Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Emit3
Lancelot
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 130L
1,535 Elo+
Solo
Achilles
Achilles
Pivity
Achilles
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,502 Elo+
Solo
Cliodhna
Cliodhna
WoodedSheet8340
Cliodhna
Level 160
God Stats
27W - 46L
1,494 SR
Queue Stats
1,692W - 1,846L
1,472 Elo+
Party 1
Discordia
Discordia
o EZ TARGET o
Discordia
Level 158
God Stats
13W - 12L
1,534 SR
Queue Stats
533W - 641L
1,483 Elo+
Party 1
Team Averages
Level 123
1,506 SR
1,499 Elo+

VS

Team Averages
Level 92
1,502 SR
1,476 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Ara Ara9003
Maui
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 81L
1,470 Elo+
Solo
Raijin
Raijin
PeytonAllen
Raijin
Level 128
God Stats
4W - 7L
1,269 SR
Queue Stats
351W - 394L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
RecklessRaichu
Sun Wukong
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 93L
1,447 Elo+
Solo
Bellona
Bellona
SweepoRoth
Bellona
Level 24
God Stats
2W - 0L
1,743 SR
Queue Stats
22W - 20L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 5 / 2
11,764
735
24,138
15,793
7,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Emit3
Lancelot
14
0 / 10 / 5
8,773
548
11,810
22,184
12,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Pivity
Achilles
18
2 / 6 / 4
9,806
613
14,559
29,221
36,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
17
2 / 6 / 4
10,313
645
17,911
19,311
10,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
o EZ TARGET o
Discordia
15
0 / 4 / 7
9,198
575
17,612
9,945
4,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
11 / 2 / 16
12,446
778
28,349
19,693
12,714
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 2 / 24
10,684
668
6,753
22,533
30,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
19
5 / 2 / 18
11,938
746
22,264
14,985
9,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
RecklessRaichu
Sun Wukong
20
6 / 2 / 18
12,321
770
16,545
23,964
27,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
SweepoRoth
Bellona
19
9 / 3 / 11
12,143
759
15,856
20,899
24,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
118
8
Kills
31
31
Deaths
11
22
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
2
1
W
Cernunnos
 
Cernunnos
11
2
16
9.5
W
0
2
24
6
L
Lancelot
Emit3
Lancelot
0
10
5
0.25
W
Raijin
5
2
18
7
L
Achilles
Pivity
Achilles
2
6
4
0.67
W
Sun Wukong
RecklessRaichu
Sun Wukong
6
2
18
7.5
W
Bellona
SweepoRoth
Bellona
9
3
11
4.83
L
Cliodhna
2
6
4
0.67
L
Discordia
o EZ TARGET o
Discordia
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,030
Damage
89,767
96,454
Taken
102,074
71,209
Mitigated
105,498
31,921
Healing
43,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
24,138
7,586
2,112
4,401
15,793
7,980
0
4,654
10,780
0
50,711
W
Cernunnos
 
Cernunnos
28,349
15,066
2,183
6,156
19,693
12,714
4,688
4,202
15,325
0
53,316
W
6,753
1,531
1,684
3,310
22,533
30,923
369
4,023
17,867
12,845
0
L
Lancelot
Emit3
Lancelot
11,810
1,368
449
3,241
22,184
12,767
0
5,228
16,576
0
19,436
W
Raijin
22,264
1,821
3,861
4,462
14,985
9,463
1,284
1,887
13,046
46,144
0
L
Achilles
Pivity
Achilles
14,559
2,380
1,792
11,520
29,221
36,089
0
10,415
17,606
0
21,666
W
Sun Wukong
RecklessRaichu
Sun Wukong
16,545
1,976
3,221
8,602
23,964
27,793
1,620
4,377
19,306
0
33,941
W
Bellona
SweepoRoth
Bellona
15,856
5,213
4,965
5,231
20,899
24,605
1,482
3,123
17,415
0
30,116
L
Cliodhna
17,911
518
1,969
4,178
19,311
10,090
0
4,092
14,513
0
33,251
L
Discordia
o EZ TARGET o
Discordia
17,612
265
1,586
673
9,945
4,283
0
3,046
6,713
30,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,854
Gold Earned
59,532
160
Minions Killed
199
0
Camps Cleared
0
1,462,260
Distance Traveled
1,539,129
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,764
735
66
4
0
253,732
1
W
Cernunnos
12,446
778
53
3
0
287,087
3
W
Maui
10,684
668
15
1
0
296,821
0
L
Lancelot
8,773
548
9
1
0
281,326
0
W
Raijin
11,938
746
66
4
0
303,221
0
L
Achilles
9,806
613
18
1
0
282,522
1
W
Sun Wukong
12,321
770
35
2
0
320,830
0
W
Bellona
12,143
759
30
2
0
331,170
2
L
Cliodhna
10,313
645
35
2
0
336,745
0
L
Discordia
9,198
575
32
2
0
307,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role