Player Matchup

Ne Zha
Ne Zha
Abnormal4ce
Ne Zha
Level 154
God Stats
5W - 4L
1,601 SR
Queue Stats
307W - 328L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GloriousChaze
Ah Muzen Cab
Level 64
God Stats
8W - 7L
1,639 SR
Queue Stats
285W - 276L
1,580 Elo+
Party 1
Cabrakan
Cabrakan
Hyperadox
Cabrakan
Level 108
God Stats
1W - 1L
1,785 SR
Queue Stats
87W - 79L
1,604 Elo+
Solo
Thoth
Thoth
UrinalDookie
Thoth
Level 157
God Stats
2W - 5L
1,454 SR
Queue Stats
239W - 262L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
rtgator
Aphrodite
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 185L
1,546 Elo+
Party 2
Team Averages
Level 127
1,596 SR
1,559 Elo+

VS

Team Averages
Level 141
1,626 SR
1,610 Elo+
Sol
Sol
Lazerjetnoob
Sol
Level 121
God Stats
2W - 0L
1,746 SR
Queue Stats
25W - 18L
1,660 Elo+
Solo
Kumbhakarna
Kumbhakarna
Osilou
Kumbhakarna
Level 127
God Stats
3W - 2L
1,696 SR
Queue Stats
297W - 254L
1,608 Elo+
Solo
Susano
Susano
Stuntman Jesus
Susano
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,573 Elo+
Solo
Jormungandr
Jormungandr
VexingNightmare
Jormungandr
Level 141
God Stats
4W - 1L
1,687 SR
Queue Stats
180W - 145L
1,567 Elo+
Solo
Aphrodite
Aphrodite
sihza01
Aphrodite
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
273W - 236L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
1 / 5 / 4
8,688
724
12,911
16,112
8,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
GloriousChaze
Ah Muzen Cab
19
4 / 3 / 6
10,928
911
27,649
15,017
8,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Hyperadox
Cabrakan
15
2 / 6 / 5
9,592
799
6,282
17,187
24,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 5 / 7
9,374
781
14,907
10,646
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
rtgator
Aphrodite
16
1 / 2 / 9
8,931
744
9,434
15,606
16,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
9,552
796
20,555
16,985
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Osilou
Kumbhakarna
17
1 / 1 / 15
10,430
869
5,608
18,895
20,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
12 / 2 / 6
11,017
918
19,622
14,671
7,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
VexingNightmare
Jormungandr
18
4 / 3 / 14
10,992
916
13,884
21,590
25,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
sihza01
Aphrodite
14
0 / 3 / 11
8,558
713
6,014
15,264
11,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
11
Kills
21
21
Deaths
12
31
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
5
4
0.6
L
Ah Muzen Cab
GloriousChaze
Ah Muzen Cab
4
3
6
2.33
L
Cabrakan
Hyperadox
Cabrakan
2
6
5
0.75
W
4
3
8
2.67
W
Kumbhakarna
Osilou
Kumbhakarna
1
1
15
8.5
W
12
2
6
7.5
L
3
5
7
1.3
W
Jormungandr
VexingNightmare
Jormungandr
4
3
14
3.67
L
Aphrodite
rtgator
Aphrodite
1
2
9
2.75
W
Aphrodite
sihza01
Aphrodite
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,183
Damage
65,683
74,568
Taken
87,405
62,754
Mitigated
72,610
30,596
Healing
41,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
12,911
2,146
1,035
3,183
16,112
8,685
0
10,010
6,102
0
22,388
L
Ah Muzen Cab
GloriousChaze
Ah Muzen Cab
27,649
6,997
1,531
6,117
15,017
8,410
2,928
8,927
6,090
0
60,076
L
Cabrakan
Hyperadox
Cabrakan
6,282
998
0
1,251
17,187
24,549
130
10,198
6,989
8,463
0
W
20,555
7,586
2,191
6,650
16,985
7,955
2,764
4,796
12,189
36,704
3,298
W
Kumbhakarna
Osilou
Kumbhakarna
5,608
206
4,399
5,494
18,895
20,262
209
7,255
11,640
12,319
0
W
19,622
5,593
1,541
1,593
14,671
7,459
999
4,819
9,852
0
32,619
L
14,907
490
0
488
10,646
4,874
1,117
5,319
5,327
21,737
0
W
Jormungandr
VexingNightmare
Jormungandr
13,884
3,424
423
3,650
21,590
25,186
263
8,363
13,227
31,446
0
L
Aphrodite
rtgator
Aphrodite
9,434
2,030
8,225
8,766
15,606
16,236
331
9,076
6,530
14,730
0
W
Aphrodite
sihza01
Aphrodite
6,014
715
9,176
6,819
15,264
11,748
129
5,390
9,874
14,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,513
Gold Earned
50,549
139
Minions Killed
172
0
Camps Cleared
0
1,080,865
Distance Traveled
1,191,713
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,688
724
22
2
0
225,854
3
L
Ah Muzen Cab
10,928
911
83
7
0
248,857
4
L
Cabrakan
9,592
799
3
0
0
204,046
0
W
Sol
9,552
796
53
4
0
221,094
1
W
Kumbhakarna
10,430
869
14
1
0
248,016
0
W
Susano
11,017
918
29
2
0
258,509
1
L
Thoth
9,374
781
16
1
0
196,068
0
W
Jormungandr
10,992
916
48
4
0
221,424
0
L
Aphrodite
8,931
744
15
1
0
206,040
0
W
Aphrodite
8,558
713
28
2
0
242,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role