Player Matchup

Fenrir
Fenrir
PowerRangerGris
Fenrir
Level 123
God Stats
4W - 3L
1,511 SR
Queue Stats
82W - 87L
1,485 Elo+
Solo
Medusa
Medusa
lighting 5nake
Medusa
Level 101
God Stats
3W - 3L
1,682 SR
Queue Stats
29W - 28L
1,580 Elo+
Solo
Nox
Nox
thajokerrr3
Nox
Level 120
God Stats
22W - 23L
1,511 SR
Queue Stats
296W - 307L
1,518 Elo+
Solo
Team Averages
Level 115
1,568 SR
1,528 Elo+

VS

Team Averages
Level 86
1,528 SR
1,529 Elo+
Fenrir
Fenrir
JaviSoSuavey
Fenrir
Level 160
God Stats
5W - 3L
1,366 SR
Queue Stats
600W - 695L
1,367 Elo+
Solo
Amaterasu
Amaterasu
SleepingSnipes
Amaterasu
Level 44
God Stats
7W - 4L
1,634 SR
Queue Stats
79W - 44L
1,603 Elo+
Party 1
Anubis
Anubis
crackheadchicken
Anubis
Level 54
God Stats
11W - 8L
1,583 SR
Queue Stats
209W - 159L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,669
606
4,849
12,021
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 1
7,175
652
9,733
9,173
3,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 2
7,440
676
6,814
6,952
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 2 / 8
7,944
722
5,475
8,352
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Amaterasu
SleepingSnipes
Amaterasu
14
6 / 1 / 6
9,323
848
7,119
11,423
10,030
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 8
8,497
772
11,084
9,296
5,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
12
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
8
3.5
L
0
5
2
0.2
W
Amaterasu
SleepingSnipes
Amaterasu
6
1
6
9
W
3
0
8
7
L
2
4
1
0.63
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,396
Damage
23,678
28,146
Taken
29,071
13,973
Mitigated
20,598
2,707
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,475
754
0
2,397
8,352
4,892
0
2,278
6,074
0
13,913
L
4,849
834
0
1,262
12,021
8,371
0
5,449
6,402
0
11,854
W
Amaterasu
SleepingSnipes
Amaterasu
7,119
3,048
2,018
2,149
11,423
10,030
263
2,135
9,157
0
19,367
W
11,084
848
0
5,702
9,296
5,676
485
2,630
6,419
47,673
0
L
9,733
4,066
0
460
9,173
3,213
0
3,827
5,170
0
28,294
L
6,814
788
0
985
6,952
2,389
0
2,494
4,298
29,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,284
Gold Earned
25,764
115
Minions Killed
134
6
Camps Cleared
6
573,801
Distance Traveled
634,955
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,944
722
25
2
1
193,448
3
L
Fenrir
6,669
606
17
2
0
203,101
2
W
Amaterasu
9,323
848
25
2
2
241,855
1
W
Anubis
8,497
772
84
8
3
199,652
5
L
Medusa
7,175
652
35
3
3
178,871
2
L
Nox
7,440
676
63
6
3
191,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role