Player Matchup

Rama
Rama
BungeeGum116
Rama
Level 123
God Stats
8W - 9L
1,530 SR
Queue Stats
369W - 379L
1,467 Elo+
Solo
Sylvanus
Sylvanus
IISongbird22II
Sylvanus
Level 145
God Stats
52W - 44L
1,581 SR
Queue Stats
193W - 247L
1,444 Elo+
Party 1
Atlas
Atlas
JoseLxX
Atlas
Level 108
God Stats
6W - 2L
1,733 SR
Queue Stats
358W - 355L
1,532 Elo+
Solo
Lancelot
Lancelot
SKELLY444
Lancelot
Level 152
God Stats
10W - 5L
1,582 SR
Queue Stats
790W - 769L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
jellyResurrected
Yu Huang
Level 118
God Stats
3W - 7L
1,210 SR
Queue Stats
62W - 55L
1,504 Elo+
Solo
Team Averages
Level 129
1,527 SR
1,495 Elo+

VS

Team Averages
Level 101
1,506 SR
1,516 Elo+
Maui
Maui
DeathspankerJR
Maui
Level 104
God Stats
3W - 5L
1,403 SR
Queue Stats
66W - 65L
1,561 Elo+
Party 2
Horus
Horus
Doge2aMilly
Horus
Level 108
God Stats
3W - 1L
1,707 SR
Queue Stats
175W - 162L
1,559 Elo+
Solo
Skadi
Skadi
TnrNdrsn
Skadi
Level 81
God Stats
19W - 10L
1,635 SR
Queue Stats
201W - 187L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tyjumei
Cu Chulainn
Level 146
God Stats
2W - 9L
1,175 SR
Queue Stats
434W - 428L
1,406 Elo+
Solo
Hades
Hades
Wired5955
Hades
Level 67
God Stats
15W - 17L
1,609 SR
Queue Stats
327W - 356L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 4
13,103
624
14,872
19,016
9,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
15
1 / 6 / 7
9,422
449
8,115
21,301
17,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
JoseLxX
Atlas
18
6 / 4 / 2
11,729
559
11,980
14,044
14,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
SKELLY444
Lancelot
19
5 / 1 / 12
11,698
557
17,721
15,631
7,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 6
11,756
560
15,489
10,237
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
9,011
429
9,500
17,957
21,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 7 / 3
9,940
473
7,599
22,264
12,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
TnrNdrsn
Skadi
16
4 / 6 / 1
10,445
497
9,768
15,510
6,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Tyjumei
Cu Chulainn
16
5 / 7 / 0
10,755
512
14,947
22,726
17,347
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
Wired5955
Hades
16
2 / 4 / 1
9,746
464
12,887
19,843
10,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
27
Kills
13
13
Deaths
27
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
1
3
9
1.83
L
1
7
3
0.36
W
Sylvanus
1
6
7
0.75
W
Atlas
JoseLxX
Atlas
6
4
2
1.75
W
Lancelot
SKELLY444
Lancelot
5
1
12
11
L
Skadi
TnrNdrsn
Skadi
4
6
1
0.75
L
Cu Chulainn
Tyjumei
Cu Chulainn
5
7
0
0.71
L
Hades
Wired5955
Hades
2
4
1
0.63
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,177
Damage
54,701
80,229
Taken
98,300
55,157
Mitigated
68,250
22,929
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,872
11,864
0
10,259
19,016
9,354
2,854
3,970
15,046
0
114,219
L
9,500
3,547
555
2,301
17,957
21,263
58
7,224
10,693
30,291
11,378
L
7,599
4,732
1,669
3,704
22,264
12,641
58
8,271
13,693
0
81,786
W
Sylvanus
8,115
2,023
2,692
6,923
21,301
17,388
492
7,306
13,995
31,719
9,851
W
Atlas
JoseLxX
Atlas
11,980
4,064
0
585
14,044
14,801
0
727
13,317
66,535
0
W
Lancelot
SKELLY444
Lancelot
17,721
3,438
0
1,403
15,631
7,893
0
4,398
11,233
0
99,365
L
Skadi
TnrNdrsn
Skadi
9,768
6,019
0
2,310
15,510
6,024
818
1,866
13,644
0
97,137
L
Cu Chulainn
Tyjumei
Cu Chulainn
14,947
4,170
0
1,875
22,726
17,347
45
7,766
14,219
0
71,646
L
Hades
Wired5955
Hades
12,887
579
813
7,325
19,843
10,975
0
8,571
11,228
84,379
0
W
15,489
908
0
1,067
10,237
5,721
1,160
4,047
6,190
98,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
49,897
646
Minions Killed
622
0
Camps Cleared
0
2,040,220
Distance Traveled
1,922,592
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,103
624
173
8
0
394,739
6
L
Maui
9,011
429
67
3
0
403,551
6
L
Horus
9,940
473
128
6
0
388,941
3
W
Sylvanus
9,422
449
64
3
0
387,739
6
W
Atlas
11,729
559
119
6
0
356,550
4
W
Lancelot
11,698
557
135
6
0
521,369
0
L
Skadi
10,445
497
148
7
0
370,966
5
L
Cu Chulainn
10,755
512
128
6
0
376,277
7
L
Hades
9,746
464
151
7
0
382,857
8
W
Yu Huang
11,756
560
155
7
0
379,823
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role