Player Matchup

Thanatos
Thanatos
BoDiddily
Thanatos
Level 28
God Stats
4W - 2L
1,635 SR
Queue Stats
8W - 7L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
DMDeath
Kukulkan
Level 83
God Stats
16W - 2L
1,606 SR
Queue Stats
20W - 8L
1,544 Elo+
Party 1
Maui
Maui
TennisBallFade
Maui
Level 31
God Stats
2W - 2L
1,717 SR
Queue Stats
23W - 12L
1,544 Elo+
Party 1
Team Averages
Level 47
1,653 SR
1,520 Elo+

VS

Team Averages
Level 75
1,472 SR
1,256 Elo+
Artemis
Artemis
Gentle Koalas
Artemis
Level 10
God Stats
0W - 3L
1,415 SR
Queue Stats
0W - 6L
1,080 Elo+
Party 2
Ah Puch
Ah Puch
PolarHavoc18
Ah Puch
Level 118
God Stats
21W - 24L
1,419 SR
Queue Stats
46W - 67L
1,316 Elo+
Party 2
Maui
Maui
To4d16
Maui
Level 96
God Stats
7W - 5L
1,582 SR
Queue Stats
99W - 133L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoDiddily
Thanatos
15
6 / 4 / 3
10,432
695
9,024
16,599
9,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
DMDeath
Kukulkan
17
3 / 1 / 5
10,510
701
12,721
8,633
4,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 0 / 8
11,143
743
8,104
15,508
18,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
1 / 2 / 2
9,212
614
11,360
7,868
3,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
PolarHavoc18
Ah Puch
14
4 / 4 / 1
9,852
657
17,487
10,577
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Maui
To4d16
Maui
13
0 / 4 / 5
9,843
656
3,428
17,062
17,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
5
5
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BoDiddily
Thanatos
6
4
3
1.88
W
Kukulkan
DMDeath
Kukulkan
3
1
5
5.5
L
Artemis
1
2
2
1
L
Ah Puch
PolarHavoc18
Ah Puch
4
4
1
1.13
W
1
0
8
5
L
Maui
To4d16
Maui
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,849
Damage
32,275
40,740
Taken
35,507
33,448
Mitigated
25,292
13,734
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BoDiddily
Thanatos
9,024
2,296
0
7,188
16,599
9,854
0
10,633
5,966
0
16,815
W
Kukulkan
DMDeath
Kukulkan
12,721
1,286
634
1,645
8,633
4,651
944
5,330
3,303
62,457
0
L
Artemis
11,360
4,990
0
710
7,868
3,365
273
4,096
3,772
0
31,183
L
Ah Puch
PolarHavoc18
Ah Puch
17,487
317
0
2,424
10,577
4,204
0
7,472
3,105
51,183
0
W
8,104
1,428
0
4,267
15,508
18,943
0
5,975
9,533
24,816
0
L
Maui
To4d16
Maui
3,428
844
771
2,921
17,062
17,723
182
9,681
7,381
11,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
28,907
163
Minions Killed
140
8
Camps Cleared
4
836,096
Distance Traveled
802,221
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,432
695
20
1
4
261,512
2
W
Kukulkan
10,510
701
123
8
2
286,651
3
L
Artemis
9,212
614
43
3
1
261,659
0
L
Ah Puch
9,852
657
83
6
3
274,948
4
W
Maui
11,143
743
20
1
2
287,933
2
L
Maui
9,843
656
14
1
0
265,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role