Player Matchup

Hades
Hades
Mex2klive420
Hades
Level 45
God Stats
9W - 8L
1,469 SR
Queue Stats
214W - 260L
1,358 Elo+
Solo
Maui
Maui
OverlordSaber
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,416 Elo+
Party 2
Mercury
Mercury
Reluxius
Mercury
Level 89
God Stats
2W - 2L
1,400 SR
Queue Stats
23W - 16L
1,557 Elo+
Solo
Artemis
Artemis
Sohashin
Artemis
Level 133
God Stats
10W - 18L
1,296 SR
Queue Stats
140W - 138L
1,483 Elo+
Party 2
Hera
Hera
iceangel13
Hera
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,574 Elo+
Solo
Team Averages
Level 69
1,433 SR
1,477 Elo+

VS

Team Averages
Level 60
1,384 SR
1,357 Elo+
Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
MeowTheCow
Persephone
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
MrNeverfail
Sun Wukong
Level 6
God Stats
2W - 5L
1,428 SR
Queue Stats
4W - 9L
1,378 Elo+
Party 1
Neith
Neith
WheelieKid
Neith
Level 8
God Stats
3W - 14L
1,019 SR
Queue Stats
6W - 18L
1,017 Elo+
Party 3
Sol
Sol
zkushiz
Sol
Level 40
God Stats
24W - 27L
1,473 SR
Queue Stats
87W - 119L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 23
14,135
1,087
9,158
15,232
15,214
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 1 / 35
14,701
1,131
7,588
18,464
31,698
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Reluxius
Mercury
20
7 / 3 / 26
13,920
1,071
22,402
16,425
10,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Sohashin
Artemis
20
21 / 3 / 16
15,140
1,165
48,365
20,499
13,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 0 / 26
14,336
1,103
25,298
12,539
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
1 / 13 / 6
12,167
936
8,739
29,204
14,542
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
MeowTheCow
Persephone
18
4 / 3 / 5
14,601
1,123
27,876
16,166
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
MrNeverfail
Sun Wukong
19
0 / 10 / 6
12,316
947
5,876
30,705
31,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
18
0 / 11 / 6
11,593
892
8,892
23,465
11,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
19
4 / 8 / 4
13,371
1,029
26,694
21,269
10,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
36
44
Kills
9
9
Deaths
45
126
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
13
6
0.31
L
Persephone
MeowTheCow
Persephone
4
3
5
2.17
W
5
2
23
8.25
L
Sun Wukong
MrNeverfail
Sun Wukong
0
10
6
0.3
W
5
1
35
22.5
W
Mercury
Reluxius
Mercury
7
3
26
6.67
W
Artemis
Sohashin
Artemis
21
3
16
9.67
L
Neith
0
11
6
0.27
W
6
0
26
19
L
Sol
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,811
Damage
78,077
83,159
Taken
120,809
77,655
Mitigated
75,587
18,505
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,739
2,237
72
1,145
29,204
14,542
0
9,580
19,624
0
23,697
L
Persephone
MeowTheCow
Persephone
27,876
1,481
0
1,959
16,166
6,958
0
4,903
11,260
66,956
0
W
9,158
1,496
3,169
3,071
15,232
15,214
0
9,908
5,324
24,135
0
L
Sun Wukong
MrNeverfail
Sun Wukong
5,876
807
0
3,058
30,705
31,574
0
12,284
18,421
0
25,433
W
7,588
2,227
1,248
2,721
18,464
31,698
0
10,594
7,870
12,293
0
W
Mercury
Reluxius
Mercury
22,402
9,056
0
568
16,425
10,020
0
8,612
7,813
0
46,266
W
Artemis
Sohashin
Artemis
48,365
36,521
0
7,168
20,499
13,304
0
15,159
5,340
0
77,691
L
Neith
8,892
4,206
0
1,421
23,465
11,943
0
7,246
16,219
0
26,020
W
25,298
6,834
0
560
12,539
7,419
0
8,190
4,349
57,940
0
L
Sol
26,694
8,807
0
4,149
21,269
10,570
0
8,028
13,241
64,306
5,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,232
Gold Earned
64,048
264
Minions Killed
252
9
Camps Cleared
7
1,275,694
Distance Traveled
1,090,602
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,167
936
31
2
1
233,421
0
L
Persephone
14,601
1,123
90
7
2
259,151
0
W
Hades
14,135
1,087
50
4
1
228,603
0
L
Sun Wukong
12,316
947
39
3
0
222,562
0
W
Maui
14,701
1,131
13
1
0
247,421
0
W
Mercury
13,920
1,071
55
4
4
289,844
0
W
Artemis
15,140
1,165
70
5
3
238,374
1
L
Neith
11,593
892
28
2
0
183,578
1
W
Hera
14,336
1,103
76
6
1
271,452
0
L
Sol
13,371
1,029
64
5
4
191,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role