Player Matchup

Hun Batz
Hun Batz
CountBleck777
Hun Batz
Level 134
God Stats
7W - 13L
1,399 SR
Queue Stats
419W - 381L
1,517 Elo+
Solo
Chang'e
Chang'e
GirlGuanWild
Chang'e
Level 160
God Stats
27W - 27L
1,621 SR
Queue Stats
430W - 420L
1,538 Elo+
Solo
Kukulkan
Kukulkan
TITAN-JackBleiz
Kukulkan
Level 122
God Stats
0W - 2L
1,115 SR
Queue Stats
202W - 220L
1,517 Elo+
Solo
Hel
Hel
feastgodcash
Hel
Level 121
God Stats
35W - 35L
1,574 SR
Queue Stats
204W - 181L
1,533 Elo+
Solo
Jing Wei
Jing Wei
killerj856
Jing Wei
Level 108
God Stats
3W - 3L
1,527 SR
Queue Stats
63W - 54L
1,470 Elo+
Solo
Team Averages
Level 129
1,447 SR
1,515 Elo+

VS

Team Averages
Level 104
1,617 SR
1,474 Elo+
Mulan
Mulan
AsunaIsMommy
Mulan
Level 88
God Stats
7W - 3L
1,524 SR
Queue Stats
519W - 487L
1,496 Elo+
Solo
Thor
Thor
FatalVengeance9
Thor
Level 102
God Stats
12W - 7L
1,620 SR
Queue Stats
219W - 203L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
Hooded Wizrd
Cernunnos
Level 111
God Stats
2W - 1L
1,648 SR
Queue Stats
263W - 250L
1,444 Elo+
Party 1
Hera
Hera
SparerFir453
Hera
Level 117
God Stats
5W - 3L
1,647 SR
Queue Stats
196W - 188L
1,437 Elo+
Party 1
Geb
Geb
XxTVicker08xX
Geb
Level 100
God Stats
12W - 9L
1,646 SR
Queue Stats
79W - 75L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CountBleck777
Hun Batz
13
1 / 3 / 3
8,180
454
5,210
13,194
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
GirlGuanWild
Chang'e
16
2 / 0 / 0
9,918
551
10,913
10,290
8,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
11
1 / 5 / 1
7,483
416
6,592
8,853
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 1
7,811
434
3,031
12,224
9,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
killerj856
Jing Wei
16
0 / 2 / 1
9,264
515
2,406
13,419
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 0
10,568
587
6,064
15,674
9,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

17
4 / 0 / 2
9,831
546
5,459
11,925
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Hooded Wizrd
Cernunnos
17
2 / 1 / 2
10,667
593
10,787
8,313
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 2 / 6
9,734
541
10,884
9,366
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 5
8,770
487
6,535
11,544
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
13
13
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Hun Batz
CountBleck777
Hun Batz
1
3
3
0.83
W
4
0
2
5
L
Chang'e
GirlGuanWild
Chang'e
2
0
0
2
W
Cernunnos
Hooded Wizrd
Cernunnos
2
1
2
3
W
3
2
6
3
L
Kukulkan
1
5
1
0.3
W
3
0
5
5.5
L
1
3
1
0.5
L
Jing Wei
killerj856
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
39,729
57,980
Taken
56,822
33,000
Mitigated
30,899
26,754
Healing
22,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,064
543
0
7,838
15,674
9,248
726
8,834
6,107
0
95,027
L
Hun Batz
CountBleck777
Hun Batz
5,210
1,818
0
5,806
13,194
5,880
0
3,797
9,397
0
67,788
W
5,459
394
0
5,984
11,925
5,282
0
3,004
8,877
0
90,107
L
Chang'e
GirlGuanWild
Chang'e
10,913
981
66
6,229
10,290
8,722
288
421
9,869
79,577
0
W
Cernunnos
Hooded Wizrd
Cernunnos
10,787
4,045
0
3,953
8,313
3,716
0
1,057
7,256
0
106,771
W
10,884
2,889
0
819
9,366
3,952
815
3,662
5,704
76,618
0
L
Kukulkan
6,592
542
38
863
8,853
3,809
516
5,613
3,240
49,268
0
W
6,535
556
0
3,454
11,544
8,701
114
3,450
6,940
29,919
7,131
L
3,031
405
3,152
3,741
12,224
9,276
54
4,487
7,133
24,736
1,211
L
Jing Wei
killerj856
Jing Wei
2,406
2,078
0
6,859
13,419
5,313
0
2,462
10,957
0
78,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,656
Gold Earned
49,570
545
Minions Killed
664
0
Camps Cleared
0
1,615,329
Distance Traveled
1,778,700
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,568
587
188
10
0
336,309
7
L
Hun Batz
8,180
454
110
6
0
408,141
11
W
Thor
9,831
546
129
7
0
389,563
5
L
Chang'e
9,918
551
156
9
0
336,213
3
W
Cernunnos
10,667
593
178
10
0
324,267
1
W
Hera
9,734
541
135
8
0
336,001
3
L
Kukulkan
7,483
416
81
5
0
248,870
3
W
Geb
8,770
487
34
2
0
392,560
5
L
Hel
7,811
434
53
3
0
307,934
1
L
Jing Wei
9,264
515
145
8
0
314,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role