Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ExXxitus
Gilgamesh
Level 147
God Stats
9W - 4L
1,644 SR
Queue Stats
723W - 732L
1,518 Elo+
Solo
Terra
Terra
Solshinx
Terra
Level 128
God Stats
9W - 5L
1,655 SR
Queue Stats
627W - 601L
1,534 Elo+
Party 2
Bellona
Bellona
UpbeatBitty27
Bellona
Level 63
God Stats
2W - 1L
1,545 SR
Queue Stats
46W - 51L
1,539 Elo+
Party 2
Sol
Sol
justinjing
Sol
Level 104
God Stats
3W - 5L
1,304 SR
Queue Stats
340W - 312L
1,561 Elo+
Solo
Team Averages
Level 120
1,530 SR
1,530 Elo+

VS

Team Averages
Level 85
1,521 SR
1,444 Elo+
Nemesis
Nemesis
 
Nemesis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DressyGuitar
Bacchus
Level 61
God Stats
2W - 1L
1,762 SR
Queue Stats
164W - 155L
1,457 Elo+
Party 1
Chaac
Chaac
TheMuffinMan3x
Chaac
Level 108
God Stats
18W - 22L
1,390 SR
Queue Stats
771W - 767L
1,535 Elo+
Solo
Ishtar
Ishtar
TheNaevys
Ishtar
Level 93
God Stats
2W - 3L
1,451 SR
Queue Stats
86W - 78L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
chaosquall
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
7 / 5 / 8
12,290
723
21,396
22,670
14,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ExXxitus
Gilgamesh
18
3 / 4 / 11
11,139
655
25,427
22,997
28,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Solshinx
Terra
18
0 / 0 / 9
10,467
616
8,507
29,973
25,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
18
4 / 2 / 8
11,886
699
18,487
23,855
33,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 13
11,994
706
47,492
25,528
16,129
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 4 / 8
11,549
679
17,188
30,791
29,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
DressyGuitar
Bacchus
18
2 / 2 / 10
10,462
615
19,988
23,743
32,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 4 / 5
10,632
625
28,738
32,005
42,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
TheNaevys
Ishtar
16
2 / 5 / 8
10,105
594
13,011
17,691
10,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
chaosquall
Sylvanus
18
2 / 2 / 10
11,575
681
22,317
29,464
37,576
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
53
17
Kills
12
13
Deaths
17
49
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
5
8
2.2
L
Nemesis
 
Nemesis
3
4
8
1.75
L
Bacchus
DressyGuitar
Bacchus
2
2
10
3.5
W
Gilgamesh
ExXxitus
Gilgamesh
3
4
11
2.13
W
Terra
Solshinx
Terra
0
0
9
4.5
L
3
4
5
1.38
L
Ishtar
TheNaevys
Ishtar
2
5
8
1.2
W
Bellona
4
2
8
4
L
Sylvanus
chaosquall
Sylvanus
2
2
10
3.5
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,309
Damage
101,242
125,023
Taken
133,694
118,530
Mitigated
152,859
69,880
Healing
68,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
21,396
7,227
1,144
6,021
22,670
14,015
545
7,378
15,292
0
41,577
L
Nemesis
 
Nemesis
17,188
6,553
4,333
7,083
30,791
29,515
499
9,455
21,336
0
26,998
L
Bacchus
DressyGuitar
Bacchus
19,988
3,173
2,099
4,529
23,743
32,185
192
11,597
12,146
26,012
0
W
Gilgamesh
ExXxitus
Gilgamesh
25,427
3,824
1,982
2,490
22,997
28,952
1,390
10,469
12,528
0
39,889
W
Terra
Solshinx
Terra
8,507
502
17,259
19,725
29,973
25,761
518
9,955
20,018
21,306
0
L
28,738
3,737
3,934
8,500
32,005
42,770
0
16,174
15,831
0
54,074
L
Ishtar
TheNaevys
Ishtar
13,011
8,437
526
1,940
17,691
10,813
770
7,438
10,253
0
26,533
W
Bellona
18,487
1,522
3,257
2,958
23,855
33,673
878
9,936
13,919
1,135
28,157
L
Sylvanus
chaosquall
Sylvanus
22,317
9,067
20,986
14,095
29,464
37,576
330
11,788
17,676
43,281
0
W
47,492
15,581
2,642
12,402
25,528
16,129
4,476
4,567
20,961
80,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,776
Gold Earned
54,323
190
Minions Killed
169
0
Camps Cleared
0
1,531,799
Distance Traveled
1,439,770
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,290
723
28
2
0
266,371
1
L
Nemesis
11,549
679
24
1
0
330,823
0
L
Bacchus
10,462
615
15
1
0
333,992
0
W
Gilgamesh
11,139
655
22
1
0
294,565
5
W
Terra
10,467
616
23
1
0
351,523
0
L
Chaac
10,632
625
62
4
0
313,518
1
L
Ishtar
10,105
594
33
2
0
225,042
0
W
Bellona
11,886
699
8
0
0
344,557
2
L
Sylvanus
11,575
681
35
2
0
236,395
2
W
Sol
11,994
706
109
6
0
274,783
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role