Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
seukumyama
Maui
Level 158
God Stats
1W - 1L
1,781 SR
Queue Stats
24W - 16L
1,645 Elo+
Party 1
Team Averages
Level 155
1,594 SR
1,548 Elo+

VS

Team Averages
Level 139
1,437 SR
1,709 Elo+
Hercules
Hercules
C4LV1Npro
Hercules
Level 101
God Stats
1W - 3L
1,109 SR
Queue Stats
75W - 91L
1,405 Elo+
Solo
Skadi
Skadi
Loured9
Skadi
Level 160
God Stats
3W - 1L
1,446 SR
Queue Stats
658W - 172L
1,831 Elo+
Party 2
Baron Samedi
Baron Samedi
gonza9678
Baron Samedi
Level 157
God Stats
10W - 2L
1,755 SR
Queue Stats
429W - 106L
1,890 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 4 / 2
8,503
654
11,156
13,352
5,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
 
Ra
13
1 / 5 / 3
8,480
652
5,875
11,975
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 2
7,671
590
4,597
24,332
19,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C4LV1Npro
Hercules
13
2 / 2 / 8
9,254
712
11,392
12,595
9,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Loured9
Skadi
15
3 / 1 / 7
10,050
773
18,657
10,082
4,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
gonza9678
Baron Samedi
16
6 / 1 / 5
10,202
785
16,203
8,190
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
11
11
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
2
0.75
L
Ra
 
Ra
1
5
3
0.5
W
Hercules
C4LV1Npro
Hercules
2
2
8
3
W
Skadi
Loured9
Skadi
3
1
7
6.5
W
Baron Samedi
gonza9678
Baron Samedi
6
1
5
8.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,628
Damage
46,252
49,659
Taken
30,867
30,907
Mitigated
17,925
12,872
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,156
4,666
922
2,960
13,352
5,771
0
6,527
6,825
0
28,383
L
Ra
 
Ra
5,875
126
1,362
1,406
11,975
5,396
0
4,361
7,614
37,844
0
W
Hercules
C4LV1Npro
Hercules
11,392
3,874
286
2,795
12,595
9,258
613
3,149
9,242
0
17,432
W
Skadi
Loured9
Skadi
18,657
7,241
0
2,077
10,082
4,230
1,883
3,631
6,098
0
71,275
W
Baron Samedi
gonza9678
Baron Samedi
16,203
1,415
1,632
5,245
8,190
4,437
378
3,137
4,835
40,623
0
L
4,597
789
0
6,222
24,332
19,740
0
5,456
18,876
6,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,654
Gold Earned
29,506
133
Minions Killed
171
4
Camps Cleared
6
674,188
Distance Traveled
787,639
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,503
654
42
3
0
232,932
3
L
Ra
8,480
652
84
6
4
197,797
3
W
Hercules
9,254
712
10
1
1
265,683
0
W
Skadi
10,050
773
117
9
4
263,781
5
W
Baron Samedi
10,202
785
44
3
1
258,175
1
L
Maui
7,671
590
7
1
0
243,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role