Player Matchup

Bakasura
Bakasura
Dadich
Bakasura
Level 130
God Stats
3W - 1L
1,569 SR
Queue Stats
365W - 197L
1,678 Elo+
Party 1
Kukulkan
Kukulkan
DoctorHack
Kukulkan
Level 105
God Stats
13W - 0L
1,840 SR
Queue Stats
347W - 231L
1,615 Elo+
Party 1
Mulan
Mulan
EliteExpress
Mulan
Level 129
God Stats
3W - 2L
1,655 SR
Queue Stats
197W - 129L
1,731 Elo+
Party 1
Janus
Janus
McDrizzle
Janus
Level 153
God Stats
17W - 9L
1,671 SR
Queue Stats
494W - 339L
1,598 Elo+
Party 1
Chiron
Chiron
TomasDAtraiN7
Chiron
Level 49
God Stats
4W - 0L
1,549 SR
Queue Stats
60W - 31L
1,810 Elo+
Party 1
Team Averages
Level 113
1,657 SR
1,687 Elo+

VS

Team Averages
Level 100
1,602 SR
1,487 Elo+
Zhong Kui
Zhong Kui
Chemasake
Zhong Kui
Level 28
God Stats
5W - 7L
1,497 SR
Queue Stats
43W - 62L
1,387 Elo+
Party 3
Nike
Nike
IchigoLink
Nike
Level 141
God Stats
13W - 17L
1,512 SR
Queue Stats
218W - 253L
1,496 Elo+
Party 2
Loki
Loki
Jr Bacon Deluxe
Loki
Level 124
God Stats
36W - 48L
1,523 SR
Queue Stats
441W - 467L
1,457 Elo+
Party 2
Cerberus
Cerberus
LordValdi
Cerberus
Level 85
God Stats
3W - 1L
1,955 SR
Queue Stats
6W - 10L
1,484 Elo+
Party 3
Ullr
Ullr
SMsebas
Ullr
Level 123
God Stats
4W - 3L
1,524 SR
Queue Stats
113W - 100L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dadich
Bakasura
20
5 / 3 / 15
11,916
794
19,226
17,737
12,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
DoctorHack
Kukulkan
18
4 / 2 / 7
11,540
769
16,159
11,555
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 0 / 12
12,224
815
17,615
18,155
19,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
McDrizzle
Janus
20
6 / 1 / 11
13,000
867
19,387
10,023
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 2 / 8
12,023
802
11,740
11,844
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chemasake
Zhong Kui
17
2 / 9 / 5
10,349
690
15,495
23,674
15,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 2
10,041
669
10,477
16,549
18,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 3
10,001
667
5,271
15,321
7,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LordValdi
Cerberus
17
1 / 4 / 6
10,094
673
8,919
21,462
24,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
SMsebas
Ullr
18
2 / 4 / 3
10,590
706
10,121
18,009
8,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
25
Kills
8
8
Deaths
25
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Chemasake
Zhong Kui
2
9
5
0.5
W
Bakasura
Dadich
Bakasura
5
3
15
4.17
W
Kukulkan
DoctorHack
Kukulkan
4
2
7
3.75
W
6
0
12
12
L
1
5
2
0.4
L
2
3
3
1.17
L
Cerberus
LordValdi
Cerberus
1
4
6
1
W
Janus
McDrizzle
Janus
6
1
11
11.5
L
Ullr
SMsebas
Ullr
2
4
3
0.88
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,127
Damage
50,283
69,314
Taken
95,015
47,110
Mitigated
75,104
14,232
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Chemasake
Zhong Kui
15,495
1,888
0
3,228
23,674
15,339
0
6,188
15,631
39,654
0
W
Bakasura
Dadich
Bakasura
19,226
10,615
0
2,684
17,737
12,293
2,004
6,972
10,563
0
32,599
W
Kukulkan
DoctorHack
Kukulkan
16,159
2,496
0
902
11,555
5,350
1,478
4,212
7,102
51,847
0
W
17,615
2,588
0
6,159
18,155
19,319
414
5,806
11,933
74
39,055
L
10,477
588
0
1,238
16,549
18,688
0
7,129
9,030
129
25,739
L
5,271
925
0
2,451
15,321
7,466
0
7,197
7,796
0
27,341
L
Cerberus
LordValdi
Cerberus
8,919
473
897
2,616
21,462
24,912
0
8,031
11,799
27,755
0
W
Janus
McDrizzle
Janus
19,387
1,867
0
250
10,023
4,787
1,808
3,836
6,094
79,249
0
L
Ullr
SMsebas
Ullr
10,121
3,820
0
240
18,009
8,699
331
7,075
9,498
0
46,918
W
11,740
6,114
1,413
2,824
11,844
5,361
3,508
3,662
7,741
0
45,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,703
Gold Earned
51,075
389
Minions Killed
283
0
Camps Cleared
0
1,725,990
Distance Traveled
1,524,589
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,349
690
60
4
0
273,620
1
W
Bakasura
11,916
794
39
3
0
369,347
3
W
Kukulkan
11,540
769
71
5
0
340,372
0
W
Mulan
12,224
815
52
3
0
376,832
4
L
Nike
10,041
669
44
3
0
325,502
0
L
Loki
10,001
667
31
2
0
357,199
3
L
Cerberus
10,094
673
46
3
0
286,668
3
W
Janus
13,000
867
139
9
0
320,990
0
L
Ullr
10,590
706
102
7
0
281,600
3
W
Chiron
12,023
802
88
6
0
318,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role