Player Matchup

Maui
Maui
BoooYaDead
Maui
Level 128
God Stats
2W - 3L
1,657 SR
Queue Stats
10W - 10L
1,633 Elo+
Party 1
Vulcan
Vulcan
Kenxzl
Vulcan
Level 66
God Stats
2W - 1L
1,547 SR
Queue Stats
2W - 7L
1,250 Elo+
Party 1
Izanami
Izanami
duerk
Izanami
Level 109
God Stats
3W - 0L
1,916 SR
Queue Stats
11W - 13L
1,562 Elo+
Party 1
Team Averages
Level 101
1,707 SR
1,482 Elo+

VS

Team Averages
Level 91
1,346 SR
1,402 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Shamanking121
Neith
Level 59
God Stats
2W - 5L
1,137 SR
Queue Stats
127W - 185L
1,354 Elo+
Party 2
Aphrodite
Aphrodite
jlmg
Aphrodite
Level 68
God Stats
1W - 4L
1,400 SR
Queue Stats
145W - 187L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
11,983
799
7,832
18,388
20,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Kenxzl
Vulcan
17
7 / 4 / 5
11,701
780
19,199
12,017
6,944
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
duerk
Izanami
15
7 / 5 / 3
11,186
746
19,138
16,557
9,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 5 / 8
9,719
648
14,352
21,632
18,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 6 / 5
10,307
687
8,686
15,370
6,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
jlmg
Aphrodite
15
4 / 5 / 5
10,238
683
11,775
19,340
9,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
16
Kills
11
12
Deaths
16
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
8
1.2
W
2
3
11
2.5
W
Vulcan
Kenxzl
Vulcan
7
4
5
2.38
L
5
6
5
1.25
W
Izanami
duerk
Izanami
7
5
3
1.7
L
Aphrodite
jlmg
Aphrodite
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,169
Damage
34,813
46,962
Taken
56,342
36,394
Mitigated
34,098
10,767
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,352
3,240
0
2,605
21,632
18,126
116
11,045
10,587
0
24,578
W
7,832
2,168
1,097
4,890
18,388
20,205
289
4,347
12,513
17,020
0
W
Vulcan
Kenxzl
Vulcan
19,199
5,717
0
3,283
12,017
6,944
1,003
3,216
8,413
47,675
0
L
8,686
4,643
0
1,775
15,370
6,161
0
6,351
9,019
0
27,631
W
Izanami
duerk
Izanami
19,138
9,778
0
1,497
16,557
9,245
1,233
4,310
11,902
108
64,197
L
Aphrodite
jlmg
Aphrodite
11,775
1,542
5,898
8,555
19,340
9,811
269
10,013
9,327
41,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,870
Gold Earned
30,264
162
Minions Killed
143
7
Camps Cleared
4
802,712
Distance Traveled
767,895
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,719
648
29
2
2
279,105
4
W
Maui
11,983
799
24
2
0
278,565
5
W
Vulcan
11,701
780
49
3
1
277,303
2
L
Neith
10,307
687
40
3
1
243,085
1
W
Izanami
11,186
746
89
6
6
246,844
2
L
Aphrodite
10,238
683
74
5
1
245,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role