Player Matchup

Morgan Le Fay
Morgan Le Fay
Alma Bellum
Morgan Le Fay
Level 84
God Stats
30W - 21L
1,542 SR
Queue Stats
415W - 409L
1,502 Elo+
Solo
Sylvanus
Sylvanus
Daniel_Jrz
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,537 Elo+
Solo
Hun Batz
Hun Batz
INK909
Hun Batz
Level 67
God Stats
4W - 8L
1,388 SR
Queue Stats
280W - 299L
1,445 Elo+
Solo
Skadi
Skadi
UlfricWasRight
Skadi
Level 157
God Stats
4W - 6L
1,592 SR
Queue Stats
453W - 435L
1,502 Elo+
Party 1
King Arthur
King Arthur
WispyOregano285
King Arthur
Level 147
God Stats
5W - 10L
1,445 SR
Queue Stats
444W - 445L
1,500 Elo+
Party 1
Team Averages
Level 116
1,493 SR
1,497 Elo+

VS

Team Averages
Level 119
1,577 SR
1,531 Elo+
Apollo
Apollo
OUTCASTxHunter
Apollo
Level 128
God Stats
13W - 14L
1,473 SR
Queue Stats
35W - 39L
1,477 Elo+
Party 2
Ra
Ra
Ripkons
Ra
Level 142
God Stats
52W - 36L
1,606 SR
Queue Stats
264W - 239L
1,657 Elo+
Party 2
Atlas
Atlas
SHADOWGNZ26
Atlas
Level 113
God Stats
30W - 29L
1,531 SR
Queue Stats
354W - 385L
1,516 Elo+
Solo
Bakasura
Bakasura
URPAPITO
Bakasura
Level 108
God Stats
8W - 3L
1,681 SR
Queue Stats
287W - 319L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
dherco
Zhong Kui
Level 103
God Stats
84W - 69L
1,595 SR
Queue Stats
318W - 338L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alma Bellum
Morgan Le Fay
8
0 / 2 / 1
4,866
487
4,278
5,659
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Daniel_Jrz
Sylvanus
7
1 / 2 / 0
4,727
473
2,338
9,065
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
INK909
Hun Batz
8
0 / 2 / 1
4,583
458
2,274
7,500
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,663
466
3,299
6,357
1,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
WispyOregano285
King Arthur
9
0 / 1 / 0
4,868
487
3,944
7,871
5,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 1
6,079
608
3,015
5,365
1,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 2
5,659
566
3,969
3,497
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 0 / 5
5,248
525
8,184
6,732
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
URPAPITO
Bakasura
9
1 / 0 / 1
5,284
528
1,945
7,433
2,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
dherco
Zhong Kui
10
1 / 0 / 1
5,998
600
5,803
5,940
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
10
10
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alma Bellum
Morgan Le Fay
0
2
1
0.25
L
Sylvanus
Daniel_Jrz
Sylvanus
1
2
0
0.5
L
Hun Batz
INK909
Hun Batz
0
2
1
0.25
W
5
1
1
5.5
W
2
0
2
3
W
1
0
5
3.5
W
Bakasura
URPAPITO
Bakasura
1
0
1
1.5
L
0
3
0
0
L
King Arthur
WispyOregano285
King Arthur
0
1
0
0
W
Zhong Kui
dherco
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,133
Damage
22,916
36,452
Taken
28,967
17,362
Mitigated
14,277
9,782
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alma Bellum
Morgan Le Fay
4,278
775
0
694
5,659
2,266
0
3,203
2,344
32,526
0
L
Sylvanus
Daniel_Jrz
Sylvanus
2,338
832
681
2,739
9,065
5,264
0
4,854
3,729
13,454
0
L
Hun Batz
INK909
Hun Batz
2,274
726
0
2,726
7,500
2,595
0
2,558
4,762
0
28,587
W
3,015
1,416
0
1,696
5,365
1,749
1,598
869
4,496
0
29,564
W
3,969
149
473
2,006
3,497
1,346
192
1,480
2,017
38,481
0
W
8,184
2,484
0
2,040
6,732
3,825
0
1,992
4,740
19,431
1,237
W
Bakasura
URPAPITO
Bakasura
1,945
1,628
0
1,977
7,433
2,742
0
1,585
5,848
0
26,674
L
3,299
1,841
0
1,782
6,357
1,714
17
1,669
4,372
0
27,392
L
King Arthur
WispyOregano285
King Arthur
3,944
329
0
1,160
7,871
5,523
0
3,494
4,227
0
34,076
W
Zhong Kui
dherco
Zhong Kui
5,803
1,017
0
3,459
5,940
4,615
360
690
5,250
35,845
4,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,707
Gold Earned
28,268
246
Minions Killed
292
0
Camps Cleared
0
969,845
Distance Traveled
1,021,783
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,866
487
60
6
0
182,877
0
L
Sylvanus
4,727
473
18
2
0
181,252
2
L
Hun Batz
4,583
458
54
5
0
225,952
0
W
Apollo
6,079
608
47
5
0
212,151
0
W
Ra
5,659
566
67
7
0
228,608
0
W
Atlas
5,248
525
34
3
0
192,501
4
W
Bakasura
5,284
528
65
7
0
213,285
3
L
Skadi
4,663
466
52
5
0
184,309
1
L
King Arthur
4,868
487
62
6
0
195,455
2
W
Zhong Kui
5,998
600
79
8
0
175,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role