Player Matchup

Rama
Rama
 
Rama
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
S O IVI E O N E
Baron Samedi
Level 142
God Stats
12W - 7L
1,742 SR
Queue Stats
206W - 149L
1,476 Elo+
Party 1
Cerberus
Cerberus
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Cerberus
Level 124
God Stats
5W - 3L
1,579 SR
Queue Stats
140W - 136L
1,439 Elo+
Party 1
Team Averages
Level 134
1,607 SR
1,472 Elo+

VS

Team Averages
Level 158
1,505 SR
1,530 Elo+
Thor
Thor
IRollThtDro
Thor
Level 156
God Stats
30W - 23L
1,439 SR
Queue Stats
390W - 350L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
PvoStyles
Danzaburou
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 198L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
TootieTheAsasin
Nu Wa
Level 159
God Stats
2W - 1L
1,576 SR
Queue Stats
66W - 66L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 6 / 1
7,249
659
4,981
15,353
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
S O IVI E O N E
Baron Samedi
12
1 / 4 / 4
7,536
685
9,531
12,101
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
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Cerberus
11
3 / 4 / 1
8,059
733
6,108
16,473
17,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
9,215
838
12,263
9,277
4,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
PvoStyles
Danzaburou
13
5 / 3 / 7
9,132
830
15,240
11,049
4,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 9
9,224
839
10,629
6,949
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
1
0.25
W
5
3
8
3
W
Danzaburou
PvoStyles
Danzaburou
5
3
7
2.83
L
Baron Samedi
S O IVI E O N E
Baron Samedi
1
4
4
0.75
W
4
0
9
8.5
L
Cerberus
xxxxdacxxxx
Cerberus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,620
Damage
38,132
43,927
Taken
27,275
28,217
Mitigated
11,798
13,165
Healing
3,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,981
4,215
0
4,529
15,353
5,212
0
2,707
12,421
0
27,783
W
12,263
1,436
0
640
9,277
4,054
0
4,773
4,504
0
27,508
W
Danzaburou
PvoStyles
Danzaburou
15,240
4,097
0
2,128
11,049
4,886
715
6,407
4,642
0
35,323
L
Baron Samedi
S O IVI E O N E
Baron Samedi
9,531
729
2,025
3,347
12,101
5,828
0
2,957
8,963
27,257
0
W
10,629
4,283
0
250
6,949
2,858
1,638
4,729
2,220
29,045
0
L
Cerberus
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Cerberus
6,108
288
0
3,264
16,473
17,177
0
4,728
11,415
18,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,844
Gold Earned
27,571
131
Minions Killed
130
2
Camps Cleared
8
576,435
Distance Traveled
629,618
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,249
659
66
6
0
183,461
2
W
Thor
9,215
838
32
3
3
210,351
3
W
Danzaburou
9,132
830
48
4
3
211,023
0
L
Baron Samedi
7,536
685
30
3
1
181,632
3
W
Nu Wa
9,224
839
50
5
2
208,244
1
L
Cerberus
8,059
733
35
3
1
211,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role