Player Matchup

He Bo
He Bo
BeepBeepnShweep
He Bo
Level 102
God Stats
0W - 3L
1,367 SR
Queue Stats
67W - 66L
1,373 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Blimpppp
Kumbhakarna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 86L
1,237 Elo+
Party 1
Gilgamesh
Gilgamesh
Bourrby
Gilgamesh
Level 22
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 5L
1,458 Elo+
Party 1
Team Averages
Level 50
1,380 SR
1,356 Elo+

VS

Team Averages
Level 59
1,690 SR
1,544 Elo+
Thanatos
Thanatos
Bircheded
Thanatos
Level 108
God Stats
5W - 2L
1,624 SR
Queue Stats
69W - 82L
1,509 Elo+
Solo
Shiva
Shiva
DatsWatSheCed-
Shiva
Level 28
God Stats
15W - 9L
1,613 SR
Queue Stats
51W - 24L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DatsWhatSheJeff-
Ah Muzen Cab
Level 41
God Stats
4W - 3L
1,833 SR
Queue Stats
87W - 51L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
11,093
693
13,648
17,948
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Blimpppp
Kumbhakarna
15
2 / 4 / 4
11,143
696
8,446
28,257
43,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Bourrby
Gilgamesh
14
0 / 7 / 6
10,568
661
11,648
28,835
32,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bircheded
Thanatos
17
11 / 3 / 6
12,539
784
22,425
16,812
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
4 / 1 / 13
11,982
749
23,453
17,652
18,723
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
DatsWhatSheJeff-
Ah Muzen Cab
17
2 / 2 / 12
11,773
736
17,688
12,055
5,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
5
Kills
17
17
Deaths
6
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Thanatos
Bircheded
Thanatos
11
3
6
4.67
L
Kumbhakarna
Blimpppp
Kumbhakarna
2
4
4
1
L
Gilgamesh
Bourrby
Gilgamesh
0
7
6
0.43
W
4
1
13
10.5
W
Ah Muzen Cab
DatsWhatSheJeff-
Ah Muzen Cab
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,742
Damage
63,566
75,040
Taken
46,519
82,829
Mitigated
33,884
8,935
Healing
22,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,648
606
0
1,160
17,948
6,511
0
0
17,521
46,148
0
W
Thanatos
Bircheded
Thanatos
22,425
5,501
0
13,215
16,812
9,363
1,155
9,466
7,346
0
35,661
L
Kumbhakarna
Blimpppp
Kumbhakarna
8,446
540
157
1,987
28,257
43,996
0
0
27,552
20,506
0
L
Gilgamesh
Bourrby
Gilgamesh
11,648
1,968
2,354
3,277
28,835
32,322
0
190
28,276
666
33,332
W
23,453
2,274
328
3,201
17,652
18,723
310
9,224
8,428
0
53,732
W
Ah Muzen Cab
DatsWhatSheJeff-
Ah Muzen Cab
17,688
7,719
313
4,966
12,055
5,798
896
5,217
6,838
0
69,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
36,294
154
Minions Killed
182
2
Camps Cleared
11
896,015
Distance Traveled
995,715
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,093
693
85
5
2
287,633
1
W
Thanatos
12,539
784
26
2
3
324,459
2
L
Kumbhakarna
11,143
696
11
1
0
312,254
4
L
Gilgamesh
10,568
661
58
4
0
296,128
0
W
Shiva
11,982
749
57
4
2
356,776
1
W
Ah Muzen Cab
11,773
736
99
6
6
314,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role