Player Matchup

Neith
Neith
Ferloren
Neith
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Solo
Mercury
Mercury
Flyin9Nobody
Mercury
Level 137
God Stats
4W - 3L
1,537 SR
Queue Stats
242W - 224L
1,505 Elo+
Party 2
Hades
Hades
Flyin9Sloth
Hades
Level 45
God Stats
100W - 90L
1,545 SR
Queue Stats
191W - 185L
1,503 Elo+
Party 2
Ra
Ra
Heribertovite
Ra
Level 68
God Stats
105W - 102L
1,399 SR
Queue Stats
145W - 140L
1,450 Elo+
Solo
Sylvanus
Sylvanus
ronneyaires
Sylvanus
Level 143
God Stats
24W - 19L
1,554 SR
Queue Stats
276W - 311L
1,449 Elo+
Solo
Team Averages
Level 87
1,507 SR
1,482 Elo+

VS

Team Averages
Level 104
1,590 SR
1,526 Elo+
Ne Zha
Ne Zha
DeldricMcTacos
Ne Zha
Level 102
God Stats
57W - 43L
1,607 SR
Queue Stats
207W - 157L
1,563 Elo+
Party 1
Raijin
Raijin
Doni360live
Raijin
Level 157
God Stats
2W - 3L
1,309 SR
Queue Stats
71W - 72L
1,393 Elo+
Solo
Ares
Ares
Indoctious
Ares
Level 106
God Stats
26W - 6L
1,790 SR
Queue Stats
155W - 120L
1,595 Elo+
Party 1
Neith
Neith
MunchkinKat
Neith
Level 20
God Stats
55W - 36L
1,566 SR
Queue Stats
56W - 38L
1,517 Elo+
Party 1
Chaac
Chaac
TheLastFallen
Chaac
Level 136
God Stats
13W - 8L
1,679 SR
Queue Stats
261W - 219L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ferloren
Neith
10
1 / 2 / 2
4,978
711
4,035
4,986
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Flyin9Nobody
Mercury
10
0 / 3 / 3
5,090
727
2,656
6,391
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 1
5,461
780
3,732
8,560
4,647
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 1
4,590
656
1,409
1,980
757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
ronneyaires
Sylvanus
11
1 / 1 / 2
5,287
755
2,671
7,011
4,245
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
5,660
809
7,419
5,758
4,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
12
2 / 0 / 4
5,827
832
2,252
510
173
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 5
5,653
808
5,661
7,046
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 6
5,809
830
4,087
4,794
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 5
5,316
759
5,197
9,386
4,420
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
3
Kills
10
10
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Raijin
2
0
4
4
L
Neith
Ferloren
Neith
1
2
2
1
L
Mercury
Flyin9Nobody
Mercury
0
3
3
0.5
L
1
2
1
0.75
L
0
2
1
0.25
W
2
0
5
4.5
W
3
2
6
3
W
1
2
5
1.75
L
Sylvanus
ronneyaires
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,503
Damage
24,616
28,928
Taken
27,494
15,024
Mitigated
15,164
8,720
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,419
895
662
1,754
5,758
4,137
0
1,569
4,189
0
18,010
W
Raijin
2,252
419
87
131
510
173
410
105
405
14,125
0
L
Neith
Ferloren
Neith
4,035
1,569
0
734
4,986
2,317
0
1,866
3,120
0
7,319
L
Mercury
Flyin9Nobody
Mercury
2,656
621
0
33
6,391
3,058
0
1,106
5,285
0
13,870
L
3,732
224
27
3,244
8,560
4,647
0
2,400
6,160
18,656
0
L
1,409
385
31
21
1,980
757
0
623
1,357
2,427
526
W
5,661
200
0
892
7,046
4,447
0
1,902
5,144
11,532
0
W
4,087
1,912
0
623
4,794
1,987
103
1,565
3,229
0
9,504
W
5,197
618
327
3,016
9,386
4,420
278
2,344
7,042
0
14,318
L
Sylvanus
ronneyaires
Sylvanus
2,671
739
2,352
2,278
7,011
4,245
0
1,918
5,093
8,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
28,265
97
Minions Killed
102
0
Camps Cleared
0
575,010
Distance Traveled
750,896
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,660
809
24
3
0
166,176
3
W
Raijin
5,827
832
27
4
0
138,506
1
L
Neith
4,978
711
12
2
0
122,735
0
L
Mercury
5,090
727
24
3
0
147,586
0
L
Hades
5,461
780
43
6
0
140,244
1
L
Ra
4,590
656
6
1
0
43,985
2
W
Ares
5,653
808
15
2
0
153,654
1
W
Neith
5,809
830
14
2
0
139,703
0
W
Chaac
5,316
759
22
3
0
152,857
1
L
Sylvanus
5,287
755
12
2
0
120,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role