Player Matchup

Chaac
Chaac
C00KI--EZ
Chaac
Level 113
God Stats
4W - 5L
1,521 SR
Queue Stats
322W - 366L
1,387 Elo+
Solo
Skadi
Skadi
DRxFEELGOODxxx
Skadi
Level 128
God Stats
6W - 7L
1,547 SR
Queue Stats
445W - 543L
1,476 Elo+
Party 2
Bacchus
Bacchus
MuttDevil
Bacchus
Level 101
God Stats
34W - 36L
1,548 SR
Queue Stats
348W - 420L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
Palmpilot7133
Zhong Kui
Level 107
God Stats
2W - 1L
1,578 SR
Queue Stats
164W - 218L
1,430 Elo+
Party 2
Pele
Pele
killyouwithpeen
Pele
Level 35
God Stats
35W - 26L
1,527 SR
Queue Stats
62W - 66L
1,369 Elo+
Party 2
Team Averages
Level 97
1,544 SR
1,427 Elo+

VS

Team Averages
Level 72
1,599 SR
1,460 Elo+
Horus
Horus
Area50Juan
Horus
Level 24
God Stats
2W - 1L
1,995 SR
Queue Stats
21W - 18L
1,380 Elo+
Party 1
Shiva
Shiva
Dafrom
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
KoffeeBawls
Nu Wa
Level 160
God Stats
5W - 3L
1,638 SR
Queue Stats
98W - 78L
1,511 Elo+
Party 1
Charybdis
Charybdis
Nikoglados
Charybdis
Level 108
God Stats
13W - 24L
1,361 SR
Queue Stats
228W - 241L
1,409 Elo+
Solo
Cerberus
Cerberus
Stick_smith
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C00KI--EZ
Chaac
17
2 / 4 / 1
10,978
523
11,808
18,709
15,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
13 / 4 / 5
12,299
586
22,944
18,032
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MuttDevil
Bacchus
17
3 / 3 / 14
11,977
570
13,005
21,367
21,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Palmpilot7133
Zhong Kui
16
3 / 4 / 7
10,840
516
14,968
20,948
13,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 6
11,569
551
12,232
15,388
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
1 / 4 / 4
9,313
443
6,804
22,666
11,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
Dafrom
Shiva
16
5 / 4 / 0
10,525
501
18,427
25,009
22,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 3 / 3
12,271
584
20,605
11,629
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Nikoglados
Charybdis
13
3 / 8 / 2
9,146
436
11,206
18,753
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Stick_smith
Cerberus
13
2 / 8 / 6
9,457
450
7,601
24,539
25,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
27
Kills
17
18
Deaths
27
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
1
4
4
0.75
W
Chaac
C00KI--EZ
Chaac
2
4
1
0.63
W
13
4
5
3.88
L
Shiva
Dafrom
Shiva
5
4
0
1.25
L
6
3
3
2.5
W
Bacchus
MuttDevil
Bacchus
3
3
14
3.33
L
Charybdis
Nikoglados
Charybdis
3
8
2
0.5
W
Zhong Kui
Palmpilot7133
Zhong Kui
3
4
7
1.63
L
Cerberus
Stick_smith
Cerberus
2
8
6
0.63
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,957
Damage
64,643
94,444
Taken
102,596
61,595
Mitigated
70,737
33,758
Healing
23,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,804
3,935
672
4,508
22,666
11,089
0
3,524
19,055
0
75,223
W
Chaac
C00KI--EZ
Chaac
11,808
2,044
0
7,096
18,709
15,141
1,169
1,953
16,756
0
79,925
W
22,944
10,411
0
2,247
18,032
5,748
1,735
8,336
9,696
29
91,373
L
Shiva
Dafrom
Shiva
18,427
3,842
360
7,074
25,009
22,381
341
5,155
18,724
949
78,774
L
20,605
3,831
0
1,146
11,629
4,994
880
5,168
6,461
119,270
0
W
Bacchus
MuttDevil
Bacchus
13,005
1,999
3,119
6,532
21,367
21,931
145
5,147
16,220
49,752
1,774
L
Charybdis
Nikoglados
Charybdis
11,206
4,459
375
5,481
18,753
6,763
0
6,773
11,980
0
66,935
W
Zhong Kui
Palmpilot7133
Zhong Kui
14,968
2,308
300
9,340
20,948
13,962
1,677
8,312
12,636
92,072
0
L
Cerberus
Stick_smith
Cerberus
7,601
1,380
0
4,372
24,539
25,510
137
7,181
17,358
31,506
0
W
12,232
2,396
0
5,124
15,388
4,813
2,888
5,407
9,981
0
81,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,663
Gold Earned
50,712
592
Minions Killed
582
0
Camps Cleared
0
1,957,575
Distance Traveled
1,833,875
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,313
443
104
5
0
402,993
1
W
Chaac
10,978
523
144
7
0
351,208
1
W
Skadi
12,299
586
126
6
0
379,570
0
L
Shiva
10,525
501
133
6
0
354,638
4
L
Nu Wa
12,271
584
179
9
0
378,239
3
W
Bacchus
11,977
570
59
3
0
436,174
5
L
Charybdis
9,146
436
115
5
0
325,971
7
W
Zhong Kui
10,840
516
148
7
0
351,470
5
L
Cerberus
9,457
450
51
2
0
372,034
0
W
Pele
11,569
551
115
5
0
439,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role