Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Flaco
Ne Zha
Level 141
God Stats
27W - 17L
1,616 SR
Queue Stats
136W - 107L
1,561 Elo+
Party 2
Izanami
Izanami
RavennIsHot
Izanami
Level 29
God Stats
9W - 7L
1,535 SR
Queue Stats
68W - 52L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
RaztisDaStoner
Kuzenbo
Level 44
God Stats
3W - 6L
1,490 SR
Queue Stats
61W - 49L
1,467 Elo+
Party 2
Merlin
Merlin
Secretly Hated
Merlin
Level 155
God Stats
3W - 6L
1,541 SR
Queue Stats
108W - 116L
1,433 Elo+
Party 2
Team Averages
Level 83
1,536 SR
1,485 Elo+

VS

Team Averages
Level 72
1,382 SR
1,302 Elo+
Hades
Hades
Dumpling268
Hades
Level 38
God Stats
1W - 3L
1,484 SR
Queue Stats
21W - 40L
1,230 Elo+
Party 1
Scylla
Scylla
GolditoSwing
Scylla
Level 129
God Stats
5W - 3L
1,603 SR
Queue Stats
65W - 76L
1,421 Elo+
Solo
Cernunnos
Cernunnos
JackFrozt03
Cernunnos
Level 27
God Stats
4W - 4L
1,342 SR
Queue Stats
5W - 12L
1,108 Elo+
Party 1
Erlang Shen
Erlang Shen
Joe_Musashi86
Erlang Shen
Level 123
God Stats
0W - 9L
961 SR
Queue Stats
354W - 424L
1,406 Elo+
Solo
Ares
Ares
salchicha_top76
Ares
Level 43
God Stats
3W - 6L
1,519 SR
Queue Stats
149W - 174L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 0 / 0
4,814
602
2,928
3,930
1,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Flaco
Ne Zha
9
2 / 0 / 0
4,873
609
3,545
6,324
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
RavennIsHot
Izanami
9
3 / 0 / 0
5,238
655
2,797
4,555
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 0 / 0
4,050
506
220
3,271
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,835
604
3,035
1,380
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,395
549
1,826
4,740
1,401
Scylla
7
0 / 1 / 0
3,757
470
721
4,466
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
JackFrozt03
Cernunnos
6
0 / 3 / 0
3,936
492
2,012
4,716
1,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Joe_Musashi86
Erlang Shen
8
0 / 1 / 0
4,365
546
1,682
7,429
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

2
0 / 0 / 0
3,090
386
60
411
193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
5
Kills
0
0
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
0
0
L
0
0
0
0
W
Ne Zha
Flaco
Ne Zha
2
0
0
2
L
Scylla
0
1
0
0
L
Cernunnos
JackFrozt03
Cernunnos
0
3
0
0
L
Erlang Shen
Joe_Musashi86
Erlang Shen
0
1
0
0
W
Izanami
RavennIsHot
Izanami
3
0
0
3
W
0
0
0
0
W
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,525
Damage
6,301
19,460
Taken
21,762
7,893
Mitigated
6,660
7,773
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,928
601
0
1,100
3,930
1,924
0
1,727
2,203
0
29,523
L
1,826
380
0
2,185
4,740
1,401
0
0
4,740
24,386
0
W
Ne Zha
Flaco
Ne Zha
3,545
1,521
0
3,998
6,324
2,113
0
233
6,091
0
30,323
L
Scylla
721
0
0
0
4,466
1,482
0
2,485
1,749
19,608
0
L
Cernunnos
JackFrozt03
Cernunnos
2,012
1,055
0
1,053
4,716
1,097
0
131
4,585
0
16,775
L
Erlang Shen
Joe_Musashi86
Erlang Shen
1,682
1,036
0
1,994
7,429
2,487
0
352
7,049
0
27,442
W
Izanami
RavennIsHot
Izanami
2,797
1,961
0
1,113
4,555
1,291
655
0
4,555
0
33,308
W
220
220
149
943
3,271
2,051
299
60
3,211
6,442
788
W
3,035
82
0
470
1,380
514
0
587
793
28,727
0
L
60
60
0
105
411
193
0
27
384
1,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,810
Gold Earned
19,543
267
Minions Killed
171
0
Camps Cleared
0
732,189
Distance Traveled
586,632
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,814
602
59
7
0
175,066
1
L
Hades
4,395
549
56
7
0
147,826
1
W
Ne Zha
4,873
609
64
8
0
171,157
1
L
Scylla
3,757
470
27
3
0
138,265
0
L
Cernunnos
3,936
492
26
3
0
115,254
0
L
Erlang Shen
4,365
546
60
8
0
159,084
0
W
Izanami
5,238
655
71
9
0
123,150
0
W
Kuzenbo
4,050
506
10
1
0
123,839
0
W
Merlin
4,835
604
63
8
0
138,977
1
L
Ares
3,090
386
2
0
0
26,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role