Player Matchup

Sun Wukong
Sun Wukong
Clinodakt
Sun Wukong
Level 147
God Stats
1W - 1L
1,711 SR
Queue Stats
40W - 40L
1,440 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dr Levro
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,437 Elo+
Party 1
Anubis
Anubis
Warturtle3391
Anubis
Level 86
God Stats
11W - 6L
1,514 SR
Queue Stats
143W - 180L
1,439 Elo+
Solo
Team Averages
Level 119
1,575 SR
1,438 Elo+

VS

Team Averages
Level 98
1,614 SR
1,534 Elo+
Hercules
Hercules
Ceeing Double
Hercules
Level 87
God Stats
5W - 3L
1,612 SR
Queue Stats
14W - 7L
1,538 Elo+
Party 2
Medusa
Medusa
MoneyDealer1
Medusa
Level 106
God Stats
17W - 14L
1,560 SR
Queue Stats
53W - 49L
1,523 Elo+
Party 2
Zeus
Zeus
SEEING D0UBLE
Zeus
Level 101
God Stats
10W - 4L
1,670 SR
Queue Stats
18W - 13L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clinodakt
Sun Wukong
15
1 / 3 / 0
10,451
581
13,064
20,697
17,991
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Dr Levro
Kumbhakarna
16
1 / 2 / 1
11,108
617
9,405
17,996
22,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 0
9,422
523
4,673
9,575
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ceeing Double
Hercules
16
3 / 0 / 7
11,267
626
8,599
18,218
23,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
17
3 / 2 / 8
11,875
660
15,845
15,470
7,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 4
12,046
669
18,372
6,964
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
11
11
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ceeing Double
Hercules
3
0
7
6.5
L
Sun Wukong
Clinodakt
Sun Wukong
1
3
0
0.33
L
Kumbhakarna
Dr Levro
Kumbhakarna
1
2
1
0.75
W
Medusa
3
2
8
3.5
W
5
0
4
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,142
Damage
42,816
48,268
Taken
40,652
45,219
Mitigated
34,712
5,100
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ceeing Double
Hercules
8,599
2,868
0
4,784
18,218
23,492
203
5,561
12,657
0
28,726
L
Sun Wukong
Clinodakt
Sun Wukong
13,064
3,233
0
787
20,697
17,991
0
8,819
11,878
0
42,003
L
Kumbhakarna
Dr Levro
Kumbhakarna
9,405
1,010
82
2,699
17,996
22,362
0
5,791
12,205
29,797
0
W
Medusa
15,845
6,617
0
500
15,470
7,841
1,813
6,374
9,096
19
54,674
W
18,372
1,506
0
2,367
6,964
3,379
150
2,715
4,249
70,014
0
L
4,673
142
283
1,249
9,575
4,866
0
4,154
5,421
28,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,981
Gold Earned
35,188
162
Minions Killed
221
5
Camps Cleared
10
849,375
Distance Traveled
943,651
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,267
626
29
2
1
307,572
2
L
Sun Wukong
10,451
581
68
4
2
344,175
0
L
Kumbhakarna
11,108
617
40
2
1
317,209
0
W
Medusa
11,875
660
81
5
3
315,446
2
W
Zeus
12,046
669
111
6
6
320,633
4
L
Anubis
9,422
523
54
3
2
187,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role