Player Matchup

Anhur
Anhur
LompeGarcia
Anhur
Level 85
God Stats
0W - 5L
1,372 SR
Queue Stats
62W - 60L
1,429 Elo+
Solo
Yu Huang
Yu Huang
TwoAutumn
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,098 Elo+
Party 2
Nemesis
Nemesis
UnicornUdders
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,098 Elo+
Party 2
Thor
Thor
ViciousTragic
Thor
Level 154
God Stats
2W - 2L
1,550 SR
Queue Stats
140W - 156L
1,494 Elo+
Solo
Sobek
Sobek
forestking96
Sobek
Level 61
God Stats
20W - 19L
1,627 SR
Queue Stats
157W - 203L
1,473 Elo+
Solo
Team Averages
Level 66
1,510 SR
1,319 Elo+

VS

Team Averages
Level 66
1,503 SR
1,259 Elo+
Neith
Neith
Aleman_225
Neith
Level 41
God Stats
1W - 2L
1,537 SR
Queue Stats
2W - 6L
1,208 Elo+
Party 1
Cernunnos
Cernunnos
Fly_October69
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,095 Elo+
Party 1
Hel
Hel
RatchetPabs77
Hel
Level 67
God Stats
1W - 0L
1,392 SR
Queue Stats
40W - 59L
1,423 Elo+
Party 3
Merlin
Merlin
UncleScottson
Merlin
Level 69
God Stats
23W - 30L
1,576 SR
Queue Stats
23W - 30L
1,437 Elo+
Party 3
Hercules
Hercules
Yeard1980
Hercules
Level 127
God Stats
1W - 0L
1,510 SR
Queue Stats
2W - 7L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,383
671
1,145
9,516
3,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
TwoAutumn
Yu Huang
14
1 / 2 / 1
7,429
675
8,270
9,180
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
14
1 / 4 / 1
7,988
726
5,855
11,207
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 1 / 2
7,343
668
5,513
9,578
6,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 1
7,624
693
5,075
14,611
16,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 1 / 7
8,058
733
6,293
6,319
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Fly_October69
Cernunnos
13
0 / 0 / 3
7,225
657
7,528
7,072
3,296
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 6
8,258
751
4,915
5,745
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 0 / 10
9,235
840
11,288
5,337
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Yeard1980
Hercules
16
6 / 1 / 4
8,601
782
11,338
14,980
8,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
2
Kills
14
14
Deaths
2
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
7
6.5
W
Cernunnos
Fly_October69
Cernunnos
0
0
3
1.5
L
0
5
0
0
W
1
0
6
4
L
Yu Huang
TwoAutumn
Yu Huang
1
2
1
0.75
W
4
0
10
9
L
Nemesis
1
4
1
0.38
L
0
1
2
1
W
Hercules
Yeard1980
Hercules
6
1
4
8
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,858
Damage
41,362
54,092
Taken
39,453
35,264
Mitigated
20,118
7,020
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,293
1,915
0
2,149
6,319
3,156
318
2,695
3,624
0
18,153
W
Cernunnos
Fly_October69
Cernunnos
7,528
2,578
0
1,930
7,072
3,296
145
2,873
4,199
0
23,374
L
1,145
378
0
827
9,516
3,310
670
2,950
6,566
0
22,334
W
4,915
312
5,344
4,727
5,745
2,607
205
2,018
3,727
27,171
0
L
Yu Huang
TwoAutumn
Yu Huang
8,270
949
0
360
9,180
3,330
0
3,172
6,008
24,624
0
W
11,288
670
221
982
5,337
2,263
0
431
4,906
44,733
0
L
Nemesis
5,855
1,744
0
1,493
11,207
4,705
0
3,158
8,049
0
34,216
L
5,513
358
0
380
9,578
6,943
0
2,070
7,508
0
26,361
W
Hercules
Yeard1980
Hercules
11,338
3,049
0
5,510
14,980
8,796
0
5,328
9,652
0
21,645
L
5,075
56
207
3,753
14,611
16,976
124
4,853
9,758
12,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,767
Gold Earned
41,377
205
Minions Killed
207
0
Camps Cleared
0
1,112,016
Distance Traveled
1,192,945
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,058
733
25
2
0
225,654
0
W
Cernunnos
7,225
657
33
3
0
233,575
3
L
Anhur
7,383
671
47
4
0
203,280
3
W
Hel
8,258
751
51
5
0
245,633
4
L
Yu Huang
7,429
675
44
4
0
217,387
1
W
Merlin
9,235
840
74
7
0
240,299
1
L
Nemesis
7,988
726
62
6
0
231,487
1
L
Thor
7,343
668
32
3
0
217,954
3
W
Hercules
8,601
782
24
2
0
247,784
4
L
Sobek
7,624
693
20
2
0
241,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role