Player Matchup

Heimdallr
Heimdallr
Megamancer
Heimdallr
Level 144
God Stats
9W - 5L
1,664 SR
Queue Stats
274W - 161L
1,749 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ROBERTIMPEY
Morgan Le Fay
Level 55
God Stats
62W - 24L
1,718 SR
Queue Stats
153W - 78L
1,746 Elo+
Party 1
Ares
Ares
SteevIrwin
Ares
Level 48
God Stats
32W - 14L
1,741 SR
Queue Stats
183W - 104L
1,742 Elo+
Party 1
Team Averages
Level 82
1,708 SR
1,746 Elo+

VS

Team Averages
Level 113
1,674 SR
1,581 Elo+
King Arthur
King Arthur
Bruisers3000
King Arthur
Level 93
God Stats
2W - 3L
1,782 SR
Queue Stats
49W - 44L
1,621 Elo+
Party 2
Hou Yi
Hou Yi
CapitanBacteria
Hou Yi
Level 129
God Stats
1W - 2L
1,410 SR
Queue Stats
97W - 98L
1,512 Elo+
Solo
Sylvanus
Sylvanus
JaySvveaT
Sylvanus
Level 116
God Stats
2W - 2L
1,830 SR
Queue Stats
127W - 115L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Megamancer
Heimdallr
18
9 / 1 / 7
12,471
734
26,766
15,150
8,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ROBERTIMPEY
Morgan Le Fay
15
3 / 3 / 10
10,992
647
16,395
12,506
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 11
12,549
738
12,858
15,213
24,827
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bruisers3000
King Arthur
14
2 / 7 / 2
10,161
598
9,654
24,109
17,065
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 5 / 1
10,798
635
14,188
19,358
8,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
JaySvveaT
Sylvanus
14
0 / 4 / 4
10,654
627
10,725
22,606
23,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
4
4
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bruisers3000
King Arthur
2
7
2
0.43
L
2
5
1
0.5
L
Sylvanus
JaySvveaT
Sylvanus
0
4
4
0.5
W
Heimdallr
Megamancer
Heimdallr
9
1
7
12.5
W
Morgan Le Fay
ROBERTIMPEY
Morgan Le Fay
3
3
10
2.67
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,019
Damage
34,567
42,869
Taken
66,073
39,374
Mitigated
49,179
14,919
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bruisers3000
King Arthur
9,654
949
269
1,094
24,109
17,065
9
8,686
15,423
0
36,339
L
14,188
5,483
0
3,574
19,358
8,476
1,137
12,485
6,873
0
56,961
L
Sylvanus
JaySvveaT
Sylvanus
10,725
1,971
5,380
7,791
22,606
23,638
398
8,751
13,855
28,962
0
W
Heimdallr
Megamancer
Heimdallr
26,766
17,507
0
8,117
15,150
8,821
1,970
4,352
10,798
0
59,157
W
Morgan Le Fay
ROBERTIMPEY
Morgan Le Fay
16,395
2,521
0
2,690
12,506
5,726
552
2,902
9,604
43,838
0
W
12,858
2,047
0
4,112
15,213
24,827
191
3,585
11,628
24,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
31,613
155
Minions Killed
170
5
Camps Cleared
9
982,269
Distance Traveled
932,858
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,161
598
47
3
2
309,055
5
L
Hou Yi
10,798
635
76
4
6
281,742
1
L
Sylvanus
10,654
627
47
3
1
342,061
4
W
Heimdallr
12,471
734
76
4
2
304,277
2
W
Morgan Le Fay
10,992
647
57
3
2
340,572
6
W
Ares
12,549
738
22
1
1
337,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role