Player Matchup

Tyr
Tyr
Angelominatori
Tyr
Level 43
God Stats
4W - 3L
1,728 SR
Queue Stats
48W - 48L
1,465 Elo+
Solo
Janus
Janus
SaintlGremory
Janus
Level 99
God Stats
2W - 5L
1,395 SR
Queue Stats
73W - 71L
1,458 Elo+
Party 3
Hachiman
Hachiman
ThatDude3
Hachiman
Level 39
God Stats
9W - 7L
1,635 SR
Queue Stats
148W - 168L
1,432 Elo+
Solo
Khepri
Khepri
TropicalYeti280
Khepri
Level 44
God Stats
2W - 1L
1,855 SR
Queue Stats
32W - 41L
1,419 Elo+
Party 3
Ne Zha
Ne Zha
xg0ose
Ne Zha
Level 98
God Stats
0W - 2L
1,285 SR
Queue Stats
58W - 57L
1,476 Elo+
Party 3
Team Averages
Level 65
1,579 SR
1,450 Elo+

VS

Team Averages
Level 85
1,593 SR
1,474 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AppleberyOG
Charybdis
Level 48
God Stats
2W - 1L
1,462 SR
Queue Stats
88W - 106L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
CommanderChunky
Amaterasu
Level 122
God Stats
8W - 7L
1,590 SR
Queue Stats
215W - 234L
1,452 Elo+
Solo
Ares
Ares
SilencedHaahaa
Ares
Level 142
God Stats
7W - 1L
1,745 SR
Queue Stats
528W - 522L
1,483 Elo+
Party 2
Da Ji
Da Ji
asdgas
Da Ji
Level 47
God Stats
5W - 3L
1,669 SR
Queue Stats
100W - 106L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 3
10,707
487
14,692
27,574
24,768
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 5 / 8
9,011
410
11,207
10,425
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
ThatDude3
Hachiman
14
1 / 6 / 6
9,044
411
10,737
16,732
7,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 3 / 6
8,467
385
4,393
20,475
23,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
xg0ose
Ne Zha
16
8 / 7 / 2
10,793
491
7,258
20,386
9,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 1 / 7
14,121
642
27,029
18,446
9,547
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
AppleberyOG
Charybdis
16
3 / 3 / 7
10,906
496
11,631
13,194
5,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
CommanderChunky
Amaterasu
19
6 / 2 / 6
12,568
571
12,778
23,018
22,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 9
9,406
428
9,446
14,334
18,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
asdgas
Da Ji
17
4 / 5 / 9
11,194
509
13,786
18,601
9,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
13
Kills
25
25
Deaths
13
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
1
7
13.5
L
4
4
3
1.38
W
Charybdis
AppleberyOG
Charybdis
3
3
7
2.17
W
Amaterasu
CommanderChunky
Amaterasu
6
2
6
4.5
L
0
5
8
0.8
W
2
2
9
3.25
L
Hachiman
ThatDude3
Hachiman
1
6
6
0.67
L
0
3
6
1
W
Da Ji
asdgas
Da Ji
4
5
9
1.7
L
Ne Zha
xg0ose
Ne Zha
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,287
Damage
74,670
95,592
Taken
87,593
68,794
Mitigated
66,419
13,940
Healing
36,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
27,029
14,984
0
10,500
18,446
9,547
2,902
4,438
13,722
159,021
0
L
14,692
2,927
0
5,964
27,574
24,768
0
8,965
18,609
120
68,829
W
Charybdis
AppleberyOG
Charybdis
11,631
8,638
0
5,994
13,194
5,944
972
3,313
9,709
0
82,938
W
Amaterasu
CommanderChunky
Amaterasu
12,778
5,524
0
11,172
23,018
22,554
618
1,761
21,205
0
90,580
L
11,207
113
0
577
10,425
4,537
0
6,348
4,077
61,971
0
W
9,446
601
0
1,179
14,334
18,893
117
2,529
11,667
31,141
5,218
L
Hachiman
ThatDude3
Hachiman
10,737
7,571
0
2,766
16,732
7,245
0
6,700
10,032
0
74,786
L
4,393
423
341
2,479
20,475
23,189
0
8,462
12,013
20,678
0
W
Da Ji
asdgas
Da Ji
13,786
3,238
0
7,254
18,601
9,481
563
3,138
15,227
0
85,509
L
Ne Zha
xg0ose
Ne Zha
7,258
533
0
1,813
20,386
9,055
0
5,299
15,087
0
79,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,022
Gold Earned
58,195
494
Minions Killed
661
0
Camps Cleared
0
2,052,369
Distance Traveled
2,009,943
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,121
642
220
10
0
415,347
4
L
Tyr
10,707
487
139
6
0
465,004
4
W
Charybdis
10,906
496
113
5
0
375,909
3
W
Amaterasu
12,568
571
158
7
0
389,965
11
L
Janus
9,011
410
114
5
0
416,737
4
W
Ares
9,406
428
51
2
0
374,858
3
L
Hachiman
9,044
411
103
5
0
373,438
1
L
Khepri
8,467
385
37
2
0
423,134
12
W
Da Ji
11,194
509
119
5
0
453,864
9
L
Ne Zha
10,793
491
101
5
0
374,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role