Player Matchup

Gilgamesh
Gilgamesh
GIANT_CEPHALOPOD
Gilgamesh
Level 66
God Stats
9W - 6L
1,492 SR
Queue Stats
310W - 322L
1,346 Elo+
Solo
Izanami
Izanami
NightInfinite
Izanami
Level 85
God Stats
5W - 6L
1,443 SR
Queue Stats
258W - 275L
1,342 Elo+
Party 1
Ah Puch
Ah Puch
OziTho
Ah Puch
Level 35
God Stats
5W - 5L
1,546 SR
Queue Stats
70W - 85L
1,317 Elo+
Party 1
Maui
Maui
U1225424507
Maui
Level 148
God Stats
4W - 5L
1,424 SR
Queue Stats
268W - 301L
1,376 Elo+
Solo
Loki
Loki
centurionvicio21
Loki
Level 69
God Stats
27W - 28L
1,460 SR
Queue Stats
321W - 345L
1,379 Elo+
Solo
Team Averages
Level 81
1,473 SR
1,352 Elo+

VS

Team Averages
Level 66
1,427 SR
1,361 Elo+
Cthulhu
Cthulhu
DarkWolf6544
Cthulhu
Level 19
God Stats
2W - 2L
1,279 SR
Queue Stats
21W - 23L
1,306 Elo+
Party 2
Horus
Horus
Kayophobia
Horus
Level 61
God Stats
6W - 2L
1,453 SR
Queue Stats
68W - 57L
1,380 Elo+
Solo
Lancelot
Lancelot
Lucid-Hypnotism
Lancelot
Level 47
God Stats
7W - 7L
1,435 SR
Queue Stats
140W - 87L
1,516 Elo+
Solo
Kukulkan
Kukulkan
MHT Yugi SZ
Kukulkan
Level 100
God Stats
14W - 16L
1,506 SR
Queue Stats
198W - 236L
1,301 Elo+
Party 2
Skadi
Skadi
MHTMEGKNIGHT
Skadi
Level 105
God Stats
8W - 9L
1,462 SR
Queue Stats
204W - 240L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
6
0 / 1 / 0
5,431
362
2,349
6,124
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
12
0 / 2 / 1
7,085
472
3,430
8,272
3,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
OziTho
Ah Puch
12
1 / 4 / 1
7,173
478
6,180
12,760
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 0
8,143
543
6,584
11,512
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 0 / 1
7,264
484
2,421
9,559
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkWolf6544
Cthulhu
12
1 / 0 / 3
7,596
506
5,258
7,242
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
13
0 / 1 / 2
7,706
514
7,512
14,372
8,672
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
14
5 / 0 / 0
8,282
552
6,992
9,763
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MHT Yugi SZ
Kukulkan
14
2 / 2 / 3
8,298
553
5,937
6,988
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 1
7,195
480
3,125
3,899
1,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DarkWolf6544
Cthulhu
1
0
3
2.5
L
Gilgamesh
0
1
0
0
W
Horus
0
1
2
1
W
Lancelot
5
0
0
5
W
Kukulkan
MHT Yugi SZ
Kukulkan
2
2
3
1.75
W
0
0
1
0.5
L
Izanami
0
2
1
0.25
L
Ah Puch
OziTho
Ah Puch
1
4
1
0.38
L
1
1
0
1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
28,824
48,227
Taken
42,264
22,010
Mitigated
23,571
17,722
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DarkWolf6544
Cthulhu
5,258
538
99
1,243
7,242
6,013
0
694
6,548
25,606
0
L
Gilgamesh
2,349
677
0
2,226
6,124
2,804
0
1,187
4,937
0
11,388
W
Horus
7,512
3,230
235
2,468
14,372
8,672
40
5,224
9,148
0
53,531
W
Lancelot
6,992
821
0
1,472
9,763
4,379
3
1,278
8,485
0
66,902
W
Kukulkan
MHT Yugi SZ
Kukulkan
5,937
335
0
83
6,988
3,464
741
4,828
2,160
56,950
0
W
3,125
1,096
0
1,223
3,899
1,043
1,398
0
3,899
0
46,393
L
Izanami
3,430
2,378
0
1,365
8,272
3,177
0
2,901
5,371
0
56,726
L
Ah Puch
OziTho
Ah Puch
6,180
791
102
4,500
12,760
5,590
0
4,611
8,149
56,766
0
L
6,584
1,858
0
3,473
11,512
7,024
0
1,319
10,193
57,502
6,330
L
2,421
383
0
6,056
9,559
3,415
0
1,177
8,382
0
52,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
39,077
437
Minions Killed
462
0
Camps Cleared
0
1,232,509
Distance Traveled
1,460,179
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,596
506
53
4
0
318,463
5
L
Gilgamesh
5,431
362
22
1
0
145,622
1
W
Horus
7,706
514
94
6
0
294,032
2
W
Lancelot
8,282
552
101
7
0
336,743
0
W
Kukulkan
8,298
553
127
8
0
255,700
4
W
Skadi
7,195
480
87
6
0
255,241
1
L
Izanami
7,085
472
108
7
0
264,958
4
L
Ah Puch
7,173
478
89
6
0
234,097
4
L
Maui
8,143
543
127
8
0
245,612
2
L
Loki
7,264
484
91
6
0
342,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role