Player Matchup

Horus
Horus
 
Horus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ReaperOfMbk
Thor
Level 46
God Stats
7W - 4L
1,593 SR
Queue Stats
36W - 49L
1,306 Elo+
Solo
Maui
Maui
SmoothCrimin4l1
Maui
Level 47
God Stats
7W - 3L
1,701 SR
Queue Stats
70W - 60L
1,425 Elo+
Solo
Cupid
Cupid
j0sH_YkPz
Cupid
Level 49
God Stats
6W - 3L
1,417 SR
Queue Stats
37W - 55L
1,334 Elo+
Solo
Anubis
Anubis
safegarf
Anubis
Level 47
God Stats
13W - 6L
1,273 SR
Queue Stats
38W - 33L
1,338 Elo+
Solo
Team Averages
Level 49
1,497 SR
1,381 Elo+

VS

Team Averages
Level 89
1,384 SR
1,396 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BackStreetKoi
King Arthur
Level 95
God Stats
0W - 2L
1,079 SR
Queue Stats
16W - 20L
1,369 Elo+
Solo
Baba Yaga
Baba Yaga
Slayatron
Baba Yaga
Level 47
God Stats
1W - 3L
1,523 SR
Queue Stats
71W - 84L
1,412 Elo+
Solo
Pele
Pele
TheKingOfGames88
Pele
Level 35
God Stats
6W - 6L
1,467 SR
Queue Stats
46W - 67L
1,279 Elo+
Solo
Eset
Eset
TheZzakK
Eset
Level 126
God Stats
8W - 3L
1,349 SR
Queue Stats
204W - 230L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 3
6,742
562
3,845
8,783
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

13
8 / 0 / 5
8,246
687
4,640
7,041
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 4
5,710
476
3,651
7,811
5,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
j0sH_YkPz
Cupid
9
2 / 0 / 3
6,202
517
3,303
5,487
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
safegarf
Anubis
11
6 / 3 / 4
7,553
629
9,209
7,508
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 2 / 1
5,243
437
4,791
6,633
2,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
BackStreetKoi
King Arthur
10
1 / 5 / 0
6,092
508
5,560
9,085
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
Slayatron
Baba Yaga
10
3 / 4 / 2
6,104
509
5,192
8,758
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 5 / 1
5,902
492
5,066
11,886
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
9
0 / 2 / 1
5,194
433
2,168
8,033
4,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
8
8
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
3
1.75
L
Neith
 
Neith
1
2
1
0.75
L
King Arthur
BackStreetKoi
King Arthur
1
5
0
0.2
W
8
0
5
10.5
L
Baba Yaga
Slayatron
Baba Yaga
3
4
2
1
W
0
3
4
0.67
L
3
5
1
0.7
L
Eset
0
2
1
0.25
W
Cupid
j0sH_YkPz
Cupid
2
0
3
3.5
W
Anubis
safegarf
Anubis
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
22,777
36,630
Taken
44,395
18,253
Mitigated
17,274
13,609
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,845
1,767
195
3,286
8,783
4,892
0
652
7,662
0
37,780
L
Neith
 
Neith
4,791
1,574
306
1,663
6,633
2,033
0
2,339
4,294
0
25,903
L
King Arthur
BackStreetKoi
King Arthur
5,560
894
0
1,854
9,085
4,494
0
1,280
7,342
0
36,958
W
4,640
1,206
0
2,880
7,041
2,636
0
868
6,099
0
43,777
L
Baba Yaga
Slayatron
Baba Yaga
5,192
688
0
1,293
8,758
2,814
0
3,696
5,062
29,340
0
W
3,651
703
384
983
7,811
5,320
26
2,643
5,168
16,922
0
L
5,066
1,223
0
1,861
11,886
3,517
0
3,516
8,262
0
32,300
L
Eset
2,168
414
385
814
8,033
4,416
0
2,029
6,004
28,980
0
W
Cupid
j0sH_YkPz
Cupid
3,303
2,145
115
2,897
5,487
1,690
734
1,289
4,198
0
25,951
W
Anubis
safegarf
Anubis
9,209
970
0
2,869
7,508
3,715
1,970
1,908
5,515
39,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
28,535
286
Minions Killed
246
0
Camps Cleared
0
1,094,197
Distance Traveled
1,004,868
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,742
562
66
6
0
212,326
3
L
Neith
5,243
437
46
4
0
193,751
0
L
King Arthur
6,092
508
51
4
0
186,739
0
W
Thor
8,246
687
86
7
0
255,431
0
L
Baba Yaga
6,104
509
38
3
0
193,850
0
W
Maui
5,710
476
21
2
0
216,691
1
L
Pele
5,902
492
59
5
0
233,974
0
L
Eset
5,194
433
52
4
0
196,554
3
W
Cupid
6,202
517
48
4
0
219,019
0
W
Anubis
7,553
629
65
5
0
190,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role