Player Matchup

Izanami
Izanami
CattMust
Izanami
Level 128
God Stats
0W - 2L
1,214 SR
Queue Stats
21W - 20L
1,602 Elo+
Party 1
Mulan
Mulan
Jameisonw
Mulan
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 50L
1,572 Elo+
Party 1
Zeus
Zeus
JamesPaws32
Zeus
Level 148
God Stats
4W - 2L
1,553 SR
Queue Stats
73W - 73L
1,615 Elo+
Party 1
Cernunnos
Cernunnos
MR YATZ 04
Cernunnos
Level 104
God Stats
3W - 3L
1,654 SR
Queue Stats
271W - 280L
1,544 Elo+
Party 1
Ishtar
Ishtar
o Nuk3d o
Ishtar
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,879 Elo+
Party 1
Team Averages
Level 117
1,484 SR
1,642 Elo+

VS

Team Averages
Level 106
1,449 SR
1,541 Elo+
Cu Chulainn
Cu Chulainn
Dinorage01
Cu Chulainn
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 107L
1,558 Elo+
Party 2
Chernobog
Chernobog
GamerShiShi
Chernobog
Level 103
God Stats
3W - 1L
1,266 SR
Queue Stats
150W - 108L
1,551 Elo+
Party 2
Anubis
Anubis
Menry
Anubis
Level 99
God Stats
5W - 2L
1,500 SR
Queue Stats
123W - 127L
1,510 Elo+
Solo
Discordia
Discordia
eightytwolac
Discordia
Level 109
God Stats
4W - 2L
1,753 SR
Queue Stats
95W - 75L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
honestabe1861
Xing Tian
Level 126
God Stats
1W - 1L
1,226 SR
Queue Stats
172W - 125L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CattMust
Izanami
20
11 / 7 / 11
16,030
729
23,534
25,810
11,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Jameisonw
Mulan
20
12 / 6 / 12
16,284
740
29,584
33,880
46,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 9 / 14
15,405
700
42,788
21,679
8,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
MR YATZ 04
Cernunnos
20
2 / 7 / 18
14,196
645
15,985
22,415
9,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
o Nuk3d o
Ishtar
16
0 / 13 / 9
11,620
528
9,965
25,255
11,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dinorage01
Cu Chulainn
20
7 / 8 / 23
14,413
655
14,265
34,775
53,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
GamerShiShi
Chernobog
20
5 / 7 / 23
14,847
675
10,865
23,932
13,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Menry
Anubis
20
7 / 4 / 22
15,393
700
17,988
22,796
13,187
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
eightytwolac
Discordia
20
18 / 3 / 18
17,673
803
52,784
18,888
9,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
honestabe1861
Xing Tian
20
4 / 8 / 26
15,660
712
16,944
41,163
56,648
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
153
30
Kills
41
42
Deaths
30
64
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Izanami
CattMust
Izanami
11
7
11
2.36
W
Cu Chulainn
Dinorage01
Cu Chulainn
7
8
23
2.31
W
Chernobog
GamerShiShi
Chernobog
5
7
23
2.36
L
Mulan
Jameisonw
Mulan
12
6
12
3
L
5
9
14
1.33
L
Cernunnos
MR YATZ 04
Cernunnos
2
7
18
1.57
W
Anubis
Menry
Anubis
7
4
22
4.5
W
Discordia
eightytwolac
Discordia
18
3
18
9
W
Xing Tian
honestabe1861
Xing Tian
4
8
26
2.13
L
Ishtar
o Nuk3d o
Ishtar
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,856
Damage
112,846
129,039
Taken
141,554
87,669
Mitigated
146,084
40,933
Healing
45,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CattMust
Izanami
23,534
15,910
2,049
5,669
25,810
11,505
3,348
18,331
7,479
0
54,680
W
Cu Chulainn
Dinorage01
Cu Chulainn
14,265
3,093
4,709
6,661
34,775
53,015
549
9,583
24,578
0
30,076
W
Chernobog
GamerShiShi
Chernobog
10,865
5,554
3,908
5,149
23,932
13,969
3,947
5,888
17,685
0
39,466
L
Mulan
Jameisonw
Mulan
29,584
2,529
3,564
15,350
33,880
46,391
654
21,480
12,400
407
42,208
L
42,788
3,334
1,077
2,943
21,679
8,636
1,066
16,165
5,514
82,165
0
L
Cernunnos
MR YATZ 04
Cernunnos
15,985
4,720
1,846
4,748
22,415
9,970
2,294
15,443
6,972
0
45,660
W
Anubis
Menry
Anubis
17,988
676
1,925
7,932
22,796
13,187
2,065
10,539
12,164
57,893
0
W
Discordia
eightytwolac
Discordia
52,784
1,294
4,647
4,574
18,888
9,265
1,884
6,836
11,807
81,484
0
W
Xing Tian
honestabe1861
Xing Tian
16,944
1,398
1,006
5,175
41,163
56,648
652
10,349
30,006
28,703
0
L
Ishtar
o Nuk3d o
Ishtar
9,965
3,366
1,414
2,273
25,255
11,167
712
16,297
8,958
0
22,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,535
Gold Earned
77,986
228
Minions Killed
227
0
Camps Cleared
0
1,887,764
Distance Traveled
2,138,374
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,030
729
50
2
0
371,239
1
W
Cu Chulainn
14,413
655
30
1
0
420,671
5
W
Chernobog
14,847
675
59
3
0
389,076
0
L
Mulan
16,284
740
22
1
0
430,863
2
L
Zeus
15,405
700
79
4
0
354,583
1
L
Cernunnos
14,196
645
62
3
0
405,908
1
W
Anubis
15,393
700
69
3
0
413,960
0
W
Discordia
17,673
803
59
3
0
486,415
1
W
Xing Tian
15,660
712
10
0
0
428,252
0
L
Ishtar
11,620
528
15
1
0
325,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role