Player Matchup

Chernobog
Chernobog
D a f z o
Chernobog
Level 60
God Stats
2W - 1L
1,747 SR
Queue Stats
155W - 89L
1,672 Elo+
Party 2
Fenrir
Fenrir
Jungsito
Fenrir
Level 149
God Stats
45W - 33L
1,658 SR
Queue Stats
706W - 515L
1,635 Elo+
Party 2
Tyr
Tyr
Lovelyzhoot
Tyr
Level 123
God Stats
15W - 9L
1,585 SR
Queue Stats
465W - 322L
1,726 Elo+
Party 2
Maui
Maui
TotteryRat22749
Maui
Level 70
God Stats
6W - 3L
1,772 SR
Queue Stats
190W - 176L
1,614 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
princedom215
Morgan Le Fay
Level 160
God Stats
213W - 185L
1,646 SR
Queue Stats
972W - 966L
1,559 Elo+
Solo
Team Averages
Level 112
1,681 SR
1,641 Elo+

VS

Team Averages
Level 139
1,733 SR
1,723 Elo+
Ne Zha
Ne Zha
BodyModifierr
Ne Zha
Level 160
God Stats
123W - 103L
1,599 SR
Queue Stats
1,322W - 1,406L
1,550 Elo+
Solo
Ares
Ares
Orientems
Ares
Level 160
God Stats
27W - 3L
1,911 SR
Queue Stats
986W - 280L
1,794 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
applepaiii
Morgan Le Fay
Level 135
God Stats
5W - 7L
1,538 SR
Queue Stats
583W - 596L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
bishbop
Sun Wukong
Level 151
God Stats
13W - 6L
1,718 SR
Queue Stats
616W - 332L
1,819 Elo+
Party 1
Scylla
Scylla
ΑnarchyXShadow
Scylla
Level 90
God Stats
4W - 0L
1,899 SR
Queue Stats
92W - 15L
1,911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
D a f z o
Chernobog
15
0 / 3 / 4
10,044
1,004
5,044
13,768
6,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Jungsito
Fenrir
15
4 / 6 / 0
10,463
1,046
10,326
18,548
16,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 1 / 2
9,846
985
5,304
13,909
14,541
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 1 / 4
10,161
1,016
6,621
13,744
16,539
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
princedom215
Morgan Le Fay
15
1 / 4 / 3
9,861
986
10,450
13,870
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

191

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 9
10,670
1,067
12,625
12,179
8,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
16
2 / 1 / 11
11,053
1,105
11,500
8,590
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
applepaiii
Morgan Le Fay
16
1 / 0 / 9
10,397
1,040
9,810
4,404
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
bishbop
Sun Wukong
17
7 / 0 / 7
11,959
1,196
20,119
9,291
11,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 6
11,488
1,149
13,475
8,189
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
5
Kills
15
15
Deaths
5
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Chernobog
D a f z o
Chernobog
0
3
4
0.67
L
Fenrir
Jungsito
Fenrir
4
6
0
0.67
L
0
1
2
1
W
Ares
2
1
11
7.5
L
0
1
4
2
W
Morgan Le Fay
applepaiii
Morgan Le Fay
1
0
9
5.5
W
Sun Wukong
bishbop
Sun Wukong
7
0
7
10.5
L
Morgan Le Fay
princedom215
Morgan Le Fay
1
4
3
0.63
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,745
Damage
67,529
73,839
Taken
42,653
60,865
Mitigated
37,834
8,474
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,625
812
0
1,045
12,179
8,089
0
4,888
6,912
0
23,698
L
Chernobog
D a f z o
Chernobog
5,044
3,444
0
1,130
13,768
6,886
0
4,162
9,220
0
41,312
L
Fenrir
Jungsito
Fenrir
10,326
1,389
0
2,093
18,548
16,762
0
9,895
8,368
0
18,693
L
5,304
358
0
2,789
13,909
14,541
0
8,367
5,279
0
24,170
W
Ares
11,500
772
0
838
8,590
11,393
0
2,752
4,135
14,108
0
L
6,621
671
0
1,374
13,744
16,539
0
7,263
6,197
12,549
0
W
Morgan Le Fay
applepaiii
Morgan Le Fay
9,810
1,019
211
473
4,404
2,760
0
2,657
1,699
30,124
0
W
Sun Wukong
bishbop
Sun Wukong
20,119
3,039
0
1,806
9,291
11,427
0
3,302
5,868
0
29,706
L
Morgan Le Fay
princedom215
Morgan Le Fay
10,450
432
0
1,088
13,870
6,137
0
5,098
8,538
28,678
0
W
13,475
2,166
0
0
8,189
4,165
0
3,472
4,567
59,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,375
Gold Earned
55,567
202
Minions Killed
226
6
Camps Cleared
12
1,009,200
Distance Traveled
1,076,090
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,670
1,067
19
2
3
215,139
2
L
Chernobog
10,044
1,004
79
8
3
189,714
0
L
Fenrir
10,463
1,046
23
2
3
211,803
0
L
Tyr
9,846
985
47
5
0
229,102
1
W
Ares
11,053
1,105
6
1
0
222,985
1
L
Maui
10,161
1,016
11
1
0
199,088
1
W
Morgan Le Fay
10,397
1,040
41
4
6
213,147
1
W
Sun Wukong
11,959
1,196
19
2
1
230,285
3
L
Morgan Le Fay
9,861
986
42
4
0
179,493
0
W
Scylla
11,488
1,149
141
14
2
194,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role