Player Matchup

Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Awesomelymodest
Kumbhakarna
Level 160
God Stats
1W - 1L
1,699 SR
Queue Stats
202W - 172L
1,502 Elo+
Solo
Chaac
Chaac
Expert owl53
Chaac
Level 126
God Stats
5W - 5L
1,553 SR
Queue Stats
129W - 114L
1,531 Elo+
Party 1
Fenrir
Fenrir
MrKiller1140
Fenrir
Level 81
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 4L
1,120 Elo+
Solo
Chiron
Chiron
xXOchoaXx-
Chiron
Level 126
God Stats
3W - 3L
1,592 SR
Queue Stats
87W - 89L
1,499 Elo+
Solo
Team Averages
Level 114
1,548 SR
1,430 Elo+

VS

Team Averages
Level 124
1,478 SR
1,488 Elo+
Gilgamesh
Gilgamesh
Arroyo1882
Gilgamesh
Level 120
God Stats
1W - 0L
1,370 SR
Queue Stats
65W - 71L
1,500 Elo+
Party 2
Merlin
Merlin
Calivetro6160
Merlin
Level 105
God Stats
6W - 10L
1,396 SR
Queue Stats
306W - 295L
1,493 Elo+
Solo
Aphrodite
Aphrodite
Gmr_Neko
Aphrodite
Level 101
God Stats
14W - 25L
1,488 SR
Queue Stats
94W - 106L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
Grizzly5622
Ne Zha
Level 159
God Stats
3W - 5L
1,335 SR
Queue Stats
422W - 419L
1,460 Elo+
Solo
Skadi
Skadi
crazyluke2014
Skadi
Level 134
God Stats
14W - 5L
1,799 SR
Queue Stats
656W - 670L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 7 / 0
7,367
409
7,432
13,804
7,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Awesomelymodest
Kumbhakarna
16
6 / 1 / 0
9,632
535
5,486
13,756
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 3
8,833
491
14,904
25,804
14,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
12
1 / 8 / 2
7,351
408
5,665
17,222
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
xXOchoaXx-
Chiron
14
0 / 2 / 3
8,417
468
12,743
10,665
3,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arroyo1882
Gilgamesh
14
3 / 1 / 9
9,270
515
8,654
19,853
10,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 3 / 2
9,030
502
10,204
12,280
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Gmr_Neko
Aphrodite
15
3 / 1 / 6
9,497
528
4,727
9,995
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
16
4 / 2 / 11
9,823
546
13,264
17,745
7,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 2 / 5
10,391
577
17,566
11,293
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
23
24
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
0
0.14
W
Gilgamesh
Arroyo1882
Gilgamesh
3
1
9
7.5
L
Kumbhakarna
Awesomelymodest
Kumbhakarna
6
1
0
6
W
5
3
2
2
L
1
6
3
0.42
W
Aphrodite
Gmr_Neko
Aphrodite
3
1
6
6
W
Ne Zha
4
2
11
4.75
L
Fenrir
1
8
2
0.25
W
8
2
5
5.25
L
Chiron
xXOchoaXx-
Chiron
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,230
Damage
54,415
81,251
Taken
71,166
41,391
Mitigated
30,350
27,260
Healing
27,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,432
389
462
2,628
13,804
7,781
82
2,038
11,652
45,793
0
W
Gilgamesh
Arroyo1882
Gilgamesh
8,654
2,783
2,438
5,962
19,853
10,286
233
4,410
15,395
0
45,633
L
Kumbhakarna
Awesomelymodest
Kumbhakarna
5,486
444
0
4,454
13,756
6,792
0
3,005
10,593
66,523
4,639
W
10,204
1,114
0
1,998
12,280
4,410
630
1,370
10,872
54,896
0
L
14,904
3,060
0
12,308
25,804
14,315
206
7,005
18,234
0
76,062
W
Aphrodite
Gmr_Neko
Aphrodite
4,727
320
5,135
6,384
9,995
4,026
304
2,012
7,983
55,697
0
W
Ne Zha
13,264
6,365
0
3,165
17,745
7,326
137
3,393
14,208
0
78,876
L
Fenrir
5,665
1,873
0
3,180
17,222
8,649
0
327
16,895
0
37,690
W
17,566
9,238
0
2,583
11,293
4,302
3,795
1,617
9,429
0
79,123
L
Chiron
xXOchoaXx-
Chiron
12,743
3,285
490
3,738
10,665
3,854
600
1,785
8,838
0
75,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,600
Gold Earned
48,011
464
Minions Killed
487
0
Camps Cleared
0
1,551,075
Distance Traveled
1,704,714
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,367
409
53
3
0
258,686
3
W
Gilgamesh
9,270
515
59
3
0
396,548
3
L
Kumbhakarna
9,632
535
122
7
0
348,052
0
W
Merlin
9,030
502
98
5
0
311,557
4
L
Chaac
8,833
491
99
6
0
325,062
3
W
Aphrodite
9,497
528
106
6
0
331,195
7
W
Ne Zha
9,823
546
119
7
0
367,661
0
L
Fenrir
7,351
408
74
4
0
311,364
0
W
Skadi
10,391
577
105
6
0
297,753
2
L
Chiron
8,417
468
116
6
0
307,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role