachne
doxpara720
Arachne
0
4
1
0.13
W
Horus
egeter33
Horus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,598
Damage
40,484
52,664
Taken
46,931
55,589
Mitigated
42,357
29,402
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
20,979
6,008
0
2,103
10,375
4,585
188
6,416
3,648
48,845
0
W
14,092
5,656
0
2,822
21,963
29,050
0
12,474
9,489
40,551
0
W
14,006
7,860
2,538
7,619
13,567
7,732
0
11,570
1,997
51,206
0
L
Kuzenbo
Nyasyn RD
Kuzenbo
11,343
3,004
0
1,831
21,840
28,558
62
12,766
8,441
30,435
0
L
Arachne
doxpara720
Arachne
8,162
4,933
0
4,486
14,716
9,214
122
9,182
5,149
0
24,632
W
Horus
egeter33
Horus
10,500
4,791
5,854
10,569
17,134
18,807
29
8,646
8,488
0
26,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
25,918
207
Minions Killed
130
3
Camps Cleared
4
762,558
Distance Traveled
790,800
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,443
603
60
4
0
256,447
3
W
Atlas
10,112
722
61
4
2
246,961
4
W
Olorun
8,910
636
111
8
1
236,078
0
L
Kuzenbo
9,270
662
25
2
0
275,325
0
L
Arachne
8,205
586
45
3
4
259,028
0
W
Horus
8,797
628
35
3
0
279,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role