Player Matchup

Aphrodite
Aphrodite
BrennAndCo
Aphrodite
Level 109
God Stats
5W - 1L
1,746 SR
Queue Stats
24W - 23L
1,415 Elo+
Solo
Da Ji
Da Ji
KarenReportd
Da Ji
Level 147
God Stats
6W - 3L
1,693 SR
Queue Stats
102W - 120L
1,472 Elo+
Solo
Chaac
Chaac
Kraken9007
Chaac
Level 106
God Stats
3W - 12L
1,391 SR
Queue Stats
100W - 158L
1,390 Elo+
Party 1
Jing Wei
Jing Wei
mersenario21
Jing Wei
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 58L
1,467 Elo+
Solo
Odin
Odin
xKiNgXxREAPERx
Odin
Level 125
God Stats
0W - 2L
1,267 SR
Queue Stats
82W - 114L
1,451 Elo+
Party 1
Team Averages
Level 119
1,519 SR
1,439 Elo+

VS

Team Averages
Level 100
1,546 SR
1,458 Elo+
Sobek
Sobek
RoyalStallion
Sobek
Level 61
God Stats
5W - 2L
1,570 SR
Queue Stats
18W - 19L
1,430 Elo+
Party 2
Medusa
Medusa
SpudScallops
Medusa
Level 112
God Stats
7W - 5L
1,474 SR
Queue Stats
25W - 25L
1,528 Elo+
Solo
Freya
Freya
Stinger554
Freya
Level 103
God Stats
3W - 2L
1,424 SR
Queue Stats
28W - 38L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WinterHuntsman
Tsukuyomi
Level 141
God Stats
15W - 7L
1,687 SR
Queue Stats
396W - 414L
1,481 Elo+
Solo
Mulan
Mulan
dirtierloki
Mulan
Level 81
God Stats
3W - 1L
1,573 SR
Queue Stats
8W - 7L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrennAndCo
Aphrodite
13
0 / 4 / 1
6,657
666
3,824
8,372
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
2 / 3 / 1
6,927
693
8,068
10,329
4,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
13
1 / 4 / 0
6,876
688
9,018
13,634
8,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
mersenario21
Jing Wei
14
0 / 1 / 3
7,433
743
4,091
7,433
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 3
6,644
664
4,118
12,200
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 12
8,159
816
7,163
8,980
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
13
1 / 1 / 6
7,214
721
5,693
4,004
2,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
15
6 / 0 / 10
8,145
815
11,807
9,415
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
WinterHuntsman
Tsukuyomi
15
8 / 0 / 7
8,465
847
15,059
10,722
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
0 / 2 / 9
6,822
682
5,142
8,281
5,494
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
3
Kills
18
18
Deaths
3
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BrennAndCo
Aphrodite
0
4
1
0.13
L
2
3
1
0.83
L
Chaac
1
4
0
0.25
W
3
0
12
9
W
Medusa
1
1
6
4
W
Freya
6
0
10
11
W
Tsukuyomi
WinterHuntsman
Tsukuyomi
8
0
7
11.5
W
0
2
9
2.25
L
Jing Wei
mersenario21
Jing Wei
0
1
3
1.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
44,864
51,968
Taken
41,402
28,387
Mitigated
28,048
12,137
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BrennAndCo
Aphrodite
3,824
360
3,271
2,963
8,372
4,322
0
4,086
4,171
17,808
0
L
8,068
984
0
475
10,329
4,917
0
3,110
6,736
0
15,867
L
Chaac
9,018
974
0
3,098
13,634
8,488
0
5,935
7,479
0
23,706
W
7,163
690
0
2,638
8,980
9,711
54
1,808
7,012
21,209
0
W
Medusa
5,693
2,575
0
317
4,004
2,032
190
233
3,726
0
21,966
W
Freya
11,807
4,046
0
3,540
9,415
4,465
354
862
8,511
33,160
0
W
Tsukuyomi
WinterHuntsman
Tsukuyomi
15,059
3,496
0
3,874
10,722
6,346
45
355
10,165
0
32,346
W
5,142
865
0
640
8,281
5,494
84
566
7,635
0
14,403
L
Jing Wei
mersenario21
Jing Wei
4,091
3,084
0
1,434
7,433
3,327
0
1,712
5,639
0
29,616
L
4,118
791
0
896
12,200
7,333
0
4,127
7,818
0
14,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
38,805
186
Minions Killed
182
0
Camps Cleared
0
1,043,319
Distance Traveled
1,104,179
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,657
666
42
4
0
193,178
0
L
Da Ji
6,927
693
20
2
0
215,670
1
L
Chaac
6,876
688
35
4
0
230,853
2
W
Sobek
8,159
816
19
2
0
218,877
2
W
Medusa
7,214
721
49
5
0
209,325
3
W
Freya
8,145
815
41
4
0
220,211
3
W
Tsukuyomi
8,465
847
45
5
0
235,539
0
W
Mulan
6,822
682
28
3
0
220,227
0
L
Jing Wei
7,433
743
56
6
0
220,338
4
L
Odin
6,644
664
33
3
0
183,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role