Player Matchup

Odin
Odin
LiteraryMove
Odin
Level 83
God Stats
6W - 1L
1,446 SR
Queue Stats
44W - 52L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
SB_juanpa2108-01
Jormungandr
Level 126
God Stats
10W - 17L
1,518 SR
Queue Stats
344W - 453L
1,398 Elo+
Party 1
Izanami
Izanami
anfevera
Izanami
Level 108
God Stats
3W - 5L
1,524 SR
Queue Stats
50W - 64L
1,421 Elo+
Party 1
Team Averages
Level 106
1,496 SR
1,416 Elo+

VS

Team Averages
Level 71
1,572 SR
1,382 Elo+
Morgan Le Fay
Morgan Le Fay
Tayray44
Morgan Le Fay
Level 105
God Stats
16W - 20L
1,553 SR
Queue Stats
295W - 329L
1,446 Elo+
Solo
Neith
Neith
sophin8or
Neith
Level 49
God Stats
18W - 26L
1,463 SR
Queue Stats
61W - 99L
1,371 Elo+
Solo
Achilles
Achilles
x1-800emd-_-
Achilles
Level 60
God Stats
10W - 4L
1,699 SR
Queue Stats
145W - 188L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
11,313
665
6,860
16,612
17,115
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
SB_juanpa2108-01
Jormungandr
18
9 / 8 / 4
13,436
790
30,022
24,641
9,984
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
anfevera
Izanami
17
3 / 5 / 8
12,194
717
11,826
18,415
6,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Tayray44
Morgan Le Fay
17
5 / 5 / 6
12,197
717
19,496
17,937
8,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
sophin8or
Neith
18
4 / 5 / 7
12,306
724
14,037
15,122
7,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
x1-800emd-_-
Achilles
16
6 / 4 / 8
12,762
751
16,637
24,547
22,956
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
14
Kills
15
15
Deaths
14
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Jormungandr
SB_juanpa2108-01
Jormungandr
9
8
4
1.38
L
Morgan Le Fay
Tayray44
Morgan Le Fay
5
5
6
1.6
W
Izanami
anfevera
Izanami
3
5
8
1.4
L
Neith
sophin8or
Neith
4
5
7
1.5
L
Achilles
x1-800emd-_-
Achilles
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,708
Damage
50,170
59,668
Taken
57,606
33,951
Mitigated
38,450
13,797
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,860
1,608
0
3,457
16,612
17,115
350
5,926
10,686
0
23,823
W
Jormungandr
SB_juanpa2108-01
Jormungandr
30,022
8,733
0
5,384
24,641
9,984
426
10,652
13,989
65,713
0
L
Morgan Le Fay
Tayray44
Morgan Le Fay
19,496
2,400
323
3,504
17,937
8,412
268
11,071
6,866
55,298
0
W
Izanami
anfevera
Izanami
11,826
7,015
0
4,956
18,415
6,852
564
4,069
14,346
0
57,523
L
Neith
sophin8or
Neith
14,037
4,645
0
2,347
15,122
7,082
972
9,009
6,113
0
42,947
L
Achilles
x1-800emd-_-
Achilles
16,637
4,362
0
2,952
24,547
22,956
122
10,395
14,152
0
27,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
37,265
199
Minions Killed
173
10
Camps Cleared
6
870,196
Distance Traveled
928,717
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,313
665
45
3
0
328,600
1
W
Jormungandr
13,436
790
69
4
6
258,485
1
L
Morgan Le Fay
12,197
717
80
5
3
303,611
2
W
Izanami
12,194
717
85
5
4
283,111
3
L
Neith
12,306
724
64
4
1
301,255
1
L
Achilles
12,762
751
29
2
2
323,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role