Player Matchup

Medusa
Medusa
GoldLicense662
Medusa
Level 68
God Stats
11W - 12L
1,456 SR
Queue Stats
675W - 622L
1,428 Elo+
Party 3
Nu Wa
Nu Wa
Kiwi6683
Nu Wa
Level 10
God Stats
4W - 2L
1,621 SR
Queue Stats
64W - 63L
1,230 Elo+
Party 3
Merlin
Merlin
Ozymandias2x
Merlin
Level 146
God Stats
36W - 33L
1,514 SR
Queue Stats
406W - 392L
1,492 Elo+
Party 3
Thanatos
Thanatos
sargent womack2
Thanatos
Level 140
God Stats
51W - 38L
1,535 SR
Queue Stats
677W - 629L
1,397 Elo+
Party 3
Sylvanus
Sylvanus
weretycssfg
Sylvanus
Level 55
God Stats
2W - 2L
1,494 SR
Queue Stats
248W - 194L
1,526 Elo+
Party 3
Team Averages
Level 84
1,524 SR
1,415 Elo+

VS

Team Averages
Level 53
1,545 SR
1,447 Elo+
Sol
Sol
CavFromDaFo
Sol
Level 26
God Stats
44W - 68L
1,399 SR
Queue Stats
54W - 86L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
H0wlingW1nds
Guan Yu
Level 107
God Stats
18W - 14L
1,753 SR
Queue Stats
109W - 147L
1,481 Elo+
Party 1
Ra
Ra
HughCaires
Ra
Level 18
God Stats
4W - 4L
1,568 SR
Queue Stats
5W - 4L
1,487 Elo+
Party 1
Neith
Neith
cedarian32
Neith
Level 75
God Stats
56W - 42L
1,550 SR
Queue Stats
262W - 299L
1,453 Elo+
Party 2
Persephone
Persephone
sanderlucas26
Persephone
Level 41
God Stats
0W - 1L
1,455 SR
Queue Stats
60W - 66L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
10,274
1,027
11,512
11,345
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Kiwi6683
Nu Wa
16
0 / 2 / 3
9,631
963
5,090
9,237
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
3 / 1 / 4
10,875
1,088
14,282
8,360
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
17
9 / 3 / 5
12,179
1,218
12,632
10,658
7,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
weretycssfg
Sylvanus
17
0 / 1 / 13
11,668
1,167
10,944
14,984
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

241

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
10,385
1,039
14,303
14,814
4,589
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
H0wlingW1nds
Guan Yu
16
0 / 3 / 6
9,823
982
7,361
17,386
17,127
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 4 / 6
9,973
997
5,351
8,301
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
16
6 / 1 / 0
11,648
1,165
10,931
5,622
1,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
sanderlucas26
Persephone
16
0 / 2 / 6
10,347
1,035
11,797
10,943
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
14
Kills
8
8
Deaths
14
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
2
1
6
5
L
Guan Yu
H0wlingW1nds
Guan Yu
0
3
6
1
L
0
4
6
0.75
W
Nu Wa
Kiwi6683
Nu Wa
0
2
3
0.75
W
Merlin
3
1
4
5
L
Neith
6
1
0
6
L
Persephone
sanderlucas26
Persephone
0
2
6
1.5
W
Thanatos
9
3
5
3.83
W
Sylvanus
weretycssfg
Sylvanus
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,460
Damage
49,743
54,584
Taken
57,066
40,162
Mitigated
30,200
21,196
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,303
4,917
0
386
14,814
4,589
0
5,879
8,935
36,402
0
W
11,512
6,120
0
1,032
11,345
5,453
0
6,633
4,712
0
26,652
L
Guan Yu
H0wlingW1nds
Guan Yu
7,361
258
2,820
3,112
17,386
17,127
0
10,761
6,625
0
10,523
L
5,351
90
1,127
177
8,301
3,234
0
5,134
3,167
18,215
0
W
Nu Wa
Kiwi6683
Nu Wa
5,090
2,521
60
1,007
9,237
3,936
0
5,320
3,917
16,629
0
W
Merlin
14,282
394
0
95
8,360
4,653
0
5,298
3,062
52,392
0
L
Neith
10,931
3,858
0
1,466
5,622
1,766
0
3,358
2,264
0
43,918
L
Persephone
sanderlucas26
Persephone
11,797
1,015
0
1,234
10,943
3,484
0
5,184
5,757
31,341
0
W
Thanatos
12,632
2,866
0
7,305
10,658
7,869
0
4,270
6,388
0
21,029
W
Sylvanus
weretycssfg
Sylvanus
10,944
1,952
4,094
7,603
14,984
18,251
0
9,930
5,054
22,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,627
Gold Earned
52,176
196
Minions Killed
215
9
Camps Cleared
5
966,929
Distance Traveled
1,039,542
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,385
1,039
39
4
2
214,934
0
W
Medusa
10,274
1,027
48
5
1
194,142
0
L
Guan Yu
9,823
982
5
1
0
242,501
0
L
Ra
9,973
997
46
5
1
200,163
0
W
Nu Wa
9,631
963
30
3
1
171,058
0
W
Merlin
10,875
1,088
79
8
3
191,236
0
L
Neith
11,648
1,165
71
7
2
199,658
1
L
Persephone
10,347
1,035
54
5
0
182,286
0
W
Thanatos
12,179
1,218
14
1
3
227,805
1
W
Sylvanus
11,668
1,167
25
3
1
182,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role