Player Matchup

Scylla
Scylla
Robert199754
Scylla
Level 123
God Stats
7W - 4L
1,612 SR
Queue Stats
250W - 305L
1,398 Elo+
Party 1
Pele
Pele
UMTGSArmy00
Pele
Level 108
God Stats
1W - 1L
1,744 SR
Queue Stats
268W - 407L
1,429 Elo+
Solo
Maui
Maui
jarocho543
Maui
Level 131
God Stats
1W - 3L
1,408 SR
Queue Stats
274W - 351L
1,397 Elo+
Party 1
Team Averages
Level 121
1,588 SR
1,408 Elo+

VS

Team Averages
Level 137
1,610 SR
1,485 Elo+
Merlin
Merlin
Clinodakt
Merlin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,432 Elo+
Party 2
Anhur
Anhur
Dr Levro
Anhur
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 41L
1,428 Elo+
Party 2
Atlas
Atlas
JoeBlowTaco
Atlas
Level 141
God Stats
9W - 2L
1,829 SR
Queue Stats
60W - 49L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 2 / 0
7,466
622
5,542
8,859
3,649
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
7,051
588
3,321
10,156
3,974
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
7,752
646
4,076
14,638
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clinodakt
Merlin
14
3 / 0 / 7
9,032
753
12,757
6,552
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Dr Levro
Anhur
14
3 / 0 / 6
8,792
733
6,684
6,872
2,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 6
9,504
792
9,155
14,334
12,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Clinodakt
Merlin
3
0
7
6.5
W
Anhur
Dr Levro
Anhur
3
0
6
6
W
4
0
6
7
L
Scylla
0
2
0
0
L
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,939
Damage
28,596
33,653
Taken
27,758
21,985
Mitigated
18,057
3,305
Healing
3,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Clinodakt
Merlin
12,757
369
0
500
6,552
2,594
916
1,300
5,252
38,579
0
W
Anhur
Dr Levro
Anhur
6,684
2,036
0
924
6,872
2,608
1,433
2,797
4,075
0
30,564
W
9,155
3,426
474
1,247
14,334
12,855
387
5,940
8,394
26,431
0
L
Scylla
5,542
439
120
452
8,859
3,649
0
6,605
2,254
27,217
0
L
3,321
195
0
685
10,156
3,974
0
6,970
3,186
0
22,159
L
4,076
1,007
39
2,009
14,638
14,362
0
8,984
5,654
13,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,269
Gold Earned
27,328
119
Minions Killed
150
4
Camps Cleared
6
638,227
Distance Traveled
698,415
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,032
753
66
6
1
225,567
1
W
Anhur
8,792
733
54
5
3
241,350
0
W
Atlas
9,504
792
30
3
2
231,498
1
L
Scylla
7,466
622
66
6
1
213,173
3
L
Pele
7,051
588
39
3
3
193,868
2
L
Maui
7,752
646
14
1
0
231,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role