Player Matchup

Sobek
Sobek
Hexbug66
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,525 Elo+
Party 2
Osiris
Osiris
Jewism
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,535 Elo+
Party 2
Scylla
Scylla
Polando27
Scylla
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Team Averages
Level 103
1,500 SR
1,520 Elo+

VS

Team Averages
Level 113
1,565 SR
1,516 Elo+
Janus
Janus
Rivero1120
Janus
Level 67
God Stats
2W - 2L
1,483 SR
Queue Stats
30W - 45L
1,466 Elo+
Solo
Rama
Rama
andeoski
Rama
Level 118
God Stats
1W - 0L
1,620 SR
Queue Stats
12W - 6L
1,561 Elo+
Party 1
Odin
Odin
criZZle PsEiDoN
Odin
Level 155
God Stats
4W - 4L
1,591 SR
Queue Stats
27W - 23L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hexbug66
Sobek
9
0 / 5 / 2
7,215
601
4,206
15,565
13,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Jewism
Osiris
11
2 / 3 / 3
8,135
678
7,091
11,611
12,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Polando27
Scylla
12
2 / 4 / 3
7,984
665
10,237
7,679
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 1 / 4
8,435
703
6,891
6,371
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
13
7 / 3 / 4
8,947
746
13,477
11,793
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 10
8,419
702
7,136
9,080
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
12
12
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
Hexbug66
Sobek
0
5
2
0.2
L
Osiris
Jewism
Osiris
2
3
3
1.17
L
Scylla
Polando27
Scylla
2
4
3
0.88
W
Janus
3
1
4
5
W
Rama
7
3
4
3
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,534
Damage
27,504
34,855
Taken
27,244
28,890
Mitigated
14,628
4,592
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Hexbug66
Sobek
4,206
396
0
2,067
15,565
13,353
0
2,901
12,110
11,735
0
L
Osiris
Jewism
Osiris
7,091
1,651
1,413
1,112
11,611
12,928
0
2,927
7,923
0
13,956
L
Scylla
Polando27
Scylla
10,237
642
0
0
7,679
2,609
14
1,062
6,301
31,903
0
W
Janus
6,891
228
0
250
6,371
2,728
36
3,280
3,091
28,945
0
W
Rama
13,477
11,658
0
3,796
11,793
5,080
301
6,226
5,567
0
29,494
W
7,136
2,049
77
1,672
9,080
6,820
158
5,492
3,588
55
19,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,334
Gold Earned
25,801
87
Minions Killed
128
2
Camps Cleared
8
629,547
Distance Traveled
698,104
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,215
601
12
1
0
226,205
3
L
Osiris
8,135
678
21
2
2
210,980
0
L
Scylla
7,984
665
54
5
0
192,362
2
W
Janus
8,435
703
59
5
2
253,050
1
W
Rama
8,947
746
39
3
2
203,340
1
W
Odin
8,419
702
30
3
4
241,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role