Player Matchup

Chronos
Chronos
Platinum IV
 
Chronos
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond V
Steezy Music
Chaac
Diamond V
Level 128
God Stats
35W - 27L
1,656 SR
Queue Stats
224W - 204L
1,950 MMR
Party 1
Cthulhu
Cthulhu
Platinum IV
i WHOOP COP AS2
Cthulhu
Platinum IV
Level 143
God Stats
31W - 23L
1,628 SR
Queue Stats
447W - 434L
1,666 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,595 SR
1,705 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,621 SR
1,646 MMR
Mulan
Mulan
Silver I
MARIORDZ 25
Mulan
Silver I
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 18L
1,636 MMR
Solo
Kukulkan
Kukulkan
Gold III
xLaWbReAkInGx
Kukulkan
Gold III
Level 115
God Stats
6W - 4L
1,719 SR
Queue Stats
137W - 151L
1,671 MMR
Solo
Danzaburou
Danzaburou
Gold I
zakarul
Danzaburou
Gold I
Level 156
God Stats
53W - 38L
1,643 SR
Queue Stats
670W - 658L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
7 / 5 / 8
12,656
744
20,487
23,297
12,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 1 / 8
12,189
717
16,373
23,798
23,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

14
2 / 4 / 6
10,535
620
17,641
22,326
17,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothAresAtlasBaron SamediAh Muzen Cab

VS

Bans
Baba YagaChironHorusUllrShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
10,606
624
23,083
23,412
30,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xLaWbReAkInGx
Kukulkan
17
8 / 4 / 2
12,838
755
19,617
14,632
7,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
zakarul
Danzaburou
13
1 / 6 / 6
10,163
598
11,381
21,602
11,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
15
Kills
10
10
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
5
8
2.2
L
1
5
8
1
W
6
1
8
10
W
2
4
6
1.25
L
Kukulkan
xLaWbReAkInGx
Kukulkan
8
4
2
2.25
L
Danzaburou
zakarul
Danzaburou
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,501
Damage
54,081
69,421
Taken
59,646
53,450
Mitigated
48,793
23,071
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
20,487
9,094
639
6,271
23,297
12,600
2,179
5,671
17,083
53,282
5,348
L
23,083
2,857
0
4,069
23,412
30,099
0
13,219
8,588
0
36,793
W
16,373
4,033
0
12,097
23,798
23,225
490
6,557
16,618
0
39,267
W
17,641
1,600
903
3,161
22,326
17,625
255
7,593
14,290
40,727
0
L
Kukulkan
xLaWbReAkInGx
Kukulkan
19,617
2,437
0
2,852
14,632
7,415
0
9,360
4,466
48,533
0
L
Danzaburou
zakarul
Danzaburou
11,381
4,110
0
2,633
21,602
11,279
0
12,306
8,329
0
36,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,380
Gold Earned
33,607
166
Minions Killed
172
8
Camps Cleared
5
930,044
Distance Traveled
855,012
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,656
744
82
5
5
292,905
3
L
Mulan
10,606
624
40
2
1
289,094
3
W
Chaac
12,189
717
41
2
3
319,319
6
W
Cthulhu
10,535
620
43
3
0
317,820
3
L
Kukulkan
12,838
755
74
4
1
275,034
2
L
Danzaburou
10,163
598
58
3
3
290,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role