Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IceyPicy
Chiron
Level 155
God Stats
5W - 8L
1,410 SR
Queue Stats
68W - 52L
1,596 Elo+
Party 3
Tyr
Tyr
Shepārd
Tyr
Level 160
God Stats
7W - 2L
1,480 SR
Queue Stats
201W - 208L
1,613 Elo+
Party 2
Scylla
Scylla
Tonster12
Scylla
Level 107
God Stats
1W - 0L
1,584 SR
Queue Stats
69W - 50L
1,605 Elo+
Party 3
Team Averages
Level 142
1,495 SR
1,563 Elo+

VS

Team Averages
Level 123
1,602 SR
1,582 Elo+
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
FistFullofMayo
Horus
Level 129
God Stats
8W - 2L
1,765 SR
Queue Stats
195W - 175L
1,603 Elo+
Party 1
Freya
Freya
GentleSiege
Freya
Level 145
God Stats
3W - 6L
1,552 SR
Queue Stats
94W - 80L
1,610 Elo+
Party 1
Janus
Janus
toloza10
Janus
Level 139
God Stats
22W - 17L
1,568 SR
Queue Stats
701W - 705L
1,583 Elo+
Solo
Pele
Pele
ŎrangeManBad
Pele
Level 58
God Stats
100W - 78L
1,626 SR
Queue Stats
113W - 89L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 2 / 1
7,024
585
4,171
11,413
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
 
Sylvanus
10
2 / 0 / 4
6,025
502
5,117
6,464
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chiron
IceyPicy
Chiron
11
2 / 1 / 3
6,442
537
5,865
5,959
2,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 4 / 1
6,814
568
7,729
13,174
10,094
Mystical Earring

Mystical Earring

+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Tonster12
Scylla
10
0 / 2 / 2
6,090
508
2,947
5,798
1,679
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 3 / 1
6,648
554
6,930
9,426
3,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
5,551
463
3,443
9,782
5,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 2 / 0
6,886
574
4,595
8,849
3,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Janus
toloza10
Janus
12
1 / 0 / 3
7,012
584
4,268
2,900
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 2 / 2
6,628
552
5,892
9,825
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
9
9
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
2
1
1.75
W
Sylvanus
 
Sylvanus
2
0
4
4
L
Ullr
 
Ullr
4
3
1
1.5
L
0
2
1
0.25
L
1
2
0
0.5
W
Chiron
IceyPicy
Chiron
2
1
3
3.5
W
2
4
1
0.63
W
Scylla
Tonster12
Scylla
0
2
2
0.5
L
Janus
toloza10
Janus
1
0
3
2.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
25,128
42,808
Taken
40,782
22,887
Mitigated
17,783
11,736
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,171
1,708
0
2,062
11,413
4,400
35
1,263
10,042
0
49,625
W
Sylvanus
 
Sylvanus
5,117
1,673
392
2,274
6,464
4,542
0
1,987
4,407
22,439
11,048
L
Ullr
 
Ullr
6,930
3,787
0
683
9,426
3,734
0
0
9,426
0
34,712
L
3,443
1,603
1,721
3,084
9,782
5,545
0
2,787
6,995
0
15,441
L
4,595
1,122
0
4,549
8,849
3,755
0
946
7,903
42,791
8,768
W
Chiron
IceyPicy
Chiron
5,865
2,691
384
1,865
5,959
2,172
26
2,757
3,154
0
46,550
W
7,729
1,816
0
4,602
13,174
10,094
0
772
12,338
0
43,674
W
Scylla
Tonster12
Scylla
2,947
884
0
157
5,798
1,679
0
1,026
4,686
41,463
0
L
Janus
toloza10
Janus
4,268
600
0
808
2,900
1,149
0
1,210
1,690
64,258
0
L
5,892
1,079
0
1,133
9,825
3,600
0
2,013
7,812
0
48,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,395
Gold Earned
32,725
403
Minions Killed
391
0
Camps Cleared
0
1,195,871
Distance Traveled
1,236,947
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,024
585
94
8
0
263,861
2
W
Sylvanus
6,025
502
62
5
0
222,641
3
L
Ullr
6,648
554
63
5
0
238,230
1
L
Horus
5,551
463
12
1
0
263,069
4
L
Freya
6,886
574
101
8
0
226,443
1
W
Chiron
6,442
537
77
6
0
219,138
5
W
Tyr
6,814
568
78
7
0
245,915
2
W
Scylla
6,090
508
92
8
0
244,316
7
L
Janus
7,012
584
135
11
0
259,502
5
L
Pele
6,628
552
80
7
0
249,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role