Player Matchup

King Arthur
King Arthur
AlphaSpeeder
King Arthur
Level 114
God Stats
18W - 20L
1,510 SR
Queue Stats
270W - 296L
1,535 Elo+
Party 1
Maui
Maui
LibraCero12
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,574 Elo+
Party 1
Jing Wei
Jing Wei
Rejuvious
Jing Wei
Level 157
God Stats
5W - 5L
1,416 SR
Queue Stats
51W - 63L
1,474 Elo+
Party 1
Awilix
Awilix
TearingDreams
Awilix
Level 120
God Stats
13W - 11L
1,569 SR
Queue Stats
278W - 296L
1,535 Elo+
Party 1
Hades
Hades
TheWavyGravy42
Hades
Level 156
God Stats
2W - 1L
1,698 SR
Queue Stats
260W - 297L
1,493 Elo+
Party 1
Team Averages
Level 115
1,539 SR
1,522 Elo+

VS

Team Averages
Level 79
1,473 SR
1,606 Elo+
Cabrakan
Cabrakan
Cyrip69
Cabrakan
Level 124
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 4L
1,700 Elo+
Party 2
Ishtar
Ishtar
GlidingGlacier
Ishtar
Level 48
God Stats
0W - 2L
1,575 SR
Queue Stats
4W - 4L
1,700 Elo+
Party 2
Sol
Sol
Jsmitshy
Sol
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
MinniPhinney54
Vulcan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,513 Elo+
Party 2
Nike
Nike
walfo6
Nike
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaSpeeder
King Arthur
11
5 / 0 / 1
7,037
704
6,108
7,401
4,945
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 2
5,368
537
1,419
8,171
4,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Rejuvious
Jing Wei
9
2 / 0 / 0
5,371
537
3,726
3,113
971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
6 / 0 / 1
6,418
642
4,295
5,143
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 2
6,412
641
2,444
5,053
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cyrip69
Cabrakan
9
0 / 5 / 0
5,160
516
3,614
8,579
5,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 0
4,357
436
1,729
4,309
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
4,650
465
3,489
4,216
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
4,587
459
1,383
5,111
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
walfo6
Nike
7
0 / 0 / 0
4,902
490
3,432
5,306
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
13
Kills
0
0
Deaths
13
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlphaSpeeder
King Arthur
5
0
1
5.5
L
Cabrakan
Cyrip69
Cabrakan
0
5
0
0
L
0
2
0
0
L
0
2
0
0
W
0
0
2
1
L
0
4
0
0
W
Jing Wei
Rejuvious
Jing Wei
2
0
0
2
W
6
0
1
6.5
W
0
0
2
1
L
Nike
walfo6
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
13,647
28,881
Taken
27,521
14,755
Mitigated
12,086
12,996
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlphaSpeeder
King Arthur
6,108
1,183
0
1,820
7,401
4,945
0
3,272
4,129
0
46,143
L
Cabrakan
Cyrip69
Cabrakan
3,614
1,011
0
1,345
8,579
5,121
0
0
8,579
33,272
0
L
1,729
1,075
0
1,552
4,309
1,233
0
0
4,309
0
18,646
L
3,489
2,050
0
1,484
4,216
1,157
0
1,151
3,065
25,927
564
W
1,419
352
927
2,877
8,171
4,274
0
3,011
5,160
15,024
0
L
1,383
382
0
500
5,111
2,017
0
2,444
2,667
24,506
0
W
Jing Wei
Rejuvious
Jing Wei
3,726
3,119
0
1,795
3,113
971
0
478
2,635
0
37,524
W
4,295
2,053
0
1,839
5,143
2,344
0
383
4,760
0
39,864
W
2,444
150
109
3,629
5,053
2,221
531
1,342
3,711
49,249
0
L
Nike
walfo6
Nike
3,432
370
0
1,844
5,306
2,558
0
268
5,038
0
17,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
23,656
371
Minions Killed
237
0
Camps Cleared
0
1,057,383
Distance Traveled
946,447
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,037
704
87
9
0
208,161
4
L
Cabrakan
5,160
516
79
8
0
178,174
3
L
Ishtar
4,357
436
46
5
0
208,424
0
L
Sol
4,650
465
60
6
0
185,627
0
W
Maui
5,368
537
43
4
0
194,334
0
L
Vulcan
4,587
459
40
4
0
172,105
4
W
Jing Wei
5,371
537
60
6
0
184,018
1
W
Awilix
6,418
642
77
8
0
255,833
1
W
Hades
6,412
641
104
10
0
215,037
1
L
Nike
4,902
490
12
1
0
202,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role