Player Matchup

Nemesis
Nemesis
Akiller-Ak
Nemesis
Level 100
God Stats
3W - 1L
1,605 SR
Queue Stats
101W - 101L
1,294 Elo+
Solo
Neith
Neith
YourFatherWantsU
Neith
Level 120
God Stats
49W - 41L
1,521 SR
Queue Stats
111W - 91L
1,325 Elo+
Solo
Aphrodite
Aphrodite
hithead169727
Aphrodite
Level 105
God Stats
11W - 10L
1,585 SR
Queue Stats
373W - 373L
1,389 Elo+
Solo
Nu Wa
Nu Wa
jeduardo_a12
Nu Wa
Level 108
God Stats
18W - 25L
1,350 SR
Queue Stats
141W - 156L
1,271 Elo+
Solo
Bellona
Bellona
jreapps
Bellona
Level 41
God Stats
8W - 9L
1,426 SR
Queue Stats
188W - 232L
1,199 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,296 Elo+

VS

Team Averages
Level 71
1,509 SR
1,200 Elo+
Loki
Loki
Enter_i_d_
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,351 Elo+
Solo
Anubis
Anubis
Shadow5oul98
Anubis
Level 125
God Stats
26W - 19L
1,584 SR
Queue Stats
205W - 227L
1,367 Elo+
Solo
Ganesha
Ganesha
phashizl
Ganesha
Level 84
God Stats
6W - 10L
1,460 SR
Queue Stats
76W - 85L
1,390 Elo+
Solo
Chaac
Chaac
xIrishEaglex
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
946 Elo+
Party 1
Rama
Rama
xX5OLD13RXx
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akiller-Ak
Nemesis
14
4 / 0 / 1
8,362
597
8,983
10,562
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 0
8,053
575
6,193
3,432
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
hithead169727
Aphrodite
12
1 / 0 / 2
7,311
522
5,545
8,767
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 3
6,780
484
6,801
2,898
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
jreapps
Bellona
12
1 / 3 / 1
7,293
521
5,130
12,373
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,934
424
1,743
9,596
3,062
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
0 / 2 / 0
7,060
504
5,752
11,454
5,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
phashizl
Ganesha
9
0 / 0 / 0
6,163
440
3,428
13,200
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 2 / 1
6,293
450
5,881
9,880
5,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 0
5,379
384
1,268
7,314
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Akiller-Ak
Nemesis
4
0
1
4.5
L
1
4
1
0.38
L
Anubis
0
2
0
0
W
3
0
0
3
W
Aphrodite
hithead169727
Aphrodite
1
0
2
2
W
1
0
3
2.5
W
Bellona
jreapps
Bellona
1
3
1
0.5
L
Ganesha
phashizl
Ganesha
0
0
0
0
L
2
2
1
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,652
Damage
18,072
38,032
Taken
51,444
17,661
Mitigated
25,915
17,844
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Akiller-Ak
Nemesis
8,983
4,949
0
2,227
10,562
3,885
0
1,770
8,792
0
75,238
L
1,743
532
0
1,456
9,596
3,062
0
449
9,147
0
22,687
L
Anubis
5,752
662
0
5,830
11,454
5,868
0
4,775
6,679
70,745
0
W
6,193
3,029
0
1,095
3,432
1,604
531
525
2,907
0
56,116
W
Aphrodite
hithead169727
Aphrodite
5,545
774
1,559
5,749
8,767
3,001
735
4,689
4,078
43,902
0
W
6,801
2,468
0
692
2,898
961
1,285
1,550
1,348
39,055
0
W
Bellona
jreapps
Bellona
5,130
1,639
0
6,522
12,373
8,210
1,302
0
12,373
0
41,564
L
Ganesha
phashizl
Ganesha
3,428
190
166
4,458
13,200
9,046
0
4,455
8,745
30,311
2,826
L
5,881
1,077
0
2,629
9,880
5,469
238
1,252
8,628
0
30,917
L
1,268
1,224
0
2,575
7,314
2,470
0
1,415
5,899
0
31,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
30,829
446
Minions Killed
302
0
Camps Cleared
0
1,343,418
Distance Traveled
1,170,309
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,362
597
126
9
0
317,554
2
L
Loki
5,934
424
54
4
0
230,659
2
L
Anubis
7,060
504
127
9
0
193,532
4
W
Neith
8,053
575
109
8
0
243,512
0
W
Aphrodite
7,311
522
85
6
0
258,470
1
W
Nu Wa
6,780
484
55
4
0
244,209
4
W
Bellona
7,293
521
71
5
0
279,673
0
L
Ganesha
6,163
440
17
1
0
241,214
5
L
Chaac
6,293
450
39
3
0
288,853
1
L
Rama
5,379
384
65
5
0
216,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role