Player Matchup

Hades
Hades
Platinum II
 
Hades
Platinum II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Ex07icKz
Danzaburou
Platinum IV
Level 157
God Stats
2W - 1L
1,640 SR
Queue Stats
42W - 42L
2,073 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
iDhiegow
Sun Wukong
Platinum I
Level 112
God Stats
17W - 16L
1,618 SR
Queue Stats
79W - 86L
2,002 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,586 SR
1,858 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,466 SR
1,686 MMR
Ymir
Ymir
Gold II
TheTallOne29741
Ymir
Gold II
Level 99
God Stats
0W - 1L
1,275 SR
Queue Stats
35W - 36L
1,619 MMR
Party 1
Nox
Nox
Gold I
TheWiseOne7544
Nox
Gold I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,606 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
TyrellTheWise1
Hou Yi
Platinum I
Level 160
God Stats
154W - 159L
1,624 SR
Queue Stats
857W - 928L
1,833 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
2 / 3 / 8
12,088
636
15,750
18,308
12,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Ex07icKz
Danzaburou
17
1 / 3 / 8
11,911
627
20,960
18,015
9,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
iDhiegow
Sun Wukong
19
7 / 2 / 3
12,725
670
14,231
23,598
26,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AtlasAh Muzen CabHorusAchillesBacchus

VS

Bans
ThorTyrBaron SamediScyllaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
12,687
668
8,935
21,160
33,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 6 / 2
11,297
595
8,617
14,726
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 2 / 3
12,036
633
24,994
21,341
11,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
10
Kills
8
8
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
8
2
W
Danzaburou
Ex07icKz
Danzaburou
1
3
8
1.67
L
3
2
5
2.75
L
1
6
2
0.33
L
4
2
3
2.75
W
Sun Wukong
iDhiegow
Sun Wukong
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,941
Damage
42,546
59,921
Taken
57,227
49,033
Mitigated
52,741
13,736
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,750
1,001
807
5,833
18,308
12,728
177
5,757
12,551
43,118
0
W
Danzaburou
Ex07icKz
Danzaburou
20,960
8,567
0
3,496
18,015
9,873
1,446
6,150
11,865
0
69,818
L
8,935
1,847
0
5,772
21,160
33,591
0
6,191
14,969
22,871
0
L
8,617
863
0
2,249
14,726
7,212
0
5,039
9,687
44,852
0
L
24,994
15,149
0
9,975
21,341
11,938
196
4,697
16,644
0
64,596
W
Sun Wukong
iDhiegow
Sun Wukong
14,231
2,172
0
3,600
23,598
26,432
720
6,266
17,332
0
49,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
36,020
221
Minions Killed
193
12
Camps Cleared
4
1,004,252
Distance Traveled
989,865
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,088
636
66
3
2
332,132
2
W
Danzaburou
11,911
627
107
6
4
305,508
6
L
Ymir
12,687
668
14
1
0
337,636
4
L
Nox
11,297
595
85
4
3
330,541
4
L
Hou Yi
12,036
633
94
5
1
321,688
0
W
Sun Wukong
12,725
670
48
3
6
366,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role