Player Matchup

Poseidon
Poseidon
CipherChaos
Poseidon
Level 141
God Stats
3W - 2L
1,230 SR
Queue Stats
62W - 50L
1,552 Elo+
Party 1
Arachne
Arachne
GillaBeast
Arachne
Level 78
God Stats
88W - 64L
1,611 SR
Queue Stats
313W - 347L
1,480 Elo+
Solo
Nox
Nox
Hakson03
Nox
Level 142
God Stats
8W - 6L
1,669 SR
Queue Stats
366W - 370L
1,477 Elo+
Solo
Anhur
Anhur
KaiLunar
Anhur
Level 88
God Stats
2W - 2L
1,519 SR
Queue Stats
47W - 44L
1,557 Elo+
Party 1
Loki
Loki
NixTempestas
Loki
Level 109
God Stats
4W - 2L
1,320 SR
Queue Stats
49W - 43L
1,561 Elo+
Party 1
Team Averages
Level 112
1,470 SR
1,526 Elo+

VS

Team Averages
Level 111
1,489 SR
1,500 Elo+
Ishtar
Ishtar
 
Ishtar
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AnthonyIalacci
Tiamat
Level 150
God Stats
6W - 14L
1,367 SR
Queue Stats
617W - 609L
1,486 Elo+
Solo
Maui
Maui
FMx Progend
Maui
Level 155
God Stats
0W - 2L
1,348 SR
Queue Stats
262W - 264L
1,524 Elo+
Solo
Amaterasu
Amaterasu
FlashOfTheLeaf
Amaterasu
Level 123
God Stats
28W - 18L
1,621 SR
Queue Stats
609W - 603L
1,480 Elo+
Party 2
Fenrir
Fenrir
FrostyApple19
Fenrir
Level 65
God Stats
1W - 1L
1,606 SR
Queue Stats
231W - 238L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CipherChaos
Poseidon
14
8 / 0 / 3
9,523
635
10,519
6,779
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
GillaBeast
Arachne
13
2 / 2 / 9
7,961
531
10,289
14,015
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 9
9,336
622
8,058
6,808
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
KaiLunar
Anhur
13
2 / 0 / 5
8,323
555
4,266
5,691
2,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 2
10,132
675
11,443
10,155
4,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 4 / 0
6,878
459
2,199
8,070
2,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 2
7,468
498
4,245
8,699
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 1
6,446
430
1,057
12,915
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
FlashOfTheLeaf
Amaterasu
14
2 / 4 / 1
8,469
565
7,613
18,113
9,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 8 / 1
6,845
456
4,662
16,268
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
21
Kills
4
4
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
0
0
L
1
2
2
1
W
Poseidon
CipherChaos
Poseidon
8
0
3
9.5
L
0
3
1
0.17
L
Amaterasu
FlashOfTheLeaf
Amaterasu
2
4
1
0.63
L
1
8
1
0.19
W
Arachne
GillaBeast
Arachne
2
2
9
3.25
W
4
2
9
4.25
W
Anhur
KaiLunar
Anhur
2
0
5
4.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,575
Damage
19,776
43,448
Taken
64,065
17,908
Mitigated
32,339
14,639
Healing
21,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,199
1,193
0
685
8,070
2,500
0
2,779
5,255
0
45,581
L
4,245
635
0
2,996
8,699
3,654
0
3,218
5,381
64,668
0
W
Poseidon
CipherChaos
Poseidon
10,519
1,758
0
3,129
6,779
2,542
674
399
6,380
57,343
693
L
1,057
179
0
2,805
12,915
10,143
0
3,542
9,200
15,274
0
L
Amaterasu
FlashOfTheLeaf
Amaterasu
7,613
4,614
0
9,559
18,113
9,966
0
3,292
14,797
39
69,546
L
4,662
1,066
0
5,612
16,268
6,076
0
5,173
10,890
0
43,827
W
Arachne
GillaBeast
Arachne
10,289
7,251
0
5,128
14,015
5,882
108
2,353
11,662
0
54,614
W
8,058
863
0
1,422
6,808
3,293
343
1,341
5,467
65,040
0
W
Anhur
KaiLunar
Anhur
4,266
1,837
0
1,755
5,691
2,042
1,898
1,006
4,685
0
53,085
W
11,443
5,231
0
3,205
10,155
4,149
729
641
9,514
0
77,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
36,106
520
Minions Killed
451
0
Camps Cleared
0
1,499,621
Distance Traveled
1,411,153
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,878
459
83
6
0
265,659
4
L
Tiamat
7,468
498
120
8
0
281,455
1
W
Poseidon
9,523
635
70
5
0
313,964
5
L
Maui
6,446
430
38
3
0
291,796
0
L
Amaterasu
8,469
565
134
9
0
276,293
6
L
Fenrir
6,845
456
76
5
0
295,950
1
W
Arachne
7,961
531
71
5
0
334,387
8
W
Nox
9,336
622
131
9
0
276,662
4
W
Anhur
8,323
555
95
6
0
285,647
5
W
Loki
10,132
675
153
10
0
288,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role