Player Matchup

Chiron
Chiron
Hwal1701
Chiron
Level 42
God Stats
4W - 1L
1,693 SR
Queue Stats
78W - 58L
1,566 Elo+
Party 3
Merlin
Merlin
LieutenantDan522
Merlin
Level 63
God Stats
2W - 0L
1,788 SR
Queue Stats
14W - 11L
1,462 Elo+
Party 3
Thor
Thor
NiceGuyBambo
Thor
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,559 Elo+
Party 3
Sobek
Sobek
WipeMyAs1
Sobek
Level 56
God Stats
3W - 1L
1,497 SR
Queue Stats
78W - 56L
1,574 Elo+
Party 3
Janus
Janus
rapadash078
Janus
Level 29
God Stats
1W - 1L
1,315 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Team Averages
Level 54
1,558 SR
1,532 Elo+

VS

Team Averages
Level 61
1,497 SR
1,424 Elo+
Thanatos
Thanatos
AUKUSO
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 2
Thor
Thor
YupUrAPylon
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,373 Elo+
Party 1
Serqet
Serqet
babyfrank20
Serqet
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,536 Elo+
Party 2
Ymir
Ymir
smokeshowsonly1
Ymir
Level 106
God Stats
1W - 1L
1,484 SR
Queue Stats
48W - 49L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
tyler1237
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hwal1701
Chiron
18
6 / 5 / 16
10,859
776
15,542
13,434
5,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 2 / 20
11,255
804
17,869
10,781
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 3 / 16
11,780
841
19,114
13,688
7,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
WipeMyAs1
Sobek
17
3 / 5 / 26
11,418
816
9,808
23,256
38,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
9 / 4 / 16
11,729
838
17,690
10,114
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AUKUSO
Thanatos
16
2 / 8 / 10
9,576
684
7,102
15,472
7,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 7 / 4
11,106
793
18,869
17,483
8,249
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
15
5 / 6 / 5
9,861
704
11,032
19,239
20,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 4 / 14
9,985
713
5,952
20,625
28,427
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
tyler1237
Jing Wei
16
2 / 8 / 8
9,437
674
6,660
19,706
8,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
59
33
Kills
18
19
Deaths
33
94
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AUKUSO
Thanatos
2
8
10
0.88
W
Chiron
Hwal1701
Chiron
6
5
16
2.8
W
5
2
20
7.5
W
10
3
16
6
W
Sobek
WipeMyAs1
Sobek
3
5
26
3.2
L
8
7
4
1.43
L
Serqet
5
6
5
1.25
W
9
4
16
4.25
L
1
4
14
2
L
Jing Wei
tyler1237
Jing Wei
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,023
Damage
49,615
71,273
Taken
92,525
60,971
Mitigated
72,576
22,189
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AUKUSO
Thanatos
7,102
820
1,301
5,309
15,472
7,330
0
7,713
7,587
0
11,880
W
Chiron
Hwal1701
Chiron
15,542
9,926
4,261
3,456
13,434
5,613
2,924
986
11,958
0
29,099
W
17,869
2,134
1,438
1,834
10,781
5,395
1,421
371
9,983
40,423
0
W
19,114
4,405
598
1,077
13,688
7,624
1,753
1,564
11,957
0
30,428
W
Sobek
WipeMyAs1
Sobek
9,808
933
1,113
6,085
23,256
38,121
988
2,381
20,591
16,074
0
L
18,869
1,467
1,393
1,357
17,483
8,249
0
5,775
11,527
0
30,540
L
Serqet
11,032
1,192
1,163
1,364
19,239
20,126
0
8,626
10,355
0
12,238
W
17,690
2,147
1,080
1,247
10,114
4,218
1,163
650
8,896
31,312
0
L
5,952
1,298
398
2,828
20,625
28,427
0
11,302
9,032
16,884
0
L
Jing Wei
tyler1237
Jing Wei
6,660
4,586
473
2,869
19,706
8,444
308
10,675
8,657
0
24,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,041
Gold Earned
49,965
146
Minions Killed
96
0
Camps Cleared
0
1,177,506
Distance Traveled
1,157,058
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,576
684
9
1
0
237,256
0
W
Chiron
10,859
776
20
1
0
258,188
0
W
Merlin
11,255
804
66
5
0
260,655
0
W
Thor
11,780
841
31
2
0
242,702
0
W
Sobek
11,418
816
7
1
0
236,227
0
L
Thor
11,106
793
25
2
0
234,864
1
L
Serqet
9,861
704
4
0
0
235,499
3
W
Janus
11,729
838
22
2
0
179,734
3
L
Ymir
9,985
713
13
1
0
242,497
1
L
Jing Wei
9,437
674
45
3
0
206,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role