Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
HawkDelSol
Ares
Level 119
God Stats
14W - 24L
1,417 SR
Queue Stats
513W - 528L
1,522 Elo+
Party 2
Bastet
Bastet
King_Daxys
Bastet
Level 149
God Stats
4W - 1L
1,956 SR
Queue Stats
350W - 328L
1,529 Elo+
Party 1
Chang'e
Chang'e
Zxxis
Chang'e
Level 156
God Stats
17W - 12L
1,544 SR
Queue Stats
379W - 351L
1,522 Elo+
Party 1
Chiron
Chiron
zuez7986
Chiron
Level 160
God Stats
2W - 3L
1,458 SR
Queue Stats
117W - 147L
1,491 Elo+
Party 1
Team Averages
Level 139
1,575 SR
1,513 Elo+

VS

Team Averages
Level 109
1,650 SR
1,549 Elo+
Bastet
Bastet
Grim_reaper814
Bastet
Level 129
God Stats
20W - 18L
1,560 SR
Queue Stats
127W - 111L
1,545 Elo+
Party 3
Maui
Maui
RuMbLe98
Maui
Level 124
God Stats
5W - 2L
1,654 SR
Queue Stats
279W - 255L
1,519 Elo+
Solo
Cernunnos
Cernunnos
SmallMeatGamer
Cernunnos
Level 46
God Stats
22W - 12L
1,815 SR
Queue Stats
146W - 93L
1,625 Elo+
Solo
Tsukuyomi
Tsukuyomi
TouchMe_Sama77
Tsukuyomi
Level 116
God Stats
19W - 9L
1,658 SR
Queue Stats
215W - 186L
1,572 Elo+
Party 3
Xbalanque
Xbalanque
segun223
Xbalanque
Level 129
God Stats
14W - 12L
1,565 SR
Queue Stats
165W - 178L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 0 / 0
4,771
477
1,212
5,145
1,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 0
5,542
554
3,033
9,846
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
King_Daxys
Bastet
9
1 / 1 / 1
5,371
537
3,034
8,937
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Zxxis
Chang'e
9
0 / 1 / 0
5,138
514
2,033
6,797
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
zuez7986
Chiron
9
0 / 2 / 0
4,969
497
3,884
7,835
2,469
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,189
619
7,823
9,063
3,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
9
0 / 1 / 1
5,308
531
1,196
7,830
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
SmallMeatGamer
Cernunnos
11
1 / 0 / 1
6,299
630
5,858
5,274
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tsukuyomi
TouchMe_Sama77
Tsukuyomi
10
2 / 0 / 3
6,047
605
3,325
5,993
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
segun223
Xbalanque
10
2 / 0 / 0
5,845
585
5,523
5,106
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
2
1
0
2
L
1
3
0
0.33
L
Bastet
King_Daxys
Bastet
1
1
1
1.5
W
Maui
0
1
1
0.5
W
Cernunnos
SmallMeatGamer
Cernunnos
1
0
1
1.5
W
Tsukuyomi
TouchMe_Sama77
Tsukuyomi
2
0
3
3.5
L
Chang'e
Zxxis
Chang'e
0
1
0
0
W
Xbalanque
segun223
Xbalanque
2
0
0
2
L
Chiron
zuez7986
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,196
Damage
23,725
38,560
Taken
33,266
13,755
Mitigated
14,355
14,910
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,212
0
1,024
1,394
5,145
1,586
0
734
4,411
0
12,446
W
7,823
1,918
0
3,758
9,063
3,101
49
2,548
6,183
0
38,421
L
3,033
255
0
2,680
9,846
4,745
0
0
9,846
26,377
0
L
Bastet
King_Daxys
Bastet
3,034
1,042
0
4,402
8,937
2,980
0
187
8,750
0
31,092
W
Maui
1,196
401
56
3,083
7,830
5,248
50
279
7,551
17,429
1,529
W
Cernunnos
SmallMeatGamer
Cernunnos
5,858
3,355
0
3,334
5,274
2,251
0
1,583
3,691
0
57,309
W
Tsukuyomi
TouchMe_Sama77
Tsukuyomi
3,325
1,207
0
1,477
5,993
2,296
0
303
5,669
0
31,945
L
Chang'e
Zxxis
Chang'e
2,033
264
57
2,554
6,797
1,975
0
0
6,797
36,221
0
W
Xbalanque
segun223
Xbalanque
5,523
2,382
0
2,025
5,106
1,459
1,444
0
5,106
0
41,222
L
Chiron
zuez7986
Chiron
3,884
1,279
228
2,571
7,835
2,469
0
180
7,639
0
33,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,791
Gold Earned
29,688
300
Minions Killed
339
0
Camps Cleared
0
1,018,645
Distance Traveled
985,786
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,771
477
19
2
0
221,399
4
W
Bastet
6,189
619
65
7
0
210,500
3
L
Ares
5,542
554
79
8
0
192,262
4
L
Bastet
5,371
537
66
7
0
245,692
2
W
Maui
5,308
531
31
3
0
188,498
4
W
Cernunnos
6,299
630
97
10
0
174,949
4
W
Tsukuyomi
6,047
605
66
7
0
231,522
0
L
Chang'e
5,138
514
77
8
0
186,361
3
W
Xbalanque
5,845
585
80
8
0
180,317
2
L
Chiron
4,969
497
59
6
0
172,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role