Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Xulvens
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 98L
1,360 Elo+
Party 1
Aphrodite
Aphrodite
babyyodadefender
Aphrodite
Level 42
God Stats
27W - 20L
1,525 SR
Queue Stats
114W - 105L
1,401 Elo+
Solo
Izanami
Izanami
l1UPl Daany07
Izanami
Level 61
God Stats
39W - 50L
1,449 SR
Queue Stats
48W - 67L
1,407 Elo+
Party 1
He Bo
He Bo
évangéline
He Bo
Level 36
God Stats
69W - 62L
1,469 SR
Queue Stats
234W - 256L
1,374 Elo+
Solo
Team Averages
Level 43
1,489 SR
1,408 Elo+

VS

Team Averages
Level 86
1,631 SR
1,521 Elo+
Kumbhakarna
Kumbhakarna
Cornballodin4
Kumbhakarna
Level 147
God Stats
1W - 1L
1,453 SR
Queue Stats
52W - 47L
1,526 Elo+
Party 2
Hera
Hera
PuddinBae
Hera
Level 123
God Stats
29W - 26L
1,641 SR
Queue Stats
182W - 196L
1,525 Elo+
Solo
Artemis
Artemis
YogaMatthew
Artemis
Level 39
God Stats
3W - 1L
1,975 SR
Queue Stats
214W - 119L
1,601 Elo+
Party 2
Chaac
Chaac
iceangel13
Chaac
Level 48
God Stats
3W - 0L
1,772 SR
Queue Stats
19W - 13L
1,501 Elo+
Solo
Anubis
Anubis
sundela
Anubis
Level 73
God Stats
2W - 5L
1,316 SR
Queue Stats
420W - 441L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
0 / 7 / 1
9,934
993
11,732
19,792
9,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Xulvens
Jormungandr
15
0 / 6 / 0
9,720
972
5,228
23,194
17,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
15
0 / 3 / 0
9,125
913
6,461
11,821
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
15
0 / 2 / 0
9,538
954
11,161
15,831
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 0
10,135
1,014
7,257
9,211
3,799
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

170

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cornballodin4
Kumbhakarna
16
5 / 0 / 15
11,061
1,106
11,058
11,535
16,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
17
5 / 1 / 14
11,425
1,143
19,870
6,726
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
YogaMatthew
Artemis
17
5 / 0 / 13
10,893
1,089
15,363
9,099
4,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
16
3 / 0 / 14
10,553
1,055
18,000
11,159
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
sundela
Anubis
16
2 / 0 / 15
10,199
1,020
11,179
6,896
4,612
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
91
1
Kills
20
20
Deaths
1
1
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
7
1
0.07
W
Kumbhakarna
Cornballodin4
Kumbhakarna
5
0
15
12.5
W
Hera
5
1
14
12
L
Jormungandr
Xulvens
Jormungandr
0
6
0
0
W
Artemis
YogaMatthew
Artemis
5
0
13
11.5
L
Aphrodite
0
3
0
0
W
Chaac
3
0
14
10
L
Izanami
0
2
0
0
W
Anubis
sundela
Anubis
2
0
15
9.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,839
Damage
75,470
79,849
Taken
45,415
44,514
Mitigated
44,950
19,752
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,732
4,288
623
1,172
19,792
9,183
0
10,423
8,911
0
30,195
W
Kumbhakarna
Cornballodin4
Kumbhakarna
11,058
970
0
1,274
11,535
16,719
0
5,682
5,853
18,763
0
W
Hera
19,870
4,461
0
1,123
6,726
3,395
0
3,644
3,082
54,762
0
L
Jormungandr
Xulvens
Jormungandr
5,228
251
0
867
23,194
17,794
0
12,776
9,538
14,112
0
W
Artemis
YogaMatthew
Artemis
15,363
4,738
435
1,391
9,099
4,715
0
3,438
5,661
0
33,689
L
Aphrodite
6,461
98
7,896
6,085
11,821
7,031
0
5,836
5,626
15,397
0
W
Chaac
18,000
1,660
0
3,645
11,159
15,509
0
4,293
6,866
518
27,212
L
Izanami
11,161
6,180
0
1,691
15,831
6,707
0
7,182
7,922
0
39,352
W
Anubis
sundela
Anubis
11,179
1,182
0
2,215
6,896
4,612
0
1,889
5,007
18,750
0
L
7,257
182
0
1,418
9,211
3,799
0
4,757
4,312
39,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
54,131
205
Minions Killed
192
10
Camps Cleared
4
963,194
Distance Traveled
1,155,990
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,934
993
38
4
0
179,715
1
W
Kumbhakarna
11,061
1,106
15
2
0
195,738
0
W
Hera
11,425
1,143
90
9
1
223,983
0
L
Jormungandr
9,720
972
9
1
1
177,536
0
W
Artemis
10,893
1,089
49
5
0
245,635
3
L
Aphrodite
9,125
913
13
1
1
213,538
1
W
Chaac
10,553
1,055
19
2
2
310,981
0
L
Izanami
9,538
954
69
7
2
186,901
0
W
Anubis
10,199
1,020
19
2
1
179,653
0
L
He Bo
10,135
1,014
76
8
6
205,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role