Player Matchup

Achilles
Achilles
MaverikLegion
Achilles
Level 108
God Stats
29W - 7L
1,862 SR
Queue Stats
68W - 24L
1,724 Elo+
Party 1
Neith
Neith
Walkee6819
Neith
Level 21
God Stats
101W - 28L
1,787 SR
Queue Stats
102W - 29L
1,741 Elo+
Party 1
Yu Huang
Yu Huang
final judgemnt
Yu Huang
Level 133
God Stats
8W - 0L
1,920 SR
Queue Stats
98W - 28L
1,803 Elo+
Party 1
Team Averages
Level 87
1,857 SR
1,756 Elo+

VS

Team Averages
Level 79
1,519 SR
1,448 Elo+
Guan Yu
Guan Yu
Fatkitty13
Guan Yu
Level 55
God Stats
0W - 2L
1,317 SR
Queue Stats
88W - 123L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lucifer135
Morgan Le Fay
Level 154
God Stats
35W - 21L
1,660 SR
Queue Stats
401W - 337L
1,607 Elo+
Party 2
Chiron
Chiron
War_zombie83
Chiron
Level 29
God Stats
2W - 2L
1,580 SR
Queue Stats
44W - 29L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MaverikLegion
Achilles
15
4 / 2 / 7
12,830
713
18,465
17,834
20,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
18
4 / 3 / 7
13,012
723
17,547
17,114
8,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
16
4 / 3 / 8
11,685
649
19,982
16,057
7,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fatkitty13
Guan Yu
15
2 / 3 / 4
11,698
650
9,236
26,540
34,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
Lucifer135
Morgan Le Fay
18
4 / 2 / 4
11,865
659
20,982
15,386
7,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
14
2 / 7 / 4
10,912
606
10,309
21,708
12,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
8
8
Deaths
12
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Fatkitty13
Guan Yu
2
3
4
1.33
L
Morgan Le Fay
Lucifer135
Morgan Le Fay
4
2
4
3
W
Achilles
MaverikLegion
Achilles
4
2
7
3.75
W
Neith
4
3
7
2.5
L
Chiron
2
7
4
0.57
W
Yu Huang
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,994
Damage
40,527
51,005
Taken
63,634
36,222
Mitigated
54,181
10,507
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Fatkitty13
Guan Yu
9,236
1,471
2,174
9,058
26,540
34,080
260
6,443
20,097
0
17,425
L
Morgan Le Fay
Lucifer135
Morgan Le Fay
20,982
835
250
4,899
15,386
7,700
714
5,349
10,037
65,582
0
W
Achilles
MaverikLegion
Achilles
18,465
4,892
0
2,988
17,834
20,990
224
5,439
12,395
0
30,458
W
Neith
17,547
7,710
0
4,591
17,114
8,032
2,184
7,579
9,535
0
77,450
L
Chiron
10,309
3,343
1,860
3,412
21,708
12,401
712
8,666
13,025
0
37,527
W
Yu Huang
19,982
426
260
2,668
16,057
7,200
831
8,754
7,303
43,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
34,475
187
Minions Killed
172
8
Camps Cleared
7
993,829
Distance Traveled
909,722
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,698
650
16
1
0
301,340
6
L
Morgan Le Fay
11,865
659
97
5
2
320,355
3
W
Achilles
12,830
713
14
1
2
349,556
4
W
Neith
13,012
723
131
7
3
318,030
1
L
Chiron
10,912
606
59
3
5
288,027
5
W
Yu Huang
11,685
649
42
2
3
326,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role