Player Matchup

Odin
Odin
Spartatown
Odin
Level 142
God Stats
19W - 18L
1,571 SR
Queue Stats
395W - 367L
1,645 Elo+
Solo
Ymir
Ymir
TiämäT
Ymir
Level 128
God Stats
1W - 2L
1,852 SR
Queue Stats
19W - 15L
1,716 Elo+
Party 1
Heimdallr
Heimdallr
Zanteau
Heimdallr
Level 159
God Stats
6W - 9L
1,785 SR
Queue Stats
47W - 37L
1,710 Elo+
Party 1
Khepri
Khepri
alexrodriguez86
Khepri
Level 108
God Stats
5W - 3L
1,552 SR
Queue Stats
193W - 77L
1,717 Elo+
Party 1
Yu Huang
Yu Huang
qNero
Yu Huang
Level 160
God Stats
1W - 0L
1,197 SR
Queue Stats
291W - 238L
1,647 Elo+
Solo
Team Averages
Level 139
1,592 SR
1,687 Elo+

VS

Team Averages
Level 138
1,602 SR
1,656 Elo+
Apollo
Apollo
HotAndCool
Apollo
Level 145
God Stats
2W - 2L
1,382 SR
Queue Stats
64W - 75L
1,633 Elo+
Solo
Chiron
Chiron
Jigzyo
Chiron
Level 160
God Stats
14W - 5L
1,802 SR
Queue Stats
984W - 742L
1,739 Elo+
Party 2
Bacchus
Bacchus
MrDÏzzy
Bacchus
Level 160
God Stats
4W - 4L
1,685 SR
Queue Stats
356W - 329L
1,604 Elo+
Solo
Fenrir
Fenrir
Suhlayerrrrr
Fenrir
Level 160
God Stats
6W - 7L
1,577 SR
Queue Stats
343W - 232L
1,721 Elo+
Party 2
Chang'e
Chang'e
WkeyWilly
Chang'e
Level 65
God Stats
5W - 7L
1,564 SR
Queue Stats
343W - 324L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 3
11,284
664
10,694
10,264
10,853
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
14
1 / 4 / 10
8,809
518
7,667
17,452
10,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Zanteau
Heimdallr
17
4 / 0 / 2
10,108
595
8,333
11,837
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 5
7,675
451
4,208
13,902
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
qNero
Yu Huang
15
3 / 1 / 5
9,267
545
14,279
5,680
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HotAndCool
Apollo
13
0 / 4 / 3
8,251
485
8,226
15,690
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Jigzyo
Chiron
14
2 / 3 / 3
8,768
516
10,311
12,282
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
MrDÏzzy
Bacchus
10
1 / 5 / 3
7,240
426
5,931
17,239
17,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
17
5 / 1 / 2
9,708
571
9,494
14,464
7,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
WkeyWilly
Chang'e
15
0 / 5 / 0
9,084
534
4,431
12,078
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
8
8
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
HotAndCool
Apollo
0
4
3
0.38
L
Chiron
Jigzyo
Chiron
2
3
3
1.17
L
Bacchus
MrDÏzzy
Bacchus
1
5
3
0.5
W
9
0
3
10.5
L
Fenrir
5
1
2
6
W
Ymir
1
4
10
1.5
L
Chang'e
WkeyWilly
Chang'e
0
5
0
0
W
Heimdallr
Zanteau
Heimdallr
4
0
2
5
W
1
3
5
1.17
W
Yu Huang
qNero
Yu Huang
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,181
Damage
38,393
59,135
Taken
71,753
43,419
Mitigated
40,356
17,519
Healing
27,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
HotAndCool
Apollo
8,226
5,512
0
6,914
15,690
5,671
0
3,572
12,118
0
65,825
L
Chiron
Jigzyo
Chiron
10,311
4,407
1,022
3,040
12,282
5,338
0
7,247
5,035
0
78,733
L
Bacchus
MrDÏzzy
Bacchus
5,931
1,324
0
4,066
17,239
17,192
0
9,584
7,655
19,862
1,578
W
10,694
3,005
0
612
10,264
10,853
0
3,390
6,605
0
76,128
L
Fenrir
9,494
3,529
0
7,706
14,464
7,582
0
4,359
10,105
0
103,594
W
Ymir
7,667
1,629
452
7,942
17,452
10,740
0
1,408
16,028
74,709
0
L
Chang'e
WkeyWilly
Chang'e
4,431
111
176
4,204
12,078
4,573
0
1,673
10,405
58,772
0
W
Heimdallr
Zanteau
Heimdallr
8,333
4,265
0
6,186
11,837
5,200
0
1,197
10,640
0
96,846
W
4,208
1,266
0
1,098
13,902
14,108
0
1,743
12,159
15,530
2,115
W
Yu Huang
qNero
Yu Huang
14,279
2,012
0
1,229
5,680
2,518
22
1,908
3,710
79,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,143
Gold Earned
43,051
592
Minions Killed
580
0
Camps Cleared
0
1,757,152
Distance Traveled
1,684,656
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,251
485
116
7
0
311,916
3
L
Chiron
8,768
516
134
8
0
333,891
8
L
Bacchus
7,240
426
25
1
0
338,514
4
W
Odin
11,284
664
153
9
0
378,606
3
L
Fenrir
9,708
571
148
9
0
384,300
2
W
Ymir
8,809
518
119
7
0
356,556
1
L
Chang'e
9,084
534
157
9
0
316,035
1
W
Heimdallr
10,108
595
168
10
0
311,626
3
W
Khepri
7,675
451
18
1
0
364,981
2
W
Yu Huang
9,267
545
134
8
0
345,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role