Player Matchup

Mercury
Mercury
Astro1180
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Jack69son
Chaac
Level 99
God Stats
1W - 0L
1,398 SR
Queue Stats
4W - 7L
1,335 Elo+
Party 2
Izanami
Izanami
xXAcidMassXx
Izanami
Level 107
God Stats
1W - 0L
1,710 SR
Queue Stats
44W - 69L
1,344 Elo+
Solo
Team Averages
Level 77
1,536 SR
1,393 Elo+

VS

Team Averages
Level 75
1,266 SR
1,245 Elo+
Charybdis
Charybdis
BasicallyKolt
Charybdis
Level 64
God Stats
0W - 5L
1,193 SR
Queue Stats
1W - 7L
1,223 Elo+
Solo
Zeus
Zeus
fumate1_g
Zeus
Level 56
God Stats
5W - 14L
1,135 SR
Queue Stats
46W - 86L
1,267 Elo+
Party 1
Ares
Ares
skollyhati
Ares
Level 104
God Stats
5W - 7L
1,471 SR
Queue Stats
137W - 175L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Astro1180
Mercury
14
3 / 8 / 10
10,660
711
7,338
15,413
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Jack69son
Chaac
16
5 / 5 / 9
11,420
761
20,633
19,034
15,837
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xXAcidMassXx
Izanami
17
7 / 3 / 7
12,470
831
19,448
16,521
7,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BasicallyKolt
Charybdis
17
7 / 6 / 6
12,467
831
19,112
16,015
6,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
3 / 4 / 10
10,951
730
10,326
16,332
7,202
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 5 / 4
11,160
744
12,327
23,852
31,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
15
Kills
16
16
Deaths
15
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
Astro1180
Mercury
3
8
10
1
L
Charybdis
BasicallyKolt
Charybdis
7
6
6
1.67
W
Chaac
Jack69son
Chaac
5
5
9
1.9
L
Zeus
3
4
10
2
L
6
5
4
1.6
W
Izanami
xXAcidMassXx
Izanami
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,419
Damage
41,765
50,968
Taken
56,199
30,589
Mitigated
45,884
10,229
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Astro1180
Mercury
7,338
4,278
629
1,122
15,413
6,946
439
6,850
8,563
0
14,678
L
Charybdis
BasicallyKolt
Charybdis
19,112
11,775
0
994
16,015
6,912
1,804
0
16,015
0
56,031
W
Chaac
Jack69son
Chaac
20,633
6,463
435
5,149
19,034
15,837
630
8,621
10,413
0
49,042
L
Zeus
10,326
2,209
0
5,539
16,332
7,202
471
447
15,885
38,890
0
L
12,327
760
0
4,676
23,852
31,770
242
478
23,374
23,495
0
W
Izanami
xXAcidMassXx
Izanami
19,448
12,417
0
2,894
16,521
7,806
1,766
7,500
9,021
0
54,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
34,578
147
Minions Killed
153
4
Camps Cleared
8
801,622
Distance Traveled
740,289
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,660
711
20
1
1
261,946
2
L
Charybdis
12,467
831
89
6
3
241,619
3
W
Chaac
11,420
761
57
4
2
291,841
5
L
Zeus
10,951
730
47
3
4
241,371
0
L
Ares
11,160
744
17
1
1
257,299
2
W
Izanami
12,470
831
70
5
1
247,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role