Player Matchup

Anubis
Anubis
ALPHA PR0DI6Y
Anubis
Level 58
God Stats
29W - 15L
1,658 SR
Queue Stats
87W - 99L
1,400 Elo+
Solo
Danzaburou
Danzaburou
Goodjobjupit
Danzaburou
Level 13
God Stats
1W - 3L
1,229 SR
Queue Stats
1W - 5L
1,068 Elo+
Party 2
Guan Yu
Guan Yu
QuestionMack
Guan Yu
Level 97
God Stats
0W - 2L
1,284 SR
Queue Stats
24W - 20L
1,461 Elo+
Party 2
Artio
Artio
VII Angelic
Artio
Level 127
God Stats
1W - 3L
1,294 SR
Queue Stats
29W - 33L
1,408 Elo+
Party 2
Mulan
Mulan
theboss_guy2
Mulan
Level 106
God Stats
1W - 3L
1,577 SR
Queue Stats
110W - 111L
1,381 Elo+
Solo
Team Averages
Level 80
1,408 SR
1,344 Elo+

VS

Team Averages
Level 67
1,484 SR
1,417 Elo+
Chernobog
Chernobog
FreedomPirate
Chernobog
Level 105
God Stats
25W - 32L
1,463 SR
Queue Stats
258W - 249L
1,417 Elo+
Party 1
Ravana
Ravana
Youn6LokzZ
Ravana
Level 89
God Stats
31W - 19L
1,507 SR
Queue Stats
277W - 276L
1,376 Elo+
Solo
Sylvanus
Sylvanus
rraptorlily
Sylvanus
Level 45
God Stats
48W - 48L
1,466 SR
Queue Stats
183W - 194L
1,421 Elo+
Party 1
Tyr
Tyr
sophaa
Tyr
Level 29
God Stats
3W - 5L
1,391 SR
Queue Stats
120W - 118L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yerps
Morgan Le Fay
Level 69
God Stats
53W - 40L
1,594 SR
Queue Stats
211W - 219L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 11
14,831
463
34,255
37,119
20,881
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Goodjobjupit
Danzaburou
20
2 / 5 / 4
12,519
391
10,286
25,158
11,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
QuestionMack
Guan Yu
19
1 / 3 / 15
13,352
417
22,783
34,540
48,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 2 / 17
13,405
419
14,723
44,109
64,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
10 / 10 / 8
14,832
464
33,504
49,244
38,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FreedomPirate
Chernobog
20
11 / 5 / 8
16,149
505
46,448
33,638
14,068
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Youn6LokzZ
Ravana
20
6 / 5 / 11
17,588
550
26,270
24,602
9,693
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
rraptorlily
Sylvanus
19
3 / 3 / 14
15,961
499
16,145
31,948
40,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
sophaa
Tyr
19
3 / 5 / 8
14,043
439
9,499
29,170
24,083
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
yerps
Morgan Le Fay
20
8 / 6 / 16
16,071
502
49,862
26,192
12,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
88
24
Kills
31
31
Deaths
24
55
Assists
57
Player
Kills
Deaths
Assists
KDA
L
10
11
11
1.41
W
Chernobog
FreedomPirate
Chernobog
11
5
8
3
L
Danzaburou
Goodjobjupit
Danzaburou
2
5
4
0.8
L
Guan Yu
QuestionMack
Guan Yu
1
3
15
2.83
L
1
2
17
4.75
W
Ravana
Youn6LokzZ
Ravana
6
5
11
2.3
W
Sylvanus
rraptorlily
Sylvanus
3
3
14
3.33
W
Tyr
sophaa
Tyr
3
5
8
1.4
L
10
10
8
1.4
W
Morgan Le Fay
yerps
Morgan Le Fay
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,551
Damage
148,224
190,170
Taken
145,550
184,031
Mitigated
100,291
63,165
Healing
57,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,255
1,303
1,581
15,725
37,119
20,881
970
12,280
24,155
127,665
0
W
Chernobog
FreedomPirate
Chernobog
46,448
25,590
0
11,876
33,638
14,068
3,804
12,367
21,271
92
133,852
L
Danzaburou
Goodjobjupit
Danzaburou
10,286
5,549
0
6,026
25,158
11,255
828
6,990
17,948
0
83,829
L
Guan Yu
QuestionMack
Guan Yu
22,783
1,929
3,767
4,901
34,540
48,134
297
12,439
21,643
0
87,279
L
14,723
2,055
3,335
9,359
44,109
64,827
67
14,173
29,462
54,585
0
W
Ravana
Youn6LokzZ
Ravana
26,270
7,726
0
5,732
24,602
9,693
4,399
7,989
16,613
0
169,258
W
Sylvanus
rraptorlily
Sylvanus
16,145
3,743
8,190
15,904
31,948
40,372
1,344
10,894
21,054
50,141
2,003
W
Tyr
sophaa
Tyr
9,499
1,466
0
6,170
29,170
24,083
661
8,422
20,748
78
53,780
L
33,504
6,167
0
18,471
49,244
38,934
72
17,803
30,754
0
131,234
W
Morgan Le Fay
yerps
Morgan Le Fay
49,862
3,740
0
9,671
26,192
12,075
3,195
10,030
16,162
140,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,939
Gold Earned
79,812
584
Minions Killed
677
0
Camps Cleared
0
2,766,763
Distance Traveled
2,977,271
9
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,831
463
142
4
0
475,271
2
W
Chernobog
16,149
505
147
5
0
548,044
3
L
Danzaburou
12,519
391
116
4
0
512,638
1
L
Guan Yu
13,352
417
135
4
0
614,286
3
L
Artio
13,405
419
44
1
0
592,250
1
W
Ravana
17,588
550
220
7
0
626,589
6
W
Sylvanus
15,961
499
71
2
0
569,186
12
W
Tyr
14,043
439
70
2
0
642,508
8
L
Mulan
14,832
464
147
5
0
572,318
2
W
Morgan Le Fay
16,071
502
169
5
0
590,944
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role