Player Matchup

Chaac
Chaac
GreatTrashWizard
Chaac
Level 60
God Stats
6W - 15L
1,241 SR
Queue Stats
205W - 274L
1,398 Elo+
Party 4
Chiron
Chiron
Mootman91
Chiron
Level 64
God Stats
4W - 2L
1,723 SR
Queue Stats
220W - 290L
1,413 Elo+
Party 4
Atlas
Atlas
Tfranklin
Atlas
Level 48
God Stats
8W - 11L
1,453 SR
Queue Stats
209W - 280L
1,399 Elo+
Party 4
Scylla
Scylla
The macabro5693
Scylla
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
185W - 226L
1,386 Elo+
Party 3
Mercury
Mercury
iBroKenFlicK
Mercury
Level 42
God Stats
2W - 2L
1,597 SR
Queue Stats
17W - 18L
1,275 Elo+
Party 3
Team Averages
Level 56
1,503 SR
1,374 Elo+

VS

Team Averages
Level 69
1,409 SR
1,333 Elo+
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Captain Doogs
Janus
Level 100
God Stats
7W - 15L
1,264 SR
Queue Stats
137W - 158L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
LazritDc
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 100L
1,437 Elo+
Solo
Susano
Susano
Shounenblast
Susano
Level 17
God Stats
19W - 33L
1,306 SR
Queue Stats
33W - 48L
1,288 Elo+
Party 1
Jormungandr
Jormungandr
YoyaltyGaming
Jormungandr
Level 34
God Stats
5W - 6L
1,477 SR
Queue Stats
7W - 15L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 1
10,298
515
11,474
19,786
16,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Mootman91
Chiron
15
0 / 3 / 2
8,765
438
8,209
12,103
4,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
Tfranklin
Atlas
14
1 / 1 / 1
9,474
474
5,374
14,450
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 4 / 2
9,832
492
11,952
12,330
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
iBroKenFlicK
Mercury
18
1 / 5 / 5
10,815
541
5,118
18,407
7,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 0 / 2
10,721
536
15,068
13,755
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 3 / 5
11,223
561
11,623
13,044
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
LazritDc
Cthulhu
17
1 / 0 / 1
10,466
523
15,430
16,364
17,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
16
2 / 3 / 7
9,472
474
6,562
14,636
6,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
YoyaltyGaming
Jormungandr
15
1 / 0 / 8
9,216
461
4,402
9,095
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
12
13
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
2
5
W
4
3
5
2.17
L
0
0
1
0.5
W
Cthulhu
LazritDc
Cthulhu
1
0
1
1.5
L
Chiron
Mootman91
Chiron
0
3
2
0.33
W
Susano
2
3
7
1.83
L
Atlas
Tfranklin
Atlas
1
1
1
1.5
L
4
4
2
1.25
W
Jormungandr
YoyaltyGaming
Jormungandr
1
0
8
5
L
Mercury
iBroKenFlicK
Mercury
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,127
Damage
53,085
77,076
Taken
66,894
50,836
Mitigated
44,364
20,381
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,068
7,469
0
9,305
13,755
5,955
1,272
4,063
9,692
0
110,637
W
11,623
944
218
2,202
13,044
6,144
570
6,582
6,462
98,506
0
L
11,474
3,950
0
9,515
19,786
16,798
1,050
13,643
5,213
0
86,152
W
Cthulhu
LazritDc
Cthulhu
15,430
2,899
298
6,025
16,364
17,681
0
230
16,134
88,155
0
L
Chiron
Mootman91
Chiron
8,209
2,129
728
3,313
12,103
4,161
1,647
1,579
10,488
0
73,648
W
Susano
6,562
1,695
0
65
14,636
6,955
636
3,922
10,714
0
64,951
L
Atlas
Tfranklin
Atlas
5,374
2,144
0
3,791
14,450
16,897
0
2,508
11,906
28,371
0
L
11,952
249
0
2,984
12,330
5,151
0
5,707
6,411
80,097
0
W
Jormungandr
YoyaltyGaming
Jormungandr
4,402
962
0
1,709
9,095
7,629
0
2,529
6,566
40,355
1,556
L
Mercury
iBroKenFlicK
Mercury
5,118
2,218
0
50
18,407
7,829
0
6,108
12,065
0
120,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,184
Gold Earned
51,098
617
Minions Killed
685
0
Camps Cleared
0
1,873,218
Distance Traveled
1,870,546
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,721
536
184
9
0
371,377
9
W
Janus
11,223
561
151
8
0
340,448
3
L
Chaac
10,298
515
161
8
0
381,831
1
W
Cthulhu
10,466
523
189
9
0
379,163
3
L
Chiron
8,765
438
130
7
0
360,185
3
W
Susano
9,472
474
84
4
0
389,236
1
L
Atlas
9,474
474
52
3
0
376,515
3
L
Scylla
9,832
492
108
5
0
337,035
3
W
Jormungandr
9,216
461
77
4
0
390,322
4
L
Mercury
10,815
541
166
8
0
417,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role